It wouldn't be long before a trio of viruses dropped in, one much bigger than the other two. A large fan on wheels known only as the Typhoon virus skirting across the checkerboard area of Normal and Metal, dusty as they were, practically staring down the malignant creature with it's non-existent face, as a Ratty came in, squeeking around on the ground, tail in the air and ready to attack Hex and it's captive SP...then came the big daddy of the trio, only known as the Sledge Metavirus, a creature made to look like the statue holding the ZeusHammer battle chip, this one however seemed to be painted in the Green and Yellow that Scilabs were associated as...seems they were keeping some viruses they seemingly tamed as security detail...or at least it seemed like it. Even as the creature's arm rose into the air with a crackle of lightning, it would likely not deter Hexadecimal...no...it was just a bigger meal than it was used to...
-- Viruses --
Sledge V1Sledge V1 (Sledge)
Sledge are a combination of the ElecOgre, Gaia, and Megalian-E viruses. A Sledge looks like a floating Gaia statue carved to look like the chip image of Zeus that holds a Zeus Hammer slung over one shoulder. The viruses use the Zeus Hammer in all of their attacks, and should they throw or lose theirs, they will generate a new one as a free action.
Area: All
HP: 350
Element: Elec
Primary Attack Damage/Effect: (30 Elec + Impact + Break + Panel Break) + (10 Elec + Nova2)
Primary Attack Accuracy: B
Primary Attack Description: Slams enemy with ZeusHammer for extreme damage. Calls down lightning upon nearby foes.
Secondary Attack Damage/Effect: (20 Elec + Impact + Break + Panel Break) + (10 Elec + Blast2)
Secondary Attack Accuracy: C
Secondary Attack Description: Hurls ZeusHammer at enemy. Calls down thunder upon nearby foes when it lands.
Tertiary Attack Damage/Effect: (10 Elec + To-All-Ground) + (10 Elec + To-All-Clause)
Tertiary Attack Accuracy: C
Tertiary Attack Description: ZeusHammer sends thunder wave rolling across the ground and strikes enemies with lightning.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: This virus has a 40 HP ElecAura that regenerates at the end of every turn.
Special: Floatshoes.
Possible Rewards (Per Virus): ElecReel1, Gaia1, BigHammer1, HammerToss1, ElecAura1, Hammer, Zenny: 350 HP (Roughly a feint behind Typhoon) (Metal)
TyphoonTyphoon (Typhoon)
This family is an upgrade to the viruses found in MMBN. Unlike their game version counterparts, these roll around on four wheels. They are thus able to move and dodge. All of their attacks have the Wind Type attribute, and thus deal extra damage and other added effects when used on Sand and Snow terrain. The viruses themselves are not able to summon this terrain, however. Their secondary attack is mainly used to counter Object chips or creatures that are closing in to attack them.
Area: SciLab, Yoka, Sharo, Netfrica
HP: 100
Primary Attack Damage/Effect: (10 Null x 3 Hits) + Homing
Primary Attack Accuracy: C
Primary Attack Description: Creates a tornado that chases the target. This attack is Wind Type.
Secondary Attack Damage/Effect: 10 Null + Microburst
Secondary Attack Accuracy: A
Secondary Attack Description: Shoots a single target with a concentrated blast of air that is virtually guaranteed to send them flying. This attack is Wind Type.
Element: Null
Possible Rewards (Per Virus): Typhoon, AirShot1, Zenny
Special: Wind Type: This Attack counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.: 100 HP (Acting as a meat shield in front of Sledge V1 practically in Hex's non-existent face) (Metal)
RattyRatty (Ratty)
Area: SciLab, Kotobuki Town
HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.: 60 HP (Flanking to the right and back behind the Sledge V1) (Normal)
-- Navis --
Hexadecimal.EXE: 180Hp (Normal) (Roughly near the middle of the field)
Ego.SP: 90Hp (Metal) (Just barely behind Hex)
-- Terrain -- (The area is checker-boarded, all combatants roughly have a 50/50 shot on being one or the other unless specified with a dodge/feint/movement)
50% Metal
- Cannot be Broken or Cracked except with Geddon/PanelShot, cannot be Burrowed into.
- Elec attacks: +100% Source Damage.
- 100 Damage Aqua attacks: Change terrain hit to Cracked.
- 100 Damage Fire attacks: Change terrain hit to Furnace.
- PanelShot: Imbue Elec + Break.
50% Normal
- No effects.
Battle Mode: Elite
Kill the Metavirus to win!
-- Meal 2 Ready. A S S I M I L A T E!! --