Splashman rains some needles down from the sky which manage to take down the remaining two Spookies. He then fires a Bubbler at each of the remaining bunnies, deleting both. With his enemies defeated, he activates his Dash chip and takes a victory lap... figuratively.
SpookyA: DELETED!
SpookyB: DELETED
SpookyC: DELETED
SpookyD: DELETED
SpookyE: DELETED
SpookyF: DELETED!
BunnyA: DELETED
BunnyB: DELETED!
BunnyC: DELETED
BunnyD: DELETED
BunnyE: DELETED!
BunnyF: DELETED
Terrain: 100% Normal
Splashman.exe: 240 HP
Rewards: 1300z
EXTREME QUICK Busting
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Phew, another battle completed. SplashMan raced over to the reward data, and accessed it. ...0 for 2. At least there was still a decent amount of cash. "No chip data this time, either!"
"...Ugh! Of all the times...well, I think we've got enough time for one more try. Keep on truckin'!"
Well, he didn't have time to argue with that, so..."Right! Moving on!"
"By the way...did you notice it yet?"
"Notice what?"
"Eh...I'll tell you in a little bit!"
"...If you say so..." Despite a new round of confusion, he had no time to waste. So, he raced further into ACDC, in search of more viruses to bust.
(searching for Battle #3)
"...Ugh! Of all the times...well, I think we've got enough time for one more try. Keep on truckin'!"
Well, he didn't have time to argue with that, so..."Right! Moving on!"
"By the way...did you notice it yet?"
"Notice what?"
"Eh...I'll tell you in a little bit!"
"...If you say so..." Despite a new round of confusion, he had no time to waste. So, he raced further into ACDC, in search of more viruses to bust.
(searching for Battle #3)
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Splashman comes across a cluster of rocks that seem oddly placed. As he approaches the outcrop, Powies and Melodys leap out from behind them while Pulsebats drop down from the sky! It's an ambush!
PowieEXA: 100 HP
PowieEXB: 100 HP
MelodyA: 80 HP
MelodyB: 80 HP
PulsebatEXA: 120 HP
PulsebatEXB: 120 HP
RockA: 200 HP
RockB: 200 HP
RockC: 200 HP
RockD: 200 HP
RockE: Adriaaannnn 200 HP
Splashman: 240 HP
Terrain : 100% Normal
[Battle 3 - Begin!]
PowieEXA: 100 HP
PowieEXB: 100 HP
MelodyA: 80 HP
MelodyB: 80 HP
PulsebatEXA: 120 HP
PulsebatEXB: 120 HP
RockA: 200 HP
RockB: 200 HP
RockC: 200 HP
RockD: 200 HP
RockE: Adriaaannnn 200 HP
Splashman: 240 HP
Terrain : 100% Normal
[Battle 3 - Begin!]
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Paperweights, music notes, and bats, oh my! ...Then again, they all paled in comparison to that shark thing he fought back in Yoka. So really, nuts to them. "Here we go again...what should we do this time?"
"Well, those rocks can really screw a lot of attacks up...so we need to try sticking with chips that can ignore them! I mean, getting them out of the way would be even more awesome, but destroying them would take too long, and no offense, but you're probably not strong enough to move rocks..."
"They look like they're embedded in the floor...yeah, I don't think I can even make them budge...so yeah. We'll go with your Plan A!"
"Right on!" And with all the options available to her...Sabrina selected a chip featuring a RainGear breathing water on whatever was in front of it...wait, breathing water? That made no sense..."Battlechip, WaterLine! Slot in!"
And so, SplashMan's hand faded, making room for a replica of the water-based virus. He positioned it towards the two Melody, and let the mouth open, causing three geysers to rise from the ground in their area. Not that that third geyser mattered, what with the fact he wasn't even trying to hit anything with it. "One attack done!"
"Hmm..." In what could only be described as a shocking twist, the young woman actually stopped and thought about what to use next for a moment, before settling on one featuring a purple virus with a large hammer. "...Sorry, had to think for a sec! Battlechip, BigHammer! Slot in!"
Again, the Navi's feet didn't even need to move, as a Gaia virus suddenly appeared in front of one of the powerful Batty viruses, raised its hammer, and lowered it, hopefully right on its head, before fading into nothingness. Definitely still not the least Navi-friendly chip ever.
