When 2 "new" Navis team up,

Dullahan smoke bomb exploded amongst the horde of viruses, blinding all of them with thick clouds of smoke. The Bunnies went berserk upon loosing their sight, launching electric rings seemingly at random. Thanks to the smoke, only one managed to get anywhere near a Navi, and ResQ managed to dodge out of the way of the errant ring of sparkling energy.

As the cloud settled, the Bunnies could be seen rubbing their eyes in vain to get the soot out of them. Which gave the Navis the time to launch their attacks. Dullahan launched an explosive arrow into the midst of them, while ResQ shot at one of the outliers with her cannon. Five of the Bunnies were caught in the blast. And one of them that was caught in the blast was also struck by the ANGEL's heavy shot and was reduced to a fine mist of raw data.

Dullahan readied a trap as a defensive precaution for when the Bunnies regained their sight and came after him. But ResQ was not done yet, and launched ANGEL's Grapple Claw at one of the wounded viruses. The claw crushed the Bunny in its iron grip and released the crumpled lump at ANGEL's feet.

-Viruses-
BunnyA: 50HP [Blind]
BunnyB: 20HP [Blind]
BunnyC: 20HP [Blind]
BunnyD: 50HP [Blind]
BunnyE: 50HP [Blind]
BunnyF: 20HP [Blind]
BunnyG: DELETED
BunnyH: DELETED

-Terrain-
100% Normal

-Allies-
Dullahan: 140HP [Signature: Decoy Activate - Trap(Projectile Attack): (2-hit Shield) then (Confusion + 20 Strengthen)]
ResQ: 150HP
Dullahan visibly cringed as he saw the crumpled form of the well-expired Bunny at his partner's feet, even as he quickly re-shoved his expression down his programming. He eyed ResQ's expression; granted, knowing how most Navigators were made for the purpose of basic antivirus capabilities, she was probably okay with it.

Judging from Birkenhead's appreciative whistle, Dullahan doubted he could find solace in his Operator, as well.

"This one will probably be handy," he heard his Operator say, and true enough, Dullahan eyed that an additional arrow had found its' way into his quiver.

Judging from arrow's make, it was something that the Navigator rarely used, even in his older days.

"... Catch this, lady ResQ," Dullahan called to his partner, removing the cloth tinder wrapped around the arrowtip. If anything, the joy of the digital realms was that the users could just manipulate the appearance of data, making things amazingly cross-cultural. Nocking it, he fired it at ResQ's direction, slightly away from her to avoid unnecessary trouble.

"How noble of you to just lend something like that to a stranger, even if it is a lady," Birkenhead chided. "Chivalric code of some sort, eh?" "... I doubt that, honestly," Dullahan admitted, finding his own sequence of actions irrational. Insane or not, he was programmed to be bound by the train of thought of the author of his source material.

Turning his attention to the healthier Bunnies, Dullahan bursted into a quick sprint, closing their distance. Attempting to make his way around the closest Bunny, he extended his gauntleted hand and attempted shoved it forwards-- hoping to knock it back and disable its' electrical rings... ears... thing.

Almost immediately after, he tumbled out, attempting to get out of the Bunnies' range.


Summary of actions:
1. Battlechip: PhoenixShot1 - Pass over to ResQ
2. Tactical Movement - Towards BunnyA
3. Signature: Disarm - Feint (behind BunnyA) Then Disarm + 20DMG + Knockback - BunnyA
4. Dodge

Passives in action:
1. Recover - Passive 15HP Heal

Actives in action:
1. [Signature: Decoy Activate - Trap(Projectile Attack): (2-hit Shield) then (Confusion + 20 Strengthen)]

Cooldowns:
1. Cover - 2TCD
ResQ grinned in satisfaction as her two targets were reduced to bits of fragmented data. It had been nearly a year since the last time she went busting, but it appeared her skills were potent. Alex's voice chimed in through her earpieces, with barely any transmission squelch. "Good kills. Uploading the last of our ranged chips now, keep them at a safe distance," the NetOp ordered as he slotted his Shotgun and AirShot1 chips into the PET. ResQ thought she could take advantage of the blinded Bunnies and crush them underfoot, but her train of thought was derailed as she heard Dullahan called out to her. She turned just as the Navi nocked and loosed an arrow in her direction.

