"One Pair" will vanish entirely, redoing sigs.
Working forward from 0/100...
[60 Points] Deal Hand: The glitch in Ante's system will automatically deal her out five "cards" at set intervals once she begins her battle routine. The "value" of the hand is tied into how much she will strip by a strict set of codes. Only Teruko and Ante can see the results. Curiously, there also seems to be an infusion of power into Ante's weaponry that corresponds with this glitch manifesting... (15 Strengthen, Passive)
[40 Points] Replace Two: Ante has the option to put back two cards and receive new ones; the effect is similar to the first deal. Teruko's love of gambling will usually prevent Ante from messing up her hand... (Passive 10 Strengthen)