So, good news, muse for this site is starting to come back. Bad news, these two parked themselves in my head and won't leave. So, for the time being I am shelving Siri and Nakkna for a new pair.
Name: Trinity Browning
Appearance: At only 5'5" with a slender build, Trinity is not exactly an imposing woman. However, she still has a lot of presence, between dressing formally for all but the most casual occasions, and a posture and bearing that leave many to wonder if she's a military woman. Well, actually, she learned it from her father, but she's perfectly capable of looking the part. Respectability is something that she learned from a young age, and it's something she tries very hard to maintain.
Her hair is dirty blonde, and kept tied in a bun in the back. Her eyes are green, and she typically wears small round glasses. Her skin is richly tanned, a result of living in one of the hottest and driest areas of Netopia for most of her life. Her typical work attire consists of a dark skirt suit and ballet flat dress shoes. She'll typically similarly dress up off-work as well, unless she's at home or just with friends.
Personality: Despite her formality and almost military bearing, Trinity is...a bit of a dork. Her passion is history, specifically military history, and it shows in her home life. She collects everything from war movies and books to old pieces from wars of the past. The focus of her interest, being of Netopia, is her own nation, but Sharo's history fascinates her as well. Although she initially wanted to join the military like her father and grandfather before, she felt she wasn't cut out for it, and instead discovered a different passion - teaching. Although, as a history teacher, she tries to give off an impression of respectability and composure, it's difficult for her to hide her enthusiasm for the subject. Her students have found that if they get her talking about something in her field outside of class periods, it's hard to get her to stop. Outside of her job, her nerd personality is even more noticeable, but she's also a friendly person who enjoys the company of others.
PET Modifications: The PET itself is protected by a case with a solid metal exterior colored a deep, rifle green. The case opens via a latch. The PET itself has no notable modifications, save for a silver color and darker metallic trim.
Appearance: "Tank girl" is the simplest accurate description for Firefly. Though she has a humanoid and feminine body, she is quite tall at 6'5" net equivalent and is fitted not with a simple bodysuit but with mechanical armor and weaponry inspired by a tank. Namely, a Sherman Firefly.
Starting from the top down, Firefly's head is left exposed by default. This is normally the only part of her body left uncovered, revealing a woman of military age with light but slightly scarred skin, short platinum blonde hair, and blue eyes. She wears a black military beret out of combat, but switches it for a steel plate helmet in battle.
Heavier armor covers her chest and torso, sloped and rounded in design to help divert oncoming weapons fire. Her arms are similarly plated, with mechanical prosthetics providing the extra support and machinery required to hold her weapons. On her right arm is a massive cannon in the style of a 17-pounder, reaching almost three feet past her fingertips when in combat position. A mantlet mounted in front of her hand protects her arm and the cannon's loading mechanisms. Meanwhile, a modified trigger mechanism allows Firefly to fire the cannon from her right hand. Her left arm is simpler and less unwieldy, mounted with a machine gun designed after a .50 caliber. A belt of ammunition wraps around her upper arm, held in place by mounts on her armor.
Her legs themselves are covered only by light bodysuit leggings. However, four plates of "skirt armor" are attached to her waist, and extend far enough to shield down to her knees. She wears heavy armored boots with the same sloped armor as her chestpiece, with thick soles textured like treads. And speaking of treads, a pair of continuous track treads mount to the back of her legs. Though mostly for show, these treads are fully functional and can attach to her feet for use if necessary.
All of Firefly's armor is rifle green in color. Her main cannon is the came color, but has a lighter, wave-patterned countershading on the lower half of the barrel. The machine gun, bodysuit leggings, and treads, meanwhile, are black. Finally, her navi emblem, located
Personality: Firefly is a very proud navi. She's proud of her weapons, proud of her armor, proud of the tech that goes into both, even proud of her operator. But despite all of this pride she's...surprisingly easy to get along with. Firefly is cheerful, if a bit boisterous, and is prone to deciding on a whim that she's now friends with someone just because they haven't tried to kill each other yet. She's the kind of person who'll gladly have a drink with someone (or, internet drink at least), swap stories, help someone move, help someone take down dangerous viruses, all without asking a whole lot in return. Because, really, if she can get along with everyone, she doesn't have to blow them up.
That's the other side of Firefly. If someone's an enemy, they're a target. Trinity need only give the order (or if Trinity's not calling the shots, said enemy need only provoke her into it), and Firefly will readily use her 17-pounder on them. It's better to get along with everyone than fight, but when that fails, she fights. Above all, she's absolutely fierce in combat. Which isn't to say she's loud and hot-blooded - her cannon will just drown her out anyway. But she will continue to fight with all she has until she's won, disabled, or forcibly called off. Outside of serious combat, Firefly enjoys fighting for fun as well. She thoroughly enjoys a friendly spar, and lists firing off her main cannon as one of the most pleasurable experiences she can have.
Custom Weapon: Her main gun is a large right-arm-mounted cannon designed in the style of a 17-pounder. While this is typically used only for heavy weaponry (battlechips), a secondary weapon designed after a .50 caliber machine gun mounted on her left arm is used more for lighter weapon fire, including her (current) standard buster shots. In a pinch, her armor and treads can also be used for melee attacks.
-Incendiary Round [Active, 2TCD]: Firefly loads up a shell containing incendiary components. It bursts into flames when it strikes an opponent, dealing fire damage. With a successful hit, the fire will continue to burn for a short time.
40 fire damage (40), then 10 delayed fire damage for two turns (20), 60 total points.