Her right arm swiped outwards, causing the ANGEL's own to whip back as the arrow whistled through the air. She clamped its metal fist over the arrow as it passed by, plucking it out of the air. Her eyes narrowed sharply, and her clawed left hand snapped aggressively, initially reacting to what happened as an act of hostility. However, as the arrow fragmented and reshaped into what looked like an awkwardly-shaped gun, she realized the Navi was simply transferring one of his chips for her own use. Maybe her own paranoia was getting the best of her? So far every 'threat' she identified since leaving NERF were just false alarms... She shook it off and gripped the weapon properly in her hand before swinging it towards the Bunnies, not bothering to thank the Navi. The weapon looked like a pistol, but the barrel was a wide, flat rectangle that extended outward like a fat chevron shape. From her screen, it was apparently a PhoenixShot chip, a flame-based chip with a wide blast area. "Perfect," she mused as she focused her aim closer to the center of the group, hoping to wipe out a bunch of them with a single shot.

After putting her cross hairs on one of the bunnies near the side of the group, she fired the weapon, sending a spreading horizontal wedge of flames burning through the air. The bright orange and red projectile left a slight trail of black smoke as it rocketed towards the bunnies. "Huh..." she subconsciously muttered with a mixture of amusement and awe. The weapon fragmented slightly, changing to a more conventional shape, namely that of a tactical-looking heavy shotgun. She tossed the shotgun up, followed by quickly grabbing it by its metal charging handle before popping the weapon down and up, cocking it with a satisfying *ka-chak* sound. She flipped the shotgun again, this time catching its handle and putting a metal finger on the trigger. ResQ swung her hand towards what remained of the Bunny horde, pointing her index and middle fingers forward like a gun, prompting the ANGEL to do the same. She picked out a pair of Bunnies that were fairly close to each other, hoping to bring them both down at once. She focused her aim on the closest of the two Bunnies and fired, sending a gradually spreading swarm of energy shot, which glowed a bright yellow.

Not bothering to eject the spent cartridge, she deactivated the shotgun from her control displays, activating the AirShot chips in its place. The Shotgun swelled up in size slightly, but the barrel went through several step-downs to a smaller bore, and it didn't appear to have any sort of magazine or ejection port. She aimed towards the last Bunny she hadn't targeted previously, sliding her holo crosshairs over its spherical body. With a surprisingly loud percussive boom, she fired off a shot towards the virus. Though the projectile wasn't at all solid, the air was so highly pressurized it was partially visible, and it acted like any standard projectile, making a beeline towards its target. The air itself wasn't as damaging as a solid projectile, but it contained enough kinetic energy to knock a target a significant distance away, possibly into one of its comrades or outside the battlefield altogether.



ACTIONS:
1. PhoenixShot1: Bunny D,E,F (70dmg Fire + Wide Attack)
2. Shotgun: Bunny B,C (50dmg + Spread1)
3. AirShot1: BunnyA (40dmg + Microburst)[/color]
As the blinding effect left the Bunnies, the two Navis continued their assault. Two bunnies launched rings of lightning out as Dullahan passed ResQ a chip. Both struck the mechanized frame of ANGEL and caused it to start shorting out. But ResQ managed to get off her shots without problem. The wide swath of flame issued forth from her weapon, claiming three viruses, and melting them into scrap data.

Dullahan ran at the lead Bunny while ResQ took aim at the remaining two. The Bunny whom Dullahan engaged shocked him with a ring of energy. But his cloak absorbs the punishment, leaving him unharmed. He followed up with a counterattack during the resulting confusion of his enemy. He struck true, knocking the Bunny for a loop and disarmed its electric-generating subsystems temporarily.

ResQ shotgunned her two viruses down as the one of them that hadn't attacked missed her. Then she blasted the wobbly Bunny away from Dullahan. Then her systems started shutting down from the electricity coursing through them. It would take a moment to reboot.