"Okay, this next one's a two-parter. First up...this!" The third chip to transferred...one with a picture of a cloud holding a red and yellow umbrella. "Battlechip, LilCloud! Slot in!"
Appropriately, a small cloud formed right above SplashMan's head, and directed it over towards the pair of breaking viruses. Once it reached the area with them, it began...to rain. That had to be some painful rain...but he wasn't going to pick now to complain about it. That was for when he found the virus that gave the chip out and he got attacked by it himself. "Part one complete, apparently! What's part two?"
"Part two is...you get this into part one's path!" Another unique chip made its way into Sabrina's PET, which this one featuring some sort of plant virus spitting out a rather large seed. "Battlechip, TreeBomb! Slot in!"
A seed that strongly resembled the one on the chip appeared in the Aqua Navi's right hand, and still looking as much like a bomb as ever...which was not very much. Nevertheless, he looked at where the cloud was moving, and attempted to throw it right into the storm's path. If you could call that a storm, anyway. "Done! Now what's next?"
"Uh...now's the part where you try and not get attacked by avoiding attacks!"
"Oh..." Though not exactly thrilled at the idea, SplashMan looked around the area, to locate incoming attacks and get out of their range before they could get there.
[Order of Turn:
1-WaterLine1 chip attack on MelodyA and MelodyB (80+10, Aqua) (Aqua Boost)
2-BigHammer1 chip attack on PulsebatEXB (160, Break)
3-LilCloud chip attack on PowieEXA and PowieEXB (70+10, Aqua) (Aqua Boost)
4-TreeBomb1 chip attack on path of LilCloud (60, Wood, activates +30 power and WoodTower effect if hit by water)
5-Dodge]
"Well, those rocks can really screw a lot of attacks up...so we need to try sticking with chips that can ignore them! I mean, getting them out of the way would be even more awesome, but destroying them would take too long, and no offense, but you're probably not strong enough to move rocks..."
"They look like they're embedded in the floor...yeah, I don't think I can even make them budge...so yeah. We'll go with your Plan A!"
"Right on!" And with all the options available to her...Sabrina selected a chip featuring a RainGear breathing water on whatever was in front of it...wait, breathing water? That made no sense..."Battlechip, WaterLine! Slot in!"
And so, SplashMan's hand faded, making room for a replica of the water-based virus. He positioned it towards the two Melody, and let the mouth open, causing three geysers to rise from the ground in their area. Not that that third geyser mattered, what with the fact he wasn't even trying to hit anything with it. "One attack done!"
"Hmm..." In what could only be described as a shocking twist, the young woman actually stopped and thought about what to use next for a moment, before settling on one featuring a purple virus with a large hammer. "...Sorry, had to think for a sec! Battlechip, BigHammer! Slot in!"
Again, the Navi's feet didn't even need to move, as a Gaia virus suddenly appeared in front of one of the powerful Batty viruses, raised its hammer, and lowered it, hopefully right on its head, before fading into nothingness. Definitely still not the least Navi-friendly chip ever.
"Okay, this next one's a two-parter. First up...this!" The third chip to transferred...one with a picture of a cloud holding a red and yellow umbrella. "Battlechip, LilCloud! Slot in!"
Appropriately, a small cloud formed right above SplashMan's head, and directed it over towards the pair of breaking viruses. Once it reached the area with them, it began...to rain. That had to be some painful rain...but he wasn't going to pick now to complain about it. That was for when he found the virus that gave the chip out and he got attacked by it himself. "Part one complete, apparently! What's part two?"
"Part two is...you get this into part one's path!" Another unique chip made its way into Sabrina's PET, which this one featuring some sort of plant virus spitting out a rather large seed. "Battlechip, TreeBomb! Slot in!"
A seed that strongly resembled the one on the chip appeared in the Aqua Navi's right hand, and still looking as much like a bomb as ever...which was not very much. Nevertheless, he looked at where the cloud was moving, and attempted to throw it right into the storm's path. If you could call that a storm, anyway. "Done! Now what's next?"
"Uh...now's the part where you try and not get attacked by avoiding attacks!"
"Oh..." Though not exactly thrilled at the idea, SplashMan looked around the area, to locate incoming attacks and get out of their range before they could get there.
