They came upon a large, Robust Tree, where two viruses made it their home. A Trumpy3 and their ForestDragon3 prey were up in the knots and branches. All around them other viruses began to appear. Twin sets of GigaCorns and Swordy-W3s. It was quite a showing of force.
"Target the Trumpy first," DragonierMan growled. The Trumpys of the past always were great supporters to their allies, and this one was no exception. "'ll strike the Trumpy out of the tree first. Then you will finish it. Then the Swordys. And we'll save the rest for last." The others nodded.
Drago then vanished in a twister of dust and leaves, followed by the others. They appeared all around the treetops, ready to strike down from above. Drago tried to appear behind the Trumpy, high up in the upper right branches of the Robust Tree. His fists glowed with an awesome golden power as he threw the first punch of the battle at the Trumpy's long face. The light reflected off of his shining scales and the silvery bubble that encased him in its protective aegis, as he jabbed at his opponent with enough power to knock it off its perch and send it sailing to the ground below.
He followed it down in a beam of white, as he dashed through the tree after it. Yes. He angled himself diagonally down, so that the ForestDragon3's pot and the falling Trumpy would align as best as he could (the correct timing was critical), and with a loud crack and boom he broke through the sound barrier in an instant. He attempted to plow directly through the tree and to the forest floor at almost the speed of light, striking both through the center of the tree where the dragon lay and the falling Trumpy.
As Drago attempted this latest feat of one-man destruction, the other three took up positions to rain devastation upon the virus hordes. Icicles launched from Magistrate's fingertips like tiny missiles. They arced up into the tree canopy and then lanced down through the leaves upon the Trumpy and the two Swordys like a rain of arrows. Tiny fireballs swirled out from Suzume's open palms like fireflies and made beelines for the same three viruses. They would attempt to crash into the area like solid iron cannonballs that were wrapped in searing flames, breaking and shattering and burning everything in their path. Finally the hum of throngs of electrified hummingbirds flowed through the dark forest like a river of lightning, as Aya did her best Dark Emperor impression. She cackled like an old witch hopped up on her own power as brilliant flashes and sparks discharged from her hands in webs of energy that illuminated the viruses.
With the first major assault completed, the three warriors quickly tried to evade the enemy response. They attempted to dodge and weave around the branches and canopies of the trees, trying to elude their pursuers. The trees might shelter them, just as they might shelter their opponents.
Summary (Turn 1)
Actions
Action Count 1
D1: DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the air, behind Trumpy3.
M1:Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Gnarled Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
S1: Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Twisted Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
A1: Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Crooked Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
Action Count 2
D2: GoldFistDamage: 180 + Impact + Knockback
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
Duration: Until Overridden/Broken. Breaks after 2 swings.
Element: Null
Trader Rank: A: 180 + Impact + Knockback (Acc: B) Target: Trumpy3. Try to knock it out of the Robust Tree so it lands where the dragoniers started, in front of the Robust Tree. 1/2 Uses Remaining.
M2: All for One: MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
Accuracy: B
Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
Duration: Once
Element: Aqua
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C: 130 + Slow + Drop Attack x 3 Targets (Acc: B) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
S2: All for One: Magnum2Damage: 150 + Break + Panel Break x 3 Targets
Accuracy: A
Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
Duration: Once
Element: Fire
Trader Rank: B: 150 + Break + Panel Break x 3 Targets (Acc: A) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
A2: All for One: ThunderBeam3Damage: 120 + Seeking x 3 Targets
Accuracy: A
Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
Duration: Once
Element: Elec
Trader Rank: B: 120 + Seeking x 3 Targets (Acc: A) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
Action Count 3
D3: DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: C: 120 + Impact + LineAttack(5) + Movement (Acc: C) Target: ForestDragon3, Trumpy3, and the Robust Tree (plus whatever other viruses are in the way). Movement: Travel into forest directly away from the Robust Tree [+High Gear, +Overclock].
( D4: --> ) M3: Dodge.
( D5: --> ) S3: Dodge.
( D6: --> ) A3: Dodge.
Action Count 4
[N/A]
Action Count 5
[N/A]
Action Count 6
[N/A]
Action Count 1
D1: DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the air, behind Trumpy3.
M1:Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Gnarled Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
S1: Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Twisted Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
A1: Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In the high areas of the Crooked Tree where she can still get a good angle on the Trumpy3 and both Swordy-W3s. If she can move to High Altitude, she will.
Action Count 2
D2: GoldFistDamage: 180 + Impact + Knockback
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
Duration: Until Overridden/Broken. Breaks after 2 swings.
Element: Null
Trader Rank: A: 180 + Impact + Knockback (Acc: B) Target: Trumpy3. Try to knock it out of the Robust Tree so it lands where the dragoniers started, in front of the Robust Tree. 1/2 Uses Remaining.
M2: All for One: MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
Accuracy: B
Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
Duration: Once
Element: Aqua
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C: 130 + Slow + Drop Attack x 3 Targets (Acc: B) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
S2: All for One: Magnum2Damage: 150 + Break + Panel Break x 3 Targets
Accuracy: A
Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
Duration: Once
Element: Fire
Trader Rank: B: 150 + Break + Panel Break x 3 Targets (Acc: A) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
A2: All for One: ThunderBeam3Damage: 120 + Seeking x 3 Targets
Accuracy: A
Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
Duration: Once
Element: Elec
Trader Rank: B: 120 + Seeking x 3 Targets (Acc: A) Target: Trumpy3, Swordy-W3 A, Swordy-W3 B.
Action Count 3
D3: DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: C: 120 + Impact + LineAttack(5) + Movement (Acc: C) Target: ForestDragon3, Trumpy3, and the Robust Tree (plus whatever other viruses are in the way). Movement: Travel into forest directly away from the Robust Tree [+High Gear, +Overclock].
( D4: --> ) M3: Dodge.
( D5: --> ) S3: Dodge.
( D6: --> ) A3: Dodge.
Action Count 4
[N/A]
Action Count 5
[N/A]
Action Count 6
[N/A]
Other Effects
DragonierMan
Null/Speed
HP: 600/600
1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
2. GoldFistDamage: 180 + Impact + Knockback
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
Duration: Until Overridden/Broken. Breaks after 2 swings.
Element: Null
Trader Rank: A [Battlechip]: 1/2 Uses Remaining.
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 150/150
1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1.
Suzume
Null/Team
HP: 150/150
1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #2.
Aya
Null/Team
HP: 150/150
1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #3.
Null/Speed
HP: 600/600
1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
2. GoldFistDamage: 180 + Impact + Knockback
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
Duration: Until Overridden/Broken. Breaks after 2 swings.
Element: Null
Trader Rank: A [Battlechip]: 1/2 Uses Remaining.
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 150/150
1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1.
Suzume
Null/Team
HP: 150/150
1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #2.
Aya
Null/Team
HP: 150/150
1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #3.