-Viruses-
BunnyA: DELETED
BunnyB: DELETED
BunnyC: DELETED
BunnyD: DELETED
BunnyE: DELETED
BunnyF: DELETED
BunnyG: DELETED
BunnyH: DELETED

-Terrain-
100% Normal

-Allies-
Dullahan: 140HP [Trap Broken!]
ResQ: 130HP [Stun x2]

~Battle 1: Victory!!~
Rewards
Dullahan: Zapring1, 270z, +2 FXP
ResQ: 480z, +2 FXP
Though her ANGEL's systems were being overloaded by the surge of electricity coursing through its metallic frame, it still performed admirably. By the time the suit finally succumbed to the power surge, the battlefield was effectively swept clean of viruses. ResQ wasn't unfamiliar with electrical lockdown, so she deployed the foot struts and took a neutral standing position as the suit began to shut down. The arms stopped following her movements, the ANGEL going quiet. Alexander watched very carefully, but didn't see the need to speak up, as she did took the right steps to keep the suit from toppling over as it shut down. With her suit immobile, and a battlefield scattered with loot, ResQ chose to dismount rather than wait for the ANGEL to reboot.

After removing her helmet and hanging it off a bracket on the ANGEL's right shoulder, she tapped her own shoulders, causing the restraint belt clips to pop open, retracting into their associated slots above the padded back rest. She opened similar clips on spar-like control panel curved in front of her, and swung the halves open before freeing her legs from the protective sleeves built into the armor. As she did so, she noticed her legs were nearly numb from the electrical current that was introduced into the suit. As she gingerly climbed down and off the armor, the thighs of her jumpsuit flared out like military breeches, and her single black "drill" pony tail materialized behind her head. She hopped down to the ground, but her legs wobbled slightly from the numbness, causing her to wince slightly from the odd sensation. "Feeling alright, ResQ?" The Navi stretched her back before doing her best to assume a normal walking stride out towards the rapidly decaying debris strewn over the battlefield. "I'm fine. Now if you'll excuse me, I have loot to gather."
Dullahan bent over to the ground, a hand reaching for his fallen cloak-- and his share of the loot. I'll need more work on this, he mused, dusting digital dust off the fabric. Making a light sprint towards his ally, he quietly observed ResQ as she made her way down from her jammed exoskeleton. He moved forward slightly when he caught sight of ResQ wobbling from her landing, but progressed no further as the latter straightened herself, her eyes on the loot.

"... The lady is not exactly... ResQ-y, no?" Dullahan addressed Alex, draping the cloak over himself once more. "Mind me not if I am wrong, but aside from the grappler, I see no other traces of her being an immensely helpful Navigator."
As ResQ started gathering up zenny data left over by the Bunnies, Dullahan was doing the same, and brought up a good point to his Operator. Though her name is supposed to denote a helpful, support role, her ANGEL seemed to be more of a stomping doom machine than an ambulance. Alexander couldn't help but overhear Dullahan, and opened up a window nearby. He didn't take offense to the Navi's observation, she didn't seem very Rescue-esque, especially with her abrasive attitude. "You make a valid point. She's only running with a basic loadout, since this is our first trip into the Network."

"And whose fault is that?" ResQ had silently approached, and now stood with her arms crossed, glaring at the back of Alexander's popup window. He raised an eyebrow and spun the window back to his Navi. "Learn to walk before you run, ResQ." "Hmph," the Navi huffed. "Or you're just holding me back," the Navi thought to herself.
Dullahan folded his arms, brows furrowing slightly. "Makes sense? Though that explains not her design, nor personality," he noted, shrugging slightly. "Surely, Dullahan, you're not one to talk," Birkenhead chipped in, followed by a boastful laughter. The Navigator shrugged.

Dullahan decided not to interrupt "I guess we both just have to learn to play our roles better," he addressed ResQ, with a small smile. Though he felt no inclination to be overly nice to his temporary partner, Dullahan had decided to make the best out of it. After all, chances are that she's been more active in recent years than I was, he mused inwardly.

"So ideally, you would have a more 'complicated' loadout? I'm supposing that is your purpose for venturing into the Network," Dullahan inquired, even as he began walking towards a random direction. No point staying in one place.
ResQ herself was also somewhat incredulous as to what she was destined to do; she had been given a basic briefing on her new assignment upon her "graduation" from the NERF facility, but her current equipment seemed quite effective at being a strike/assault weapons platform, not so much search and rescue. Dullahan gave her an encouraging challenge of sorts, causing her to give a slight smirk. Before she answered, the Navi also inquired about her advanced loadout(s). She didn't know all of the specifics, but she coudl see her suit was at least partially designed to accommodate specialized equipment. She spoke calmly as she climbed back into her suit, "If you must pry, yes. I'll have plenty of tools to my disposal."

