I'm dropping Passbreak, and adding two new attacks.
CURRENT POOL TOTAL: 340 points
CURRENT CAP: 100 (active) / 20 (passive)
THUNDER GOD (total spent: 70) [3 TCD]
Raiden forms a spear of lightning and throws it at one enemy.
-40 Elec damage. (70)
-1-action stun. (30)
LAG WALL (total spent: 90) [3 TCD]
Raiden lags the area immediately around three viruses until that part of the network crashes, reducing hteir ability to attack by limiting their processing speed.
-Virus accuracy goes down. (30)
-Affects up to 3 enemies. (30 + 30 = 60)
DIVINE WIND (total spent: 100) [3 TCD] (The dodge effect on this one seems iffy; let me know if I have to change it.)
Raiden summons a massive lightning storm comprised of energy stolen from the network.
-Round 1: lightning storm, causing 25 divisible damage. (25)
-Between rounds 1 and 2: all Elec-type enemies, including Raiden, have reduced dodge capability as they are held back by the magnetism of the lightning in the ground. (50% of cap -- 50 points -- spent to use it on an enemy group. Maybe I could get 40 points back because Raiden is coming under the jurisdiction of a Slow effect?)
-Round 2: lightning ascends back to clouds, causing 25 divisible damage and annuling the magnetism effect. SigAtk ends. (25)
TRANSISTOR (total spent: 20) [passive]
-Life drain: hit one enemy for 10, steal 10 HP. The hitting of the enemy is used as a bonus action, and is purely fluff.
0 points left after all this.