"Well, it's not unthinkable if it was a small patch of tundra, but this is a pretty green patch... Think it has something to do with the reason why these Craggers are so prevalent?" commented Harke.
"Who knows... I probably wouldn't rule it out," said Eternalis, taking a moment to look ahead. "Oh, heads up, we've got another few coming in."
Aurora raised her head as well, taking in the various species that were spread out before them. Of note were the Elemperor lamps perched in the middle of the field, spreading grassy fields throughout the tiny area they had appeared to take over. A fair number of others had gathered around them, as if drawn to the strange terrain anomaly. Already, she had begun to blend into the grassy landscape, with her camouflage masking her image bit by bit in a hexagonal pattern.
"I'll be taking these chips for the Elemperors and Cragger, Harke, I leave you to figure out the rest," said Eternalis, already readying himself for battle as he lowered his stance.
"Got it, I'll send some Electric chips for you and Aurora," replied Harke, swiftly carrying out the operation.
The cue to move was a subtle 'click' that signaled a successful slot-in, whereupon Eternalis extended his arm forward in a wide sweep, causing part of it to swing off like a trebuchet's payload. The slime landed in the grass with a splat, where it quickly took form into a copy of a KillerEye virus, complete with wide-open eye staring directly forward at its target: the metallic Cragger virus. Meanwhile, the detached arm rapidly reformed itself into another configuration, with the PhoenixShot's data guiding the metamorphosis into a crossbow-esque construction.
His arm began to glow red as he turned towards another target -- the two Elemperors in the middle. Behind him, an invisible partner began charging her own attacks, with eight spheres of electricity conjuring themselves out of thin air. Then, instead of launching an arrow towards his target, Eternalis's entire crossbow-arm launched itself forward like a glider, where it sailed for a second before erupting in a conflagration of flames, and the electrical spheres divided themselves between the two Megalian heads.
The slime warrior heard feet shuffling behind him as he started up his next attack, this time using his other arm as his right side began to regenerate. The chaotic left side began to bubble in anticipation as he raised part of it above his head and swung it around in a large circle. A large chunk began to gather at the end, eventually revealing itself to be the morningstar from before, which he sent into the air with a whirling throw. The spiked ball sailed towards the remaining untargeted trio of viruses, after which it crashed into some snowy grass with a rumbling crash.
Though his attack was quite well-aimed, Harke seemed to have other ideas, as he fed more chips into Eternalis's chip queue. Three of the electrical spheres from before re-materialized, though now it was certain that it was coming from his own systems, and not Aurora's. Strength built up within the ball lightning simulants before they launched themselves forward at anything else that happened to still be moving. The thunderous boom was deafening, and ozone filled the air as Eternalis settled for a moment, his systems readying themselves to receive any counterattacks.
// Summary
[Ar.1] Sig: Infiltration Module: Invisibility + Self-Slow @ Self
[Et.1] Chip:
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Properties: Anchored, ElecBody
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 130 Elec + Beam Attack + Stun 1
Accuracy: S
Description: Summons a Killereye to search for enemies. Fires an eye-beam when it detects them. It can see through invisibility.
Duration: Until destroyed or until it attacks.
Element: Elec
Special: ElecBody: Immune to Elec damage. Special: Laser TAG: Attack triggers when something moves through the targeting laser beam, no matter who or what that may be.
Trader Rank: C: 100HP Anchored ElecBody Object: (130 + Beam Attack + Stun + Self-Destruct): Laser TAG (Acc: S) @ MetalCragger
[Ar.2] Chip:
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Accuracy: B
Description: Launches a volley of eight plasma spheres at targets designated by the user.
Duration: Once
Element: Elec
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C: 10 x 8 Shots + Variable Targeting (Acc: B) @ Megalian-A2 A/B x4/x4 (Elec: SrcAtk+15, Aqua: +100%*SrcAtk)
[Et.2] Chip:
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Accuracy: A
Description: Fires a wide wave of fire resembling a phoenix that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Fire
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: C: 90 + Wide Attack (Acc: A) @ Elemperor2 A/B (Grass: +100%*SrcAtk)
[Ar.3] Act: Evade incoming attacks: Dodge
[Et.3] Chip:
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Accuracy: S
Description: Increases the accuracy of all other attacks this turn by 1 Rank.
Duration: Until end of turn.
Element: Null
Trader Rank: D: Accuracy Enhancement (Acc: S)
[Et.4] Chip:
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Accuracy: C
Description: A fist of stone falls from the sky to smash an enemy, and create a shock wave that hits two nearby enemies. The area affected by the fist becomes Cracked terrain.
Duration: Once
Element: Null
Trader Rank: C: 190 + Break + Panel Crack + Wide Attack (Acc: C) @ Snowmed/Swordy-A2/PulseBat (PanelGrab: Acc+)
[Et.5] Chip:
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Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: D: 80 + Line-Attack5 (Acc: B) @ Swordy-A2/Snowmed (PanelGrab: Acc+)
[Et.6] Chip:
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Accuracy: B
Description: Summons an Elewasp virus, and sends it flying at an enemy. The Elewasp is tenacious, and will hunt down its prey. It vanishes after stinging it's target, or after two turns.
Duration: Once
Element: Elec
Trader Rank: C: 130 + Homing (Acc: B) @ Closest Remaining Enemy (PanelGrab: Acc+)
[Et.*] Sig: Influx Aegis: Support Base Heal 24x6 @ Self
[Et.*] Act: Panacea: Status Cure @ Self