She continued to climb into the ANGEL, sliding her legs into the protective armored sleeves and buckling herself in. "That reminds me, what's your role?" she inquired coldly. Her question was part prod, part genuine curiosity; she had seen a few knight/medieval themed Navis before, but Dullahan didn't seem to conform to the often cookie-cutter mold. She started to reactivate the suit, causing it to purr to life, its small turbine engines spun up quickly. The suit came to life, causing its limbs to mimic her own and moving her slightly behind Dullahan as he moved forward.


Dullahan gave a reassuring smile to ResQ's feistyness in her reply, but his features took an immediate turn for the worse upon her rebuttal. Wrenching his attention from the negativity urging to surface, his head turned to the higher positioned Navigator. "That is a good question. For what purpose did I come into existence?" he shrugged. "... Hopefully, I'm no result of some imbecilic musings of a programmer." Birkenhead snorted, obviously bemused by Dullahan's unexpected snark.

The pseudo-medieval themed Navigator did not ease his pace. "Any one of your guesses would be as good as mine. Have any ideas to share?"
ResQ continued to move forward along side Dullahan, the subtle bell-like footfalls of the ANGEL indirectly punctuating their conversation. Dullahan appeared to be equally unsure of his role, musing a jab at his Operator before asking ResQ outright for her own assessment. She raised an eyebrow incredulously, glancing down at the Navi. "You're asking me? You know we just met, right?" They'd only just met minutes ago, and have only experienced one battle together; making a plausible theory about the Navi's role in that short a time seemed a bit absurd. However, from what she did know of the Navi, it was unlikely he'd retract his question.

[[i]Hmm... He's definitely not the cliche "Knight in Shining Armor" type, and doesn't strike me as the assassin type, too soft,[/i]] the Navi pondered, just barely furrowing her brow. [[i]However, he seemed to use tricky stuff like smoke bombs and disarming. A thief, maybe?[/i]] Could she have a fellow pilferer in her midst? His personality didn't seem to match, but he could be using a front just like her. Her first acquaintance is now a bit more interesting than she previously anticipated. She could call him out right then and there, but he could potentially react uncharacteristically, and from the battlechip he let her borrow in the previous battle, the Navi appeared to have a significantly higher repertoire of weaponry at his disposal. In his position, she'd react negatively if someone saw through her act, so she decided to avoid the confrontation. She tilted her head from side to side as if she were blindly guessing. "Uh... maybe scouting? You're not weighed down with heavy armor and seem to favor the bow, but you could probably use that smoke bomb to aid in escape and distraction," she surmised.

Alexander, who was quietly watching the exchange go down, nodded slightly as he thought to himself, mostly agreeing with his Navi's theory.
Dullahan raised an eyebrow at ResQ; he guessed that in his personal pursuit for his own identity, he got a bit overly hasty with asking such questions. She's right, Dullahan smiled bitterly, she doesn't know me.

Dullahan quietly assessed ResQ's offered theory nonetheless, mulling on the possibility of him being a scout. "That sounds about right," Dullahan said. He eyed a small window that popped up next to him; a private message from is Operator.

"You do know that historically, knights do everything under the sun, right? Not just wildly flailing a sword around on oaths of chivalry or whatnot," the message read. Dullahan raised an eyebrow.

"... Really?" the Navigator huffed, but not as audible to let ResQ hear it. He shrugged. He had assumed otherwise, given the number of Wookiepedia articles that Dullahan read. In all honesty, given the crowd-sourced nature of Wookiepedia's writing, Dullahan trusted the historian-turned-lecturer much more than the website.

Dullahan turned his head slightly to face ResQ. "Well, I suppose I should help you get a head start in plenishing your tools of trade," Dullahan offered. "If we find any battlechips in the next battle, I believe it is more ideal for you to keep them."
Dullahan seemed to agree with ResQ's assessment, then had a brief discussion with his NetOp. "See, you're already making friends," Alexander prodded with a smile. ResQ turned away from his pop up window, only giving him the occasional glance, huffing in defiance. Her attention was then requested from Dullahan again, this time offering to have her take all battlechips they come across, instead of distributing them evenly amongst the pair. While that was uncharacteristic of a thief, his generosity only made her more suspicious. He could be a scammer, a smurf, or even jacker; she'd run into plenty before she got caught, and knew to keep them at a safe distance. She took pride in being a *former* professional data thief, and the aforementioned undesirables were considered "bottom feeders" compared to smooth, high-risk/high-reward thieves like her.