[Order of Turn:
1-WaterLine1 chip attack on MelodyA and MelodyB (80+10, Aqua) (Aqua Boost)
2-BigHammer1 chip attack on PulsebatEXB (160, Break)
3-LilCloud chip attack on PowieEXA and PowieEXB (70+10, Aqua) (Aqua Boost)
4-TreeBomb1 chip attack on path of LilCloud (60, Wood, activates +30 power and WoodTower effect if hit by water)
5-Dodge]
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((I got lazy in the mid-way. Don't blame me~))
The powerful geysers popped out from the ground and it was able to destroy one of the Melody. SplashMan made quick work with his feet to attack with his BigHammer, but the Pulsebat easily dodged it by flying higher. The other Pulsebat took this chance to amplify his attack with the rock and directly damage the navi with super-sonic sonar.
The rest of the battle went by the flash as Splashman was successfully able wound couple of viruses while getting the minimal amount of damage to him.
PowieEXA: 20 HP
PowieEXB: 20 HP
MelodyA: 80 HP
MelodyB: DELETED
PulsebatEXA: 120 HP
PulsebatEXB: 120 HP [High Altitude]
RockA: 120 HP
RockB: 150 HP
RockC: 200 HP
RockD: 110 HP
RockE: Adriaaannnn 40 HP
Splashman: 215 HP
Terrain : 100% Normal
The powerful geysers popped out from the ground and it was able to destroy one of the Melody. SplashMan made quick work with his feet to attack with his BigHammer, but the Pulsebat easily dodged it by flying higher. The other Pulsebat took this chance to amplify his attack with the rock and directly damage the navi with super-sonic sonar.
The rest of the battle went by the flash as Splashman was successfully able wound couple of viruses while getting the minimal amount of damage to him.
PowieEXA: 20 HP
PowieEXB: 20 HP
MelodyA: 80 HP
MelodyB: DELETED
PulsebatEXA: 120 HP
PulsebatEXB: 120 HP [High Altitude]
RockA: 120 HP
RockB: 150 HP
RockC: 200 HP
RockD: 110 HP
RockE: Adriaaannnn 40 HP
Splashman: 215 HP
Terrain : 100% Normal
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...Crud, he really messed that one up. The damage didn't bother him too much, but all those misses...ugh. "Ack! I'm sorry, Sabrina...I screwed things up with all those misses!"
"Eh, don't worry about it! Just make sure you don't mess up this time!" Sabrina pulled out two different chips, and simultaneously inserted them into her PET. Usually when she did this, one of the two was AreaGrab, and other was a close range attack. And sure enough..."Battlechip, AreaGrab! BattleChip, AquaSword! Double slot in!"
SplashMan teleported from his present spot, reappearing behind the BattyEX that remained close to the ground, and now possessing a sword of water power. He then chose not to waste any chance of an element of surprise, and quickly delivered two quick slashes that would have roughly formed a X shape if the attack left a trail...and it didn't. "Okay, that should be one less virus to worry about!" And now, to quickly eliminate something on his own...that Melody looked good for that. Using his improved water cannons, he brought them over his shoulders, and sent forth gallons upon gallons of pressurized water sailing towards it. ...Come to think of it, that looked like more water than he remembered it using..."Is it just me, or did that look stronger than usual?"
"Glad you finally noticed! I used those Process Upgrades right away, and I made your moves more powerful! I even made you a new move that covers the area it hits with sea panels! But I think we should save that for later..." Instead of letting her Navi test the new attack, she sent over a chip featuring the pink variety of Puffy virus. "Battlechip, AquaNeedle! Slot in!"
And thus did SplashMan wave his arm, signaling the raining doom of three needles. And the needles sailed down from the cyberheavens, and attempted to strike the paperweight viruses. And the Navi found it to be good. ...Unless it missed, in which case it was very bad. But he wasn't one to think negatively that often. Speaking of thinking...it felt like both he and his operator forgot something. But what...?
[Order of Turn:
1-AreaGrab chip to behind PulsebatEXA (teleports user)
2-AquaSword chip attack on PulsebatEXA (80+10, Aqua) (Aqua Boost)
3-AquaSword chip attack on PulsebatEXA (80+10, Aqua) (Aqua Boost)
4-Water Splash sig attack on MelodyA (160, Aqua)
5-AquaNeedle1 chip attack on PowieEXA (20+10, Aqua) and PowieEXB ([20+10]x2, Aqua)]
"Eh, don't worry about it! Just make sure you don't mess up this time!" Sabrina pulled out two different chips, and simultaneously inserted them into her PET. Usually when she did this, one of the two was AreaGrab, and other was a close range attack. And sure enough..."Battlechip, AreaGrab! BattleChip, AquaSword! Double slot in!"
