ACDC Start! - The Battle of Fifteen NETs

With their vision impaired, the remaining viruses seemed tor each the conclusion that the best thing they could do was aim for the biggest target they could see. In this case, it was Drago, but their revised tactics didn't last very long. The tank was rumbling forward to take another shot, and Drago met it full force before it could even get an attempt off; his crushing fists flattened the virus flawlessly and ended its efforts.

The Pulsebat had winged up above the trees again to send another blast Drago's way, and for a chance it seemed to narrow in on him even though its own hindered sight and the dragonier's evasive movement; this was all for nothing, of cours,e as the sonic blast slid off his energy barrier without doing any harm. The twins came in shortly after, swinging and slicing. Aya scored the first blow, but Suzume's strike a second later hit only air as the last virus desperately dived back below the trees. Not content with this inequality, she followed, blade in hand, and the sound of a second slice connected drifted up to the other two shortly after. Suzume emerged from the trees and returned to the open air victorious after a second or two.

Another set of viruses neatly cleaned up, and another set of rewards for the trio to claim; these nets had seemed a bit challenging last time they had been here, but now they were breezing through without trouble. Another mystery data had been preserved and rescued this time as well, provided they took the time to dig it out of the ruined structure below while they were gathering their other spoils.

-=Made of Loot=-
Cacty2Cacty2 (Cacty)

When a Cacty virus attacks, it creates two damage zones: the body and the head. Touching either the body or the head will cause damage to the player, but only the head is used as an actual attack. Cacty virus bodies are 50% resistant to all forms of damage except Fire. There is no defense piercing that bypasses this effect except the Fire Element. This effect applies only to the body of the virus, as the head of the virus sustains full damage as normal.

Area: ACDC, Electown, Okuden Valley

HP: 150
Attack Damage/Effect: 20 Wood per hit + Act-Shot + Ground Attack
Attack Accuracy: C
Attack Description: Throws its head at opponents. When it hits something, it bounces backwards one space, then tried to bounce forward again. When the cactus ball reaches the edge of the field, it appears again on the virus. This attack is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): CactusBall2, Zenny
Special: Act-Shot: This attack may hit each target a number of times equal to the virus' max actions per turn, but the virus may only attack once per turn.
Special: Divided: This virus has two Hit Zones when attacking. Both may sustain damage from a single attack as if they were separate targets. Damage is cumulative.
: DELETED
PulseBat2PulseBat2 (PulseBat)

Area: ACDC, Okuden Valley, Kotobuki Town, Sharo, NetVegas

HP: 160
Attack Damage/Effect: 70 + Seeking
Attack Accuracy: A
Attack Description: Uses a sonic screech to damage its opponents.
Secondary Attack Effect: EchoLocation
Secondary Attack Description: Launches a sonic pulse to reveal hidden or illusory targets.
Element: None
Possible Rewards (Per Virus): Pulsar2, EchoLocation, Zenny.
Special: Airshoes. If PulseBat hits an object, its attack spreads to up to 8 other targets at half damage while dealing full damage to that object. Every other turn, this virus enters High Altitude (dropdown) status and does not attack.
: DELETED
Beetank2Beetank2 (Beetank)

Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.

Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas

HP: 160
Primary Attack Damage/Effect: 45 Null + Blast 3
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a fairly large radius.
Secondary Attack Damage/Effect: 45 Null + Blast 2 + Stun 1
Secondary Attack Accuracy: C
Secondary Attack Description: Launches a bomb that immobilizes enemies.
Element: None
Possible Rewards (Per Virus): CrossBomb, ParaBomb, Zenny
: DELETED
CannonDumb2CannonDumb2 (CannonDumb)

CannonDumb viruses attack any targets in sight every action they are able to. They can and will attack objects, but only objects they can damage. They will not waste cannon fire on IronBody, Shadow, or Invisible targets. The exception is Canodumb DS, which will fire at anything with its DarkCannon's beam blasts. All CannonDumb viruses may opt to spend one action prior to attacking marking their opponent with target lock. They gain the 10% accuracy benefit of Take Aim against this opponent for any and all follow-on attacks until they lose sight of the target, or switch targets.

