This new system vexes me... but here we go.
Points: 260
Lvl: 5
PU: 5
Cap:100
Flury of dancing flames Kira
Effect:changes type and element into fire/breaker. Lasts until overridden or battle is won, 2 turn cooldown starting after form is overridden.
Points:?
Gambler of fates Elli
Effect:changes type and element into Wood/cursor. Lasts until overridden or battle is won, 2 turn cooldown starting after form is overridden.
Points:?
any ideas what the points would be?
Transform and roll out
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You CANNOT turn Passives OFF or ON. If you want this, turn them into FREE ACTION Sigs with a COOLDOWN.
And I don't know. Certain people have been MIA. Can't tell on the points required or if this is allowed in the first place.
And I don't know. Certain people have been MIA. Can't tell on the points required or if this is allowed in the first place.
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ok, that sounds good. But whats the difference b/t free action and passive? i thought they were the same...
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Passives are ALWAYS on. They cannot be turned off and they automatically turn on. All passives would be on.
On another note, I just heard that Free Action Signatures are banned. So that can't happen either.
On another note, I just heard that Free Action Signatures are banned. So that can't happen either.
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Ok, that makes no sense. I'm sure i'd be pissed if I cared. Look, why don't I just get rid of the passive comment. ...there. How's that?
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Last we talked, you are not allowed to change your navi's element or subtype, as being able to do so pretty effectively makes you hax.
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What? When was this? I don't remember that, and either way i've been using these sigs for a while. Or at least the first one.
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Unless you made the sigs under the new system and were using them, thats a moot point.
I'll ask for clarity form Pally and Demon, but I do believe it was shot down due to haxness and making your elemental and subtype choices obsolete and useless if you can change freely.
Edit: Turns out it's still being debated. As such, I recommend you work on different ideas for now until the final decision is made.
I'll ask for clarity form Pally and Demon, but I do believe it was shot down due to haxness and making your elemental and subtype choices obsolete and useless if you can change freely.
Edit: Turns out it's still being debated. As such, I recommend you work on different ideas for now until the final decision is made.
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/sigh, Now I gotta think of some new ideas. Now, I was looking over the banned list, and it didn't happen to mention anything like summoning. I got an idea, odds are its gonna be shot down but whatevahs.
What would you guys say to a sig where I can summon little minions that can block incoming attacks like a dodge action, and I can make them explode to do damage.
What would you guys say to a sig where I can summon little minions that can block incoming attacks like a dodge action, and I can make them explode to do damage.
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Ok, heres a the basic idea:
Points: 260
Lvl: 5
PU: 5
Cap:100
Shikigami summon
Description: Kenji takes out a paper seal with the words "Demon" written in kanji on it. He channels his energy into it, and in a puff of smoke it transforms into a large onmyou demon. The protective demon serves as a gaurdian to him as he fights.
Effect: Summons a demon with 40hp that blocks attacks directed at Kenji. The demon can can attack opponents for 40dmg, but it takes up one of Kenji's actions.
Points:???
So, tell me if that's too hax or not?
Points: 260
Lvl: 5
PU: 5
Cap:100
Shikigami summon
Description: Kenji takes out a paper seal with the words "Demon" written in kanji on it. He channels his energy into it, and in a puff of smoke it transforms into a large onmyou demon. The protective demon serves as a gaurdian to him as he fights.
Effect: Summons a demon with 40hp that blocks attacks directed at Kenji. The demon can can attack opponents for 40dmg, but it takes up one of Kenji's actions.
Points:???
So, tell me if that's too hax or not?