Mokujin and Tetsujin.exe

(A word of note, these have nothing to do with those Tekken characters I keep hearing about... Both of these characters are personal creations of mine, so yeah...)

Operator
Name: Tsumari Mokujin (Eastern order; Mokujin is his given name)
Age: 16
Gender: Male
Appearance: "The prettiest killer you'll ever meet" is often how Mokujin is described by those who inquire of him. Indeed, his features go far beyond the simple bordering of feminine; his long black hair falls just above his waist, long bangs cut so they float just over his deep azure eyes. A serious expression constantly sits upon his face, serving as his only truly masculine feature. He stands at 5'10", and is slight of build, extensive training made evident from his bodily tone (as if anyone ever sees that). His attire commonly consists of a short-sleeved dress shirt that is constantly unbuttoned, revealing a t-shirt of contrasting color worn underneath it, along with a pair of baggy black jeans; it should be noted that these clothes are never ironed. His shoes are a simple pair of very old, worn-out gym shoes, the soles held together by various strips of masking tape; despite repeated reminders to purchase a new pair, he insists that "they're still good".

Personality: Mokujin's personality is that of a great oddball; it is a blend, consisting itself of the calm natures of universal apathy, while subsequently infusing itself with the violent tendencies rivaling that of a sadist. As a result, Mokujin has little trouble considering killing the first (and best) solution to any problem, often suggesting or even offering to do so without hesitation. Aside from these moments, he is a man of few words, speaking only when he deems it necessary; a loner at heart, he has little interest in conversing with others when it is of no benefit to him, with few exceptions. These mannerisms are most highly expressed toward adults, with whom he seems to hold a universal grudge toward. For this reason, he does not attend school, and is very poorly informed about his surroundings as a result.

Skills: Mokujin's regular offers of death are well-backed in all forms; as a master of various martial arts, he expresses the utmost skill in the field of combat. Above all else, he favors the art of swordsmanship, even going so far as to call it "the supreme art that surpasses all others". As a sub-result, he possesses peak athletic ability and grace, as well as a highly disciplined state of mind. On the side, Mokujin is a highly capable singer of the tenor octave; a fact found highly surprising by all.

PET Modifications: Mokujin's PET is a common model, colored entirely black, with the exception of its outer edges, which are embroidered with various Japanese symbols representing a form of death.

NetNavi
Name: Tetsujin.exe
Gender: Male
Element: Normal
Type: Sword
Appearance: Tetsujin's appearance was... not very well thought out. Mokujin, uninterested in appearances, made a fairly quick decision when choosing a model for Tetsujin; "He'll just look like me..."
As a result, Tetsujin's appearance is absurdly human, his body proportional to Mokujin's in nearly every way, with only a few minor differentiations. First, and foremost, Tetsujin's hair is blue; a result of a shading error in the process of his creation. His eyes are also victim to error, their color a faint emerald, deviating from Mokujin's cold azure. The final difference is of Tetsujin's own accord; a bit of an exhibitionist, Tetsujin has no trouble showing off his "human" physique, and as such struts around in nothing more than a black, open-vest and baggy blue shorts. Also, unlike Mokujin, much of his hair is tied back in a long ponytail, leaving his bangs hanging downward, just for "added fun". His Navi Symbol is the image of a black flame, swirling in various arcs and forms, twisting itself into a loops of itself. It is located on his back, appearing much like a human tattoo.

Personality: Tetsujin's personality can be best described as... loud. The vast majority of his communication consists of shouting various degrees of nonsense at whomever he sees fit. He lacks any real form of shame, displaying little restraint in the spitting of a constant stream of profanity and insults, regardless of how little sense they make. Cocky by nature, he proclaims himself as the "iron wall" of the net (a tribute to his name, meaning "Iron Man"), and retains his confident attitude at all times. Despite these... perks, however, Tetsujin is extremely loyal to Mokujin, following his orders to the letter; though, he never fails to bring his complaints along for the ride. If there is one thing that this navi has in common with his operator, though, it's the thrill of the fight. Tetsujin, like Mokujin, has no qualm with the concept of bringing death; when Mokujin tells him to kill (they both despise the term "delete"), he joyously complies, making them quite the duo indeed.

Custom Weapon: Itama (One Soul)
Tetsujin, like Mokujin, is a master of the martial arts, and as a result, his body is a honed weapon in its own. However, Tetsujin loves weapons, and as such, he wields the Itama. Appearing as a simple sphere of energy that emerges from his palm, the Itama serves as a variable weapons system for Tetsujin; he can mold it to any martial weapon that he is proficient with. A sword, a staff, and even a bow and arrow are accessible to Tetsujin in the form of his little sphere of energy. As such, he is well-prepared for a variety of combat situations.

Signature Move(s):

"Your Ass is Grass."
Tetsujin may be a major loudmouth, but that doesn't stop him from being a seasoned martial artist. Trained in the ways of the traditional arts, he focuses his "spirit", granting him a subtle, yet efficient increase in his strength for what he does best: hitting things. A lot.
Effect: Empower (2)
TCD: 2
Points Used: 45

"I'm the Iron Wall, B****."
Tetsujin, being an incredible showoff, tends to make horrendously stupid gambles in battle. As a result, he created a technique that allows him to resist virtually any force with little damage as a result; however, being able to create such defensive power causes a bit of strain on his body. Either that, or it's because he's stupid enough to turn his back to the enemy turning a fight.
Effect: X-hit Defense (1)
Nerf(s): Sacrifice (1)
TCD: 1
Points Used: 0
Deadly Bump...
Deadly Bump Combo...
Looking good. But I can't approve. So get someone else to do it.

A detailed point breakdown of the sigatk would be good.
It looks like you've got some typos/math errors in your sig stuff.

I think what you have right now is a sig that gives you two instances of Empower, Stacked, which costs 45 points. That's fine, but that knocks the sig into the 2 turn cooldown range.

Secondly, a sig that grants a 2 hit barrier, but deals you 15 points of damage when you activate it. This is also fine, but, it would cost 20 points, which is 5 points more than you have.

Is this what you were going for, or have I misinterpreted something?
Hm... I may have misinterpreted the rules a bit for the cooldowns, but I get it now... But as for the second one, doesn't the nerf count toward the price of the sig...? I took a look at my colleague's (KKL) approval and his King's Javelin sig here works in the same way I'm trying to have I'm the Iron Wall, Bitch! work...

Or am I missing something...?
The nerf allows you to add extra damage/effects worth, in this case, 20 points, which is one barrier. But, you still have to put 20 points into the sig for the second barrier, which you only have 15 of.
Iron wall is only a one-hit barrier...

Quote ()

Iron wall is only a one-hit barrier...


Then it would be a 0 point signature.

You have: 15 points left

1 hit barrier: 20 points
15 hp sacrifice: -20 points

Assuming you lower the cost and not the cooldown (which you can not do anyway, as you would lack the points).

So yeah, if you want it, you can have it for free, and still have 15 points left.
Alright then... Good to see that's clear...
O_O

Oh... I guess I read that wrong...

Uh, HEY LOOK! APPROVAL!

GET CHIP: RageClaw, Cannon, Shotgun
GET NPC: Undershirt, Attack+1, Rapid+1, Charge+1

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