Area: ACDC, SciLab, Electown, Yoka

HP: 130
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
A: DELETED
CannonDumb2CannonDumb2 (CannonDumb)

CannonDumb viruses attack any targets in sight every action they are able to. They can and will attack objects, but only objects they can damage. They will not waste cannon fire on IronBody, Shadow, or Invisible targets. The exception is Canodumb DS, which will fire at anything with its DarkCannon's beam blasts. All CannonDumb viruses may opt to spend one action prior to attacking marking their opponent with target lock. They gain the 10% accuracy benefit of Take Aim against this opponent for any and all follow-on attacks until they lose sight of the target, or switch targets.

Area: ACDC, SciLab, Electown, Yoka

HP: 130
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
B: DELETED

-=Ready to Shoot=-
DragonierMan.Exe: 260Hp [High Altitude][Barrier Broken][20Hp Casing]
Suzume.SP: 100Hp [High Altitude]
Aya.SP: 100Hp [High Altitude]

-=Down Below=-
20% Normal [Main pathway, curves back and forth]
20% Grass [Terrain either side of the path]
35% Cracked [Scattered sections over what should be grass]
25% Missing [Two main holes, one near the Cacty, and one to the right of the cannons]

-=Mystery Glow!=-
Ruined Structure: 80Hp [HardBody][to the left of the cannons]
BMD: 25 Hp [Obscured under a broken section of wall]

-=Battle 2, Victory!=-

Spoils: 1850z, 38 BugFrags

Open BMD?
Untraps available: 2.

DragonierMan uses an Untrap on the BMD. Even though the trio had been blowing through the fights so far, there was no reason to risk a fight with a mimic.

Untraps available after: 1

OPEN BMD?: YES!
Taking no needless chances, Drago makes sure the mystery data is safe before cracking it open. Assured of their rewards, the crystal unravels itself to present them with a tidy sum of zenny.

BMD: 3600z
And it was thus that DragonierMan, Suzume, and Aya were buried in delicious loot. However, the dragon's greed could not be extinguished with just one giant wad of cash. So the trio took to the air to find more exploding piƱatas of prizes.

[Requesting Battle #3.]

Status
DragonierMan.EXE: 260HP [Speed: High Gear/Overclock] [OmniShoes]
Suzume.SP: 100HP [Team: Tag Along/All for One] [OmniShoes]
Aya.SP: 100HP [Team: Tag Along/All for One] [OmniShoes]
After they'd collected their assorted treasures, Drago and the girls continued on, looking for more sources of currency and treasure. There was probably something to be said about making the net safer or deleting destructive elements, perhaps, but really, the trio knew it was actually all about the loot. More loot, in the form of more viruses, weren't ever very far away in the rogue nets, and in this case, the three flew over a square that looked like it might once have been a play area. It contained a bunch of climbing equipment and other amusements, all utterly dilapidated and broken, and it was probably a safe bet that the small square had been a part of the part they had been flying over at one point.

Now, rather than young or playful navis, the run down play equipment was the stomping ground of a pair of mean-looking spikeys that were snarling as they chased a bunny around the broken rides. the bunny was easily too nimble for them, and might have been teasing the two for its own amusement, rather than being in any danger of getting caught. To one side, a trio of ranged metools were shooting their projectiles at the side of one of the old climbing frames, making the the existing rusted hole sin it larger and larger with each shot.

The approaching shadows of Drago and his girls made the mets turn their attention skyward and prepare to fire on him instead, while the bunny hopped quickly to the top-most point of one climbing frame, ears crackling. The spikeys, having lost sight of their quarry for the moment, turned and looked around, then started barking up at Drago as well; they were, apparently, quite easily distracted.

-=Viruses=-
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A: 100Hp [Grass][Northern side]
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B: 100Hp [Grass][Northern side]
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C: 100Hp [Grass][Northern side]
TuffBunnyTuffBunny (Bunny)

Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.

