In another few seconds, it became clear that it wasn't a point of light approaching, but some kind of trial, or stream. It twisted and curved, looped over on itself and rose and fell in an erratic way, blistering a rainbow of light towards them and leaving behind a crazed roadway through the dark.
A moment later, the leading edge of the light blasted past them, just beneath where the dragoniers flew and leaving them, for all it seemed, drifting in the middle of a hard light roadway made up of a spectrum of repeating colours. The leading edge shot onward without slowing, but in its wake the faint ghosts of racing cars blasted past as well, one after another, all jockeying for place. Other more tangible entities seemed to have been dragged along with the on-going space race, skidding to a halt along the bright road-way all around the dragoniers.
Two high tech satellites rolled to awkward halt a short way in front and behind their position, while a particularly nasty-looking mettfire had fetched up against the side of a large dragon pot that had rolled a fair way past the group before tipping into a more stable, upright position. Seemingly better able to control itself, a large many-armed gigas-type virus seemed to have been chasing after the careening race car images on its rolling ball, but now focused its attention on DragonierMan and his allies instead, bringing its floating arms up into a fighting stance.
-=Viruses=-
DeathFireDeathFire (MettFire)
Area: Kotobuki Town, Netfrica, Hades Isle, NAXA, NetVegas
HP: 240
Attack: 30 Fire + Drop Attack x 5 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 5 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor15, Asteroid3, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.
Special: Can use RockCube once.: 240Hp [Solar][About a movement behind the dragoniers, beside the draogn's pot]
Satellite3Satellite3 (Satellite)
Area: Netopia, Sharo, NAXA
HP: 300
Primary Attack Damage/Effect: Trap(Enemy in Targeting Cursor) + Seeking: Movement (High-Alt) + Dodge + Lock-On + Nullify Invis
Primary Attack Accuracy: C
Primary Attack Description: Generates a targeting cursor that sweeps back and forth across the field, looking for a target. The cursor ignores decoys, objects, illusions, and invisibility. If the cursor intersects with an actual enemy, Lock-On is achieved, and the virus launches itself into the sky at High Altitude.
Secondary Attack Attack Damage/Effect: (15 Null + Seeking + Enhanced Accuracy) x 10 Shots
Secondary Attack Attack Accuracy: A
Secondary Attack Attack Description: When Lock-On is achieved, this virus fires a barrage of 10 highly accurate shots at its chosen target before landing in its original position. Accuracy debuffs on the Satellite while using this attack are reduced in severity by one rank.
Element: Null
Possible Rewards (Per Virus): Lock-On3, Zenny
Special: Immobile outside of its primary attack.
Special: This virus will repeat its primary attack until it finds a target, after which it will be able to use its secondary attack once. When it changes targets, either of its own volition or its current target's death, or uses its Secondary Attack and lands in its original position, it must repeat its primary attack until it finds a new target.
Notes: Triggering invisibility or an illusion, or moving the Satellite forcefully after Lock-On is achieved does not allow a target to escape Lock-On. Lock-On is a shift in the Satellite's state, not a status inflicted on its target, and thus cannot be removed. A: 300Hp [Solar][Directly ahead of the dragoniers by a short distance]
Satellite3Satellite3 (Satellite)
Area: Netopia, Sharo, NAXA
HP: 300
Primary Attack Damage/Effect: Trap(Enemy in Targeting Cursor) + Seeking: Movement (High-Alt) + Dodge + Lock-On + Nullify Invis
Primary Attack Accuracy: C
Primary Attack Description: Generates a targeting cursor that sweeps back and forth across the field, looking for a target. The cursor ignores decoys, objects, illusions, and invisibility. If the cursor intersects with an actual enemy, Lock-On is achieved, and the virus launches itself into the sky at High Altitude.
Secondary Attack Attack Damage/Effect: (15 Null + Seeking + Enhanced Accuracy) x 10 Shots
Secondary Attack Attack Accuracy: A
Secondary Attack Attack Description: When Lock-On is achieved, this virus fires a barrage of 10 highly accurate shots at its chosen target before landing in its original position. Accuracy debuffs on the Satellite while using this attack are reduced in severity by one rank.
Element: Null
Possible Rewards (Per Virus): Lock-On3, Zenny
Special: Immobile outside of its primary attack.
Special: This virus will repeat its primary attack until it finds a target, after which it will be able to use its secondary attack once. When it changes targets, either of its own volition or its current target's death, or uses its Secondary Attack and lands in its original position, it must repeat its primary attack until it finds a new target.
