Fraxy

Because apparently it's impossible for me to do anything, even Fraxy, without injecting it with a concentrated serum of ecchi, I present: EROTOOL.

The first file to download is rather large, as it includes three separate "tries" to be challenged. In the future, each edition will be limited to a single "try" which should significantly decrease the total size. Remember to put the files from your download into your "try" folder. And remember, you'll spoil it for yourself if you peek at them before playing! This image is also 600 x 600, so setting your Fraxy window to the largest size possible is recommended. Future ones will be optimized to fit that size.

The tries were designed with the standard ship and weapons in mind, btw, so using other ships may make it easier or harder than it would normally be. Pally's apparently cleared the final try with over half the time remaining though, so I don't think any of them should be that hard.

For anyone interested, I can provide original-quality links to the images upon request, but you should try the game first. Also, I'd like to take suggestions for characters to use in the future, especially for the next project directly. If anyone has any suggestions, please get me over the chat. And please, only suggest my or your own characters. XD

Much thanks to Shur and Pally for helping me with everything. Only I get to be blamed for the content though, lol. This game should not be played at work. :V

Anyways, current options:

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Can challenge 1 opponent(s). Click picture to download:



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Can challenge 1 opponent(s). Click picture to download:



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Can challenge 1 opponent(s). Click picture to download:

As a small sidenote, it turns out that the boss of the final battle of Exxy's trial, PiousCandle, can be defeated in a very easy way that doesn't require targeting his hands. If you want to fix this a bit, try opening him up in the enemy editor and either changing the action of his barriers to ATT 3 type or even stacking new barriers on top of the old ones that generate this effect. I may release a new version later that does this by default.
Eve try is now up! As a reminder, be sure to set your window size to max size using the config file. This one's also only one try, so that's nice.

For those confused as to the character, it's one of Fera's NP navis, so you can thank him for letting me use her. Also, thanks a ton to Pally for the bosses he provided for this try.

I also fixed the Exxy try. The picture stays in one place consistently with no jumping around or blurring or transparency, but there is the disadvantage that some of the top and bottom got cut off. Sorry about that! Nothing really important was lost though, and it works better now.
So, I've come across a discovery in Fraxy about ship load-outs. Yes, players are able to access the Config.EXE program to change, remove, or even add weapons to their ships... even select a ship type. Well, as it turns out, the more weapons you have equipped to your ship, the less maneuverable/responsive the ship will be in some way. The more weapons you add, the worse this mobility penalty becomes.

How your ship is affected by this mobility penalty depends on what ship you are using. Some ships experience a standard movement speed reduction. Other experience reduced initial thrust acceleration when they fire their booster. Some experience a reduction in sustained boost speed, and yet others actually become less responsive when turning the ship to face a new direction for attacking. Very often, it's more than one of these things, but only one or two aspects is really pronounced at any given time.

So remember: There is a valid reason and even benefit to not going into a fight in Fraxy with a full weapon load-out.

Testing did not reveal there to be any accounting for weapon type, just the quantity. The degree of these effects also varies from gameplay setting to gameplay setting. And finally, do know that charging and firing PT and QT blaster cannons will both slow you down while charging and blow you backwards when fired.

So there you go. Things to consider when picking your weapons and ships. Hope this helps you.
I like how they took the Warning and Battleships Forever games and gave them more focus.
Eroslimey's first try is now out, featuring Djinni. Thanks again to Pally for the bosses and Shur for the characters. Again, the try was made with you using standard ship with bullet and blaster. I meant to restrict it to those but got lazy and didn't.

Some changes in this file based on new knowledge, hopefully you'll find them to be improvements:

- Larger, more readable messages
- Each enemy has his seperate timer rather than all being clumped together as one collective time.
I've posted my first Try file. It is a simulated battle against a carrier battle group. You will always be outnumbered until the very end. The Try was designed to throw an absurd situation of matching difficulty at the player, and see them rise to the challenge. If you tackle it, and fall into the game, you will find yourself pulling off crazy stunts you never have before (which is the point). Good thing Fraxy lets ya save them replays, yup.

Enjoy. I already do.
No surprise here, but there were numerous glitches in my first ever Try file. They have been removed, and the code has been simplified to the point it can't be broken any longer.

I've also added a clear-screen function upon player death. The Try was intended to be beaten within the span of a single life, so if you die, the enemies explode but give you no additional points. This gives you time to restart the try quickly, or do something else, as it eliminates the lag.

You can find everything else you need to know along with the file here
Notice to all Fraxy players: All of my uploaded files have been dumped from MegaUpload's database, and I cannot upload new files to it. If you wish to acquire a copy of one of my Try files, contact me and I'll send it to you directly. This is just until I find a new hosting service.
Pally's Templar

A very nice try with a lot of time and effort put into creation and testing, hosted for Pally. He made everything in it, I'm just putting up the link.