Area: ACDC, SciLab, Electown, Dentech

HP: 100
Attack Damage/Effect: 30 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
: 100Hp [Metal][On Climbing Frame]
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A: 190Hp [Normal][Middle of the equipment]
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B: 190Hp [Normal][Middle of the equipment]

-=Navis=-
DragonierMan.Exe: 260Hp [High Altitude]
Suzume.SP: 100Hp [High Altitude]
Aya.SP: 100Hp [High Altitude]

-=Terrain=-
60% Normal [Most of the area of the play ground]
20% Grass [the outer edges, past where the climbing equipment stops]
20% Cracked [Scattered]

-=Objects=-
Broken Climbing Frame: 80Hp [counts as metal if perched on]
Damaged Fort: 120Hp [Counts as metal if perched on, and has an underneath area that can provide cover from above]
Collapsed Carousel: 40Hp [Counts as metal if perched on]

-=Rogue Three, Start!=-

DragonierMan, Suzume, and Aya flew towards their foes. Drago formed his armor and force field and dove upon them like a hawk while the girls circled to get a good shot on the NeoMets. This was the first time they had encountered Mets that had guns. Usually, they would possess pickaxes. So now that they had a reliable range weapon, they had to go.

The girls spun through the air as they came on, splitting up to circle around to the east and west to break up the viruses' concentration of attacks. They both painted the NeoMets in targeting lights, a swirl of color and shadows surrounding them. Energy built up in their bodies quickly, which they shunted to their hands to form their projectiles. Drago, meanwhile, had dropped down upon the enemy ranks and made a beeline towards the Spikies. He held out his arms and formed a giant pot between them. His hands gripped the ceramic vessel as it began to squirm in his grasp. As he passed by he dropped the pot upon the viruses like a bomb.

It shattered and released the great Leviathan. The powerful aquatic dragon released a feral roar as water began raining down upon the battlefield. It slithered forward with great speed, splashing its fins in the river that formed around and trailed behind it, as it swept forward to devour the Spikies, and anyone else that got within its way. The twins added to the chaos by releasing a pair of explosive shells down upon the Mets. Their bombardment destroying the surrounding land and equipment. Perhaps after they wiped out the dilapidated playground along with the viruses, they could find a buyer for the land. Though it was doubtful that anyone would want to buy in an unstable Rogue Network. Probably better to just wipe everything in Rogue Net clean. Scorching, or in this case, flooding, the earth so nothing else would grow there again.

After their attack, the girls began evading counter-fire. They flapped their wings as they dodged from side to side, up and down, round and round. Meanwhile, Drago had turned around and rushed the Spikies and whatever else was sort of in his path. Another mach cone formed in front of him, pulsing with energy, as he plowed from one end of the battlefield to the other. He tried to steer himself by opening one wing after the other to turn like a sailing ship, but he only had so much time. He tried to aim himself towards the group of NeoMets after smashing through the Spikies. The group was big enough that he could probably hit something.

He then tried to reorient himself in the middle of the virus horde and then spun like a tornado. He lashed out with many small blades, kicking up the debris from the dilapidated playground. All the loose and rusted metal parts whipped around him like knives as he slashed at any virus that was close. The more nearby, the harder it would be to accurately strike with enough sharp daggers to inflict heavy wounds. At the end, a blast of light shocked the system of anyone in the battle, and broke up the tornado of dangerous cutlery. The pieces of debri raining down upon the battlefield.

Summary for Turn 1
Actions:
*Dragon's Aura [Signature]: Passive 20HP Barrier.
*Dragon's Scales [Signature]: Passive 20HP Casing.
*Dragon's Sureness [Signature]: Passive Accuracy Enhancement (+10% Acc; max A Rank).
*Dragon's Swiftness [Signature]: Passive Haste (+10% Eva; max A Rank).

