The "Everything you ever wanted to know" Thread

Last time I asked, they bounced off ( i think they count as a hit for X-hits though).
So do barriers, x-hit shields, and casings protect against no damage sigs?
We are uh, kind of discussing it. I say, yeah, they do, but it takes off a use (as if it was a single hit).
All three defenses or just the x-hit shields?
Well, only X-hits count hits

I mean, it doesn't really matter if it does a 0dmg hit against the others, does it now?
I.e. it hits, but does 0dmg and thus doesn't harm a barrier or a casing.

Quote (ForteZanzo)

I.e. it hits, but does 0dmg and thus doesn't harm a barrier or a casing.

But it still effects the target, right?
Status effect moves that do no damage don't affect targets with barriers or casings. They have HP, so it makes no sense for the 0dmg effect to just phase through the barrier.

X-hit shields hit with no damage status effect moves will take a hit, so a 3-hit shield would become a 2-hit shield when hit with it.

That's how it seems to me. So if by "still affects the target" you mean does the move bypass barriers and casings, then no.
Ok, thanks for clearing that up.
Is a single passive buster charge enough to use a normal buster charge attack?

Quote (Azureink)

Is a single passive buster charge enough to use a normal buster charge attack?

I don't see why you would think this.

A charged buster shot requires TWO buster charges to work. A single passive buster charge would allow you to use a charged buster every other turn (provided that you didn't charge with normal actions). If you wanted a 'free' charged buster shot a turn, you would need two passive buster charges (like MagicCereal's navi has).
The wording was confusing then. Thank you.
When you make a signature with Buster Base, can you stack them together in a single signature?

As in, could one make a signature that shot three Buster shots by adding 40+40+40 pts together?

Quote (Azureink)

When you make a signature with Buster Base, can you stack them together in a single signature?

As in, could one make a signature that shot three Buster shots by adding 40+40+40 pts together?

Yes you can.

Quote (Pocket)

Quote (Azureink)

When you make a signature with Buster Base, can you stack them together in a single signature?

As in, could one make a signature that shot three Buster shots by adding 40+40+40 pts together?

Yes you can.

Thank you for the prompt answer.
Two questions about the Undershirt NaviCust:
1. Does it refresh at the end of the battle, or turn it protects in?
2. Does it only protect against one killing hit per battle, or per turn?
1. Don't quite get what you're asking.

2. It can only be activated once per battle.
Actually, that's wrong. There is debate on the matter, but as of the moment, Undershirt has no limit on activation. So long as you have more than 1 HP, Undershirt will protect you. Whether that's once per battle or once per action, it doesn't matter.

Quote (Bomber)

Actually, that's wrong. There is debate on the matter, but as of the moment, Undershirt has no limit on activation. So long as you have more than 1 HP, Undershirt will protect you. Whether that's once per battle or once per action, it doesn't matter.

Alright so... Bugfrags.

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You only gain Bugfrags while the SP is out. If some else has their SP out, and you do not, you do not gain any BugFrags.

You gain 1 Bugfrag/per 20 HP of the Viruses you destroy. This is per virus, and is rounded up. If multiple Navis are present, the one in control of the SP only gets BugFrags for viruses they actually delete. BugFrags are similarly split in this manner when multiple Navis have SP's.


-Do you gain bugfrags from deleting navis?

-What if you don't delete them and only cause them to EJO?

-What if they ran from battle rather than you causing their defeat?

-Regarding "the one in control of the SP only gets BugFrags for viruses they actually delete" part, does the number of bugfrags gained have to do with the amount of damage dealt or do the total rewards of the kill simply go to whoever dealt the finishing blow?