Notes: Triggering invisibility or an illusion, or moving the Satellite forcefully after Lock-On is achieved does not allow a target to escape Lock-On. Lock-On is a shift in the Satellite's state, not a status inflicted on its target, and thus cannot be removed. B: 300Hp [Solar][Directly behind the dragoniers by a short distance]
God HandGod Hand (Gigas)
The Gigas are a clan of 8 foot tall viruses whose semi-humanoid bodies are made of a durable metal alloy. Gigas lack legs, and instead roll around on a 3 ton solid steel ball 2-feet in diameter that rests in a cupola. Rising from the top of the cupola is an alloy pillar that supports their metal bodies. The Gigas fight with their huge iron fists, which are provided their immese striking power by large barrel-like forearms. Their great-helm-like heads sit directly atop their shoulders with their blocky hinged jaw slanted in a sneer while their neon-red eyes radiate their hatred of all things Navigator. It is speculated that Gigas are a hacked derivative of the Bladia viruses spliced together with fragments of other viruses and a healthy dose of battlechip program data. This would account for their size, strength, and malicious nature. Where and how this was possibly accomplished is unknown. Gigas move at increased speed, but dodge at a slower than average rate. Gigas viruses prefer to pummel the life out of their foes with their bare hands (even though using the ball-and-chain in melee range would be more devastating), but if they find themselves surrounded or at a great distance to their target, they will use the ball-and-chain to perform a HammerToss. If an object blocks their path, they will either send it flying with a GigasArm attack, or smash it to dust before continuing on. Gigas will sink like the lead weights they are in liquid, and they know it. They will avoid liquid terrain entirely, if possible, and will never appear near these types of naturally occuring terrain for this reason. Only a Gigas' body is damageable. Striking a Gigas' cast iron arms will not damage the virus or the arms themselves, no matter what you hit them with. The Gigas' will not intentionally defend themselves with their arms, as they should be too busy pummeling or hurling something to bother. Do not abuse this.
Area: Sharo, NAXA
HP: 260
Primary Attack Damage/Effect: 100 Null + Break + Impact + Microburst
Primary Attack Accuracy: C
Primary Attack Description: Winds up and smashes the target with a giant iron fist that shatters defenses and sends the victim flying.
Secondary Attack Damage/Effect: 30 Null + Break + Spin Attack / 60 Null + Break
Secondary Attack Accuracy: D / C
Secondary Attack Description: Summons a ball-and-chain, swings it around to build up momentum, and lets fly at the chosen target.
Tertiary Attack Damage/Effect: 100 Null + Break+ Impact + Burial
Tertiary Attack Accuracy: B
Tertiary Attack Description: Smashes the target over the head with an iron hammer-hand strike with enough force to plant them in the ground.
Element: Null
Possible Rewards (Per Virus): GigasArm3 (Rare), HammerToss3, Zenny
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: HardCase: Damage is reduced by half until hit with a Break attack, at which time this effect is nullified and they take standard damage. Break does not deal extra damage.
Special: Burial: Opponents struck by this effect are forcibly buried in soft terrain types (Mud, Sand, Snow) or submerged in liquid terrain types. Otherwise, the panel is cracked. If the panel is fragile, it becomes broken, and the target falls into the hole. This effect doesn't work if the target is standing on Metal Terrain.: 260Hp [Solar][About a movement ahead of the dragoniers][Hardcase Active]
ThunderDragon3ThunderDragon3 (ThunderDragon)
This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.
Area: NAXA
HP: 300
Primary Attack Damage/Effect: 150 Elec + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Magnet in its wake.
Secondary Attack Damage/Effect: 150 Elec + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Elec
Possible Rewards (Per Virus): ElecDragon3, Zenny: 300Hp [Solar][About a movement behind the dragoniers]
-=Navis=-
DragonierMan.Exe: 400Hp
Magistrate.SP: 140Hp
Suzume.SP: 140Hp
Aya.SP: 140Hp
-=Oddities=-
Hidden within the rainbow colours of the roadway, there seem to be a number of panels with question marks emblazoned on them.
-=Terrain=-
60% Missing
- Permanent bottomless hole.
- Doubles dodge penalties for bad RP.
- EJO if you fall in.
40% Solar
- Elec Elementals get +5 HP/action.
- Wood attacks: +100% Source Damage, change terrain hit to Cracked.
- PanelShot: Imbue Elec + Stun1.
-=Battle 3, Start!=-