D1: Dodge (Eva: 70% (50+High Gear+Haste)).
*Dragon's Wings [Signature]: Passive Movement out of High Altitude to launch a Ground Attack. Maneuver to a good firing position. Ability: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn). (Eva: 70% (50+High Gear+Haste)).
S1: Dodge (Eva: 50%).
*Wings of Light [Signature]: Passive Movement (Eva: 5%) to a good firing position.
*Targeting Light [Signature]: Passive Take Aim (+10% Acc; max A Rank) on TankCannon2Damage: 120 / 120 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: C
. [Chip #1].
A1: Dodge (Eva: 50%).
*Shadow Wings [Signature]: Passive Movement (Eva: 5%) to a good firing position.
*Hunter's Shadow [Signature]: Passive Take Aim (+10% Acc; max A Rank) on TankCannon2Damage: 120 / 120 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: C
. [Chip #2].

D2: AquaDragon1Damage: 100 + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WaterDragon that attacks enemies as it glides across the ground. Changes terrain to Sea as it passes.
Duration: Once
Element: Aqua
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D
[Battlechip]: Acc: B (C+AccEnh; 60%); 200 (100x2 Weakness) / 100 (everything else) Aqua Damage + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A, Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C, and TuffBunnyTuffBunny (Bunny)

Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.

Area: ACDC, SciLab, Electown, Dentech

HP: 100
Attack Damage/Effect: 30 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
.
S2: Ability: All For One [Team Subtype]: TankCannon2Damage: 120 / 120 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: C
[Battlechip]: Acc: B (C+Aim; 60%); 120 Null Damage + Blast2 to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C, and whoever/whatever else in Blast2. [Chip #1].
A2: Ability: All For One [Team Subtype]: TankCannon2Damage: 120 / 120 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: C
[Battlechip]: Acc: B (C+Aim; 60%); 120 Null Damage + Blast2 to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C, and whoever/whatever else in Blast2. [Chip #2].

D3: DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D
[Battlechip]: Acc: B (C+AccEnh); 90 Null Damage + Impact + LineAttack(5) + Movement (Eva: 25% (5+High Gear+Haste)) to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A, Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, and NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C. Try to end up in the middle of all the viruses.
S3: Dodge (Eva: 50%).
A3: Dodge (Eva: 50%).

D4: Feint (Eva: 45% (25+High Gear+Haste)). Try to end up in the middle of all the viruses.
D5: MoonBlade1Damage: 90 + Slashing + Spin Attack
Accuracy: Depends on number of targets.
Description: Executes a spin cut with a Kunai.
Duration: Once.
Element: Null
Special: Spin Attack: Strikes at all enemies in an 8-panel circle around the user. Accuracy varies depending on the number of targets designated: 1-3 targets @ B Accuracy, 4-6 targets @ C Accuracy, 7-8 targets @ D Accuracy.
Trader Rank: D
[Battlechip]: Acc: 1-3 targets @ A (B+AccEnh), or 4-6 targets @ B (C+AccEnh); 90 Null Damage + Slashing + Spin Attack to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A, Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C, and TuffBunnyTuffBunny (Bunny)

Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.

Area: ACDC, SciLab, Electown, Dentech

HP: 100
Attack Damage/Effect: 30 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
. Accuracy changing whether or not virus numbers are within the MoonBlade1's range.
D6: BlinderEffect: Blind 1 + To-All-Clause
Accuracy: S
Description: A flash of light blinds all, even you. This reduces all affected character's accuracy by 50%.
Duration: Once
Element: Null
Special: Affects entire field.
Trader Rank: C
[Battlechip]: Acc S (Auto-Hit); Blind1 + To-All-Clause.

Other Effects:
DragonierMan
1. Dragon's Aura [Signature]: 20HP Barrier.
2. Dragon's Scales [Signature]: 20HP Casing.
3. Blind1 on start of next turn (Turn 2).
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Suzume
1. Blind1 on start of next turn (Turn 2).
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Aya
1. Blind1 on start of next turn (Turn 2).
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.