SplashMan teleported from his present spot, reappearing behind the BattyEX that remained close to the ground, and now possessing a sword of water power. He then chose not to waste any chance of an element of surprise, and quickly delivered two quick slashes that would have roughly formed a X shape if the attack left a trail...and it didn't. "Okay, that should be one less virus to worry about!" And now, to quickly eliminate something on his own...that Melody looked good for that. Using his improved water cannons, he brought them over his shoulders, and sent forth gallons upon gallons of pressurized water sailing towards it. ...Come to think of it, that looked like more water than he remembered it using..."Is it just me, or did that look stronger than usual?"
"Glad you finally noticed! I used those Process Upgrades right away, and I made your moves more powerful! I even made you a new move that covers the area it hits with sea panels! But I think we should save that for later..." Instead of letting her Navi test the new attack, she sent over a chip featuring the pink variety of Puffy virus. "Battlechip, AquaNeedle! Slot in!"
And thus did SplashMan wave his arm, signaling the raining doom of three needles. And the needles sailed down from the cyberheavens, and attempted to strike the paperweight viruses. And the Navi found it to be good. ...Unless it missed, in which case it was very bad. But he wasn't one to think negatively that often. Speaking of thinking...it felt like both he and his operator forgot something. But what...?
[Order of Turn:
1-AreaGrab chip to behind PulsebatEXA (teleports user)
2-AquaSword chip attack on PulsebatEXA (80+10, Aqua) (Aqua Boost)
3-AquaSword chip attack on PulsebatEXA (80+10, Aqua) (Aqua Boost)
4-Water Splash sig attack on MelodyA (160, Aqua)
5-AquaNeedle1 chip attack on PowieEXA (20+10, Aqua) and PowieEXB ([20+10]x2, Aqua)]
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The grab and stab combo worked well against the PulsebatEX but while Splashman was laying waste to that virus, the other one descended back down to his level and launched a sonic wave. The attack bounced off the rocks, hitting the navi again with a reflected screech. His following Water Splash wasn't as effective as the Melody bounded behind a rock in time for the attack to miss. However, the powerful attack was able to blast through the rock, reducing it to pebbles. The two Powies didn't stand much of a chance against the following Aquaneedle and both were deleted quickly.
PowieEXA: DELETED
PowieEXB: DELETED
MelodyA: 80 HP
MelodyB: DELETED
PulsebatEXA: DELETED
PulsebatEXB: 120 HP
RockA: 120 HP
RockB: DELETED
RockC: 150 HP
RockD: 110 HP
RockE: Adriaaannnn 40 HP
Splashman: 190 HP
Terrain : 100% Normal
PowieEXA: DELETED
PowieEXB: DELETED
MelodyA: 80 HP
MelodyB: DELETED
PulsebatEXA: DELETED
PulsebatEXB: 120 HP
RockA: 120 HP
RockB: DELETED
RockC: 150 HP
RockD: 110 HP
RockE: Adriaaannnn 40 HP
Splashman: 190 HP
Terrain : 100% Normal
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...And that answered that. Stupid second BattyEX and its existing. "Okay, let's end this! Sabrina, that new attack you were talking about...is it strong enough to defeat that music note virus?"
"Yeah, it's called Flood Cannon. Basically, you shoot a blob of water at something, and when it hits it, it explodes and floods the area. And it should do just enough to delete it."
"Well, then I'm trying it!" SplashMan's cannons went into action once more...but instead of the previous blast of water, he shot out...two circular blobs of water. Didn't look like much, but as they approached the area with the Melody...bam! A massive, watery explosion gave ACDC Area a new pond, and hopefully one that was free of bouncing musical notes. "Wow...that was kinda weird, but it's not bad at all! It oughta come in handy once I get the hang of it!"
"And knowing you, that shouldn't take too long...but now, we're going to finally finish off that Batty!" When four chips entered Sabrina's PET at the same time, there could only be one possible explanation for it. "Battlechip, WideShot! Quadruple slot in!"