~
With their new targets taking note and bristling with ranged capabilities, Drago and the girls took their first initiative to position and be wary of the opening volley before beginning their attack run. quick as they were, the two Spikies were fast too, and a pair of flaming projectiles streaked up towards them. The girls split off to the sides , but the first bolt of fire came faster than expected, catching crashing against Drago's energy field with a flare of flames. He winged easily around the second one that followed, then retaliated with his terrain-altering dragon attack.

One of the Spikies was extinguished with a yelp, though the second managed to dash away from the water dragon's hungry maw. Unsatisfied, it made a pass at the bunny, but it remained safe on its climbing frame perch, and then at the collection of metools. Two of them were drowned before they could react, but the third one ducked under its helmet as the waters raged around it. the bunny taunted Drago for a moment, from its position of safety, then with a mischievous gleam in its eyes, looked at the fresh setting of water just by where the dragonier's form hovered. It launched a stunning ring of energy, but Drago was wise to its tricks, and deftly avoided the sneaky attack.

From above, Aya and Suzume had just lined up to bombard the mets below, and fired their shells, but the blast-waves reverberated off the remaining met's helmet, and a sudden pulse of recoil energy came back, striking both girls and sending them tumbling end over end away into the sky. It didn't hurt, exactly, but it did manage to fling them both a long way away for now.

Down below, Drago was mixing it up with the remaining foes, dashing across the field to strike the Spikey that had escaped his water dragon, and punish the bunny that had attacked him before. He also kind of obliterated much of the remaining play equipment in a shower of broken and jagged metal parts, until his rapidly racing form belted into the hiding metool on the other side. As with the twins, a pulse of energy lanced back at him, hurling him bodily away from the tiny target, though unlike the girls Drago was very quick to right himself and feint back into striking range. So quick was his response that the Spikey's next fire bolt, precise though it was, only managed to catch the air where he had been moments before.

Unfortunately, as much as Drago was concerned with getting back into position to strike down the remaining threats, this didn't leave him quite enough dodge space as the remaining met popped up suddenly and fired a bullet at his back. Better fortune was the fact that Drago had a solidly protective casing to catch the errant shot and save him the damage it might otherwise have caused. A moment late,r the spinning maelstrom of sharp edges and broken metal scoured the last Spikey to the point where it was barely able to stand. It yelped and whimpered, flailing in the water as it began trying to limp away. The bunny wasn't even that fortunate, being swiftly removed from the net by a particularly unfortunate lance of jagged metal. The blinder went off just as the storm died down, setting spots before everyone's vision.


-=Viruses=-
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A: DELETED
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B: 100Hp [Grass][Northern side][Blinded]
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C: DELETED
TuffBunnyTuffBunny (Bunny)

Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.

Area: ACDC, SciLab, Electown, Dentech

HP: 100
Attack Damage/Effect: 30 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
: DELETED
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A: DELETED
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B: 10Hp [Sea][Middle of the area][Trying to Flee][Blinded]

-=Navis=-
DragonierMan.Exe: 260Hp [Flying over Sea][Centre of area][Barrier and casing down... but they're coming back now anyhow][Blinded]
Suzume.SP: 100Hp [High Altitude][1 Movement away from the fight][Blinded]
Aya.SP: 100Hp [High Altitude][1 Movement away from the fight] [Blinded]

-=Terrain=-
50% Normal [Most of the area of the play ground]
15% Grass [the outer edges, past where the climbing equipment stops]
10% Cracked [Scattered]
25% Sea [Central, with a stretch leading out into the grass where the mets were]

-=Objects=-
Broken Climbing Frame: REALLY BROKEN
Damaged Fort: 20Hp [Counts as metal if perched on, and has an underneath area that can provide cover from above][In pretty bad shape now]
Collapsed Carousel: GOT WRECKED AT SOME POINT
With the enemy blinded for a Turn, and scattering to the hills, DragonierMan, Suzume, and Aya went on clean up duty. They flapped their wings and flew to the remaining two viruses. Suzume and Aya headed off towards the NeoMet holdout, having been thrown far away by the force of the blow, while Drago headed straight for the fleeing Spikey. The three cleared their visions with their healing signatures as they approached, so they could see when they attacked. Drago flexed his fingers, as for a second time this season, they grew into great ham-fists. Suzume and Aya both unsheathed their shining swords for a second act. Again, why not do repeat what worked in a previous fight?

They struck quickly. Drago thrust his fist out like a piston and punched straight and true. The force of the blow sent a kinetic wave sailing from his fist, scattering the debris around him. The twins, having returned from the distance thrown, danced around the Met, slashing at it with their sharp swords. They carved at its body when they could get at it, and held back when it withdrew. They would try not be thrown off again.

Drago chased the Spikey as it ran, following up his previous strike with another punch to the Spikey's gut. He roared as he gave chase like a madman hunting down a dog. If he managed to defeat the Spikey, he instead ran back towards the Met to give it a strike from his overpowered gauntlets. Even hiding, the powerful punches of Drago could crush through its defenses, and deliver a devastating blow to the Met. Suzume and Aya continued to swing their swords at the NeoMet, slashing at the creature with every flap of a pair of wings. However, they kept holding back if they thought that the enemy would withdraw into its shell.

Drago chased after the Spikey/NeoMet and threw it one more punch before the power in his hands dissipated. Like a snake shedding its skin, the extra large mitts broke away and fell to the ground in a clump of shards, leaving just his normal hands. He shook his hands out afterward. They would be sore after crushing viruses.

Summary for Turn 2
Actions:
*Dragon's Aura [Signature]: Passive 20HP Barrier.
*Dragon's Scales [Signature]: Passive 20HP Casing.
*Dragon's Sureness [Signature]: Passive Accuracy Enhancement (+10% Acc; max A Rank).
*Dragon's Swiftness [Signature]: Passive Haste (+10% Eva; max A Rank).

D1: Dragon's Resilience [Signature]: 30 Healing + Status Cure. [2 TCD].
*Dragon's Wings [Signature]: Passive Movement to the Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B. Ability: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn). (Eva: 70% (50+High Gear+Haste)).
S1: Renewal of Light [Signature]: 30 Healing + Status Cure. [2 TCD].
*Wings of Light [Signature]: Passive Movement (Eva: 5%) back to the NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B.
*Targeting Light [Signature]: Passive Take Aim (+10% Acc; max A Rank) on WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
. [Chip #1].
A1: Shadow Mending [Signature]: 30 Healing + Status Cure. [2 TCD].
*Shadow Wings [Signature]: Passive Movement (Eva: 5%) back to the NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B.
*Hunter's Shadow [Signature]: Passive Take Aim (+10% Acc; max A Rank) on WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
. [Chip #2].

D2: GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B
[Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Knockback + Break to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B. [Uses Remaining: 2/3].
S2: Ability: All For One [Team Subtype]: WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Acc: A (B+Aim; 70%); 80 Null Damage + Slashing + Wide Attack to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. [Chip #1]. [Uses Remaining: 2/3]. If NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B retreats into its helmet. Wait until it reveals itself before attacking.
A2: Ability: All For One [Team Subtype]: WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Acc: A (B+Aim; 70%); 80 Null Damage + Slashing + Wide Attack to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. [Chip #2]. [Uses Remaining: 2/3]. If NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B retreats into its helmet. Wait until it reveals itself before attacking.

D3: Movement to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B. If Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B is DELETED, than Movement to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. (Eva: 25% (5+High Gear+Haste)).
S3: WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Acc: B (60%); 80 Null Damage + Slashing + Wide Attack to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. [Chip #1]. [Uses Remaining: 1/3]. If NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B retreats into its helmet. Wait until it reveals itself before attacking.
A3: WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Acc: B (60%); 80 Null Damage + Slashing + Wide Attack to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. [Chip #2]. [Uses Remaining: 1/3]. If NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B retreats into its helmet. Wait until it reveals itself before attacking.