The water gun formed on the Navi's hand, though he took just a split second to look back when he heard the word 'quadruple'. That was overkill, but he figured she was taking no chances...so, he took action. He turned over to the bat virus, and started blasting wave after wave of wide water attacks, until he completely ran out of shots. He didn't even bother stopping to see if it was deleted/flying up until he finished...
[Order of Turn:
1-Flood Cannon sig attack on MelodyA (80, Aqua, Blast 2, medium area terrain change: Sea)
2-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
3-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
4-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
5-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
"Yeah, it's called Flood Cannon. Basically, you shoot a blob of water at something, and when it hits it, it explodes and floods the area. And it should do just enough to delete it."
"Well, then I'm trying it!" SplashMan's cannons went into action once more...but instead of the previous blast of water, he shot out...two circular blobs of water. Didn't look like much, but as they approached the area with the Melody...bam! A massive, watery explosion gave ACDC Area a new pond, and hopefully one that was free of bouncing musical notes. "Wow...that was kinda weird, but it's not bad at all! It oughta come in handy once I get the hang of it!"
"And knowing you, that shouldn't take too long...but now, we're going to finally finish off that Batty!" When four chips entered Sabrina's PET at the same time, there could only be one possible explanation for it. "Battlechip, WideShot! Quadruple slot in!"
The water gun formed on the Navi's hand, though he took just a split second to look back when he heard the word 'quadruple'. That was overkill, but he figured she was taking no chances...so, he took action. He turned over to the bat virus, and started blasting wave after wave of wide water attacks, until he completely ran out of shots. He didn't even bother stopping to see if it was deleted/flying up until he finished...
[Order of Turn:
1-Flood Cannon sig attack on MelodyA (80, Aqua, Blast 2, medium area terrain change: Sea)
2-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
3-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
4-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
5-WideShot1 chip attack on PulsebatEXB (60+10, Aqua) (Aqua Boost)
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...
The remaining viruses didn't so much "take damage" as much as they actually drowned under the torrent of water attacks.
PowieEXA: DELETED
PowieEXB: DELETED
MelodyA: DELETED
MelodyB: DELETED
PulsebatEXA: DELETED
PulsebatEXB: DELETED
RockA: DELETED
RockB: DELETED
RockC: DELETED
RockD: DELETED
RockE: DELETED
Splashman: 190 HP
Terrain : 200% Sea
[Battle 3 - Victory!]
Get: 500z + Quake1
The remaining viruses didn't so much "take damage" as much as they actually drowned under the torrent of water attacks.
PowieEXA: DELETED
PowieEXB: DELETED
MelodyA: DELETED
MelodyB: DELETED
PulsebatEXA: DELETED
PulsebatEXB: DELETED
RockA: DELETED
RockB: DELETED
RockC: DELETED
RockD: DELETED
RockE: DELETED
Splashman: 190 HP
Terrain : 200% Sea
[Battle 3 - Victory!]
Get: 500z + Quake1
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Phew, everything was nice, wet, and deleted. Question was, did he have nice and wet chip data? The only way involved accessing the reward data...joy! There was something besides cash this time! "Hey, Sabrina! We finally got chip data! Don't know exactly what it is, but the data signature's similar to the Powie things!"
"Huh...something tells me it involves something really heavy..." And sure enough, data for Quake1 appeared on the PET's screen, as well as its info. "...Called it! You basically throw a Powie right onto something! Pretty powerful, too!" Sabrina made a quick exchange, substituting a Guard2 for her latest chip. "Well, we've got our chip! Let's head back to the chip shop!"
"Righ-" Before SplashMan could even get a single word in edgewise, he found himself leaving the Net for the PET once more, having successfully completed his mission...
(back to ACDC Town!)
"Huh...something tells me it involves something really heavy..." And sure enough, data for Quake1 appeared on the PET's screen, as well as its info. "...Called it! You basically throw a Powie right onto something! Pretty powerful, too!" Sabrina made a quick exchange, substituting a Guard2 for her latest chip. "Well, we've got our chip! Let's head back to the chip shop!"
"Righ-" Before SplashMan could even get a single word in edgewise, he found himself leaving the Net for the PET once more, having successfully completed his mission...
(back to ACDC Town!)