D4: GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B
[Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Knockback + Break to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B or NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, whichever is left. [Uses Remaining: 1/3].
D5: Movement to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B. If Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B is DELETED, than Movement to NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B. (Eva: 25% (5+High Gear+Haste)).
D6: GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B
[Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Knockback + Break to Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B or NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B, whichever is left. [Uses Remaining: 0/3; Broken!].

Other Effects:
DragonierMan
1. Dragon's Aura [Signature]: 20HP Barrier.
2. Dragon's Scales [Signature]: 20HP Casing.
3. Dragon's Resilience [Signature]: 2 TCD.
4. GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B
[Battlechip]: Uses Remaining: 0/3; Broken!
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Suzume
1. Renewal of Light [Signature]: 2 TCD.
2. WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Uses Remaining: 1/3. [Chip #1].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Aya
1. Shadow Mending [Signature]: 2 TCD.
2. WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
[Battlechip]: Uses Remaining: 1/3. [Chip #2].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.

~
Most of the enemy had been routed with the earlier barrage of attacks from DragonierMan's posse, and so it was time for cleanup. Purging themselves of their afflictions, they split off to attack both of the remaining viruses, with DragonierMan pursuing the fleeing Spikey, and his entourage darting towards the gun-toting Metool. While DragonierMan smashed the fleeing canine virus with his oversized fist, the tagteam of Suzume and Aya dissected the remaining Metool with twin slashes, causing it to slide apart in three pieces before disintegrating into data fragments.

-=Viruses=-
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
A: DELETED
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
B: DELETED
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
C: DELETED
TuffBunnyTuffBunny (Bunny)

Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.

Area: ACDC, SciLab, Electown, Dentech

HP: 100
Attack Damage/Effect: 30 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
: DELETED
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A: DELETED
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B: DELETED

-=Navis=-
DragonierMan.Exe: 260Hp [Flying over Sea][Centre of area][Barrier and casing down... but they're coming back now anyhow]
Suzume.SP: 100Hp [High Altitude][1 Movement away from the fight]
Aya.SP: 100Hp [High Altitude][1 Movement away from the fight]

-=Terrain=-
50% Normal [Most of the area of the play ground]
15% Grass [the outer edges, past where the climbing equipment stops]
10% Cracked [Scattered]
25% Sea [Central, with a stretch leading out into the grass where the mets were]

-=Objects=-
Broken Climbing Frame: REALLY BROKEN
Damaged Fort: 20Hp [Counts as metal if perched on, and has an underneath area that can provide cover from above][In pretty bad shape now]
Collapsed Carousel: GOT WRECKED AT SOME POINT

-=Battle 3, Victory!!=-
Rewards: 1980z, 40 BugFrags
The three navis collected the spoils of their latest successful hunt. They were three for three and feeling good about themselves. They had so much trouble before with the darker Rogue NET before, but they seemed to be holding their own here. Perhaps all their training and upgrading had paid off. They rose into the air to start going for victory number four.

It was then that they received a transmission. A window opened up showing their operator's face, Destin Obscura. By the five o'clock shadow, he hadn't shaved in a while. Probably working and studying all week while he left his PET on nearby. He was sporting a grin. "Good, looks like my plans for you three have been proceeding smoothly. However, we will have to cut this hunt short. Looks like your friend General Yasu needs you back at base. Head straight to the Shogun's meditation hall. Keep it on the hush-hush until after the meeting."

The twins looked to DragonierMan. Their expressions were both questioning, yet committal. He looked to Suzume, then to Aya, and nodded at each in turn. Then he looked back at the screen. "Understood. We'll make a direct flight." The screen closed, leaving them alone in the shadows. They floated there for a moment without expression as the wind howled around them. A million thoughts probably racing in their heads about what this could mean. Then Drago broke the silence. "Suzume, Aya... Let's go."

"Ok."
"Roger that."

With that he swept his hand in front of him and made a portal. The pale connection swirling in front of their faces, before the three flew through it. Closing behind them with a crackle.

[DRAGONIERMAN LOGGED OUT!!]