That being said, she still could use as many battlechips as she could get, and if he decided to turn on her, any additional firepower would be helpful. If he was genuine in his generosity, then she'd be on the busting fast track. She turned back to Dullahan, "I don't really need your help, but since you're offering, I can live with that agreement." She didn't mention any reciprocation by offering a better share of zenny rewards from the battles to come, hopefully he wouldn't notice. Alexander's window turned to Dullahan as well, as he nodded politely, "That's very kind of you, we appreciate your generosity."
"You seem to socialise well enough, Dullahan," Richard reflected Alexander's statement, and the Operator couldn't help but smile. Dullahan scratched at his head uneasily, as if considering whether to take it as a compliment or as an insult. He shrugged.

There was an oddly endearing trait about how ResQ was denying her need for 'his help', but Dullahan decided to keep that part under the covers. "Yes... I have no need for excessive firepower," Dullahan stated, as if needing to explain himself. Without a doubt, his actions did seem slightly suspicious if seen from ResQ's perspective. Or perhaps now he's coming off as too snobbish?

He wasn't a bad socialiser, but on the other hand, Dullahan feared that his strategies may be dated.
ResQ cued in to Dullahan's statement regarding his apparent lack of need for additional battlechips. "Only his first time out on the net, yet he already has a bunch of chips at his disposal, and he has no interest in gaining more... His NetOp must be loaded. And I'm stuck with Private Poorhouse. He doesn't seem to have enough money to buy some decent furniture, let alone battlechips for me. Jerk," ResQ quickly concluded in her mind. Though she would gladly mentally bash her NetOp some more, that wouldn't help improve her current situation. She started to pick up the pace, pulling away from Dullahan with smooth, ringing strides. She glanced back at Dullahan, "speaking of firepower, we won't get much more of it if we keep standing around here."

She turned back to her displays, double-checking her systems to make sure she was good to go. Alexander remained quiet, more focused on her checklist discipline since she appeared to be prepping to get back into busting. She continued forward, hoping to run into additional loot to liberate from any unfortunate viruses they run into.

((Ready for Battle #2, if Dullahan agrees))
Dullahan smiled, allowing his partner to take the lead.

((Ready for Battle #2))
<(ResQ & Dullahan GET: 9 FXP)>

<(Softlocked for the next few battles)>

The unlikely duo, finished their chat and feeling somewhat closer for it, continue their quest for virus-busting and looting. Along their way, they happen across a most peculiar phenomenon: what appears to be a colossal banana, standing tall on its end in defiance of physics. The several-story fruit, while otherwise benign, instills a strange sense of surreality in the environment, as though Dullahan and ResQ were standing in some sort of modern art piece.

"Oho! I spy, with my little eye, guests!" The voice comes from far, far up; the busting partners crane their necks to see a Navi, sitting on the peak of the towering banana. Ever so casually, he slides down the peel like it was perfectly normal to use giant fruit for travel, and drops down straight in front of the newcomers. The Navi, upon closer examination, could not be anything other than the tower's creator: he stands proudly, bedecked in a sunshine-yellow poncho that's very obviously a giant banana peel, a cowboy hat seemingly woven from several wide banana leaves, and two gun holsters on his hips, the pockets filled with...you guessed it, two ripe, delectable bits of yellow edible plant life.

"My name...is BananaMan," the Navi introduces himself, however unnecessary it may be, "and this...is my Banana Colosseum. Within it, I have created a series of challenges to interest and amuse adventurers such as yourselves! If you think yourselves man...or woman enough," he gives a nod towards ResQ, "then by all means consider giving my yellow tower of terror a try!"

He stops, fingering a banana-holster with a rueful smirk on his face. "Orrrr...that's what I would be saying, if I weren't bored. But I am, which means you'll need to be my entertainment. Lucky for you, that means you get to try the Colosseum anyway! Oh but don't worry, there's plenty in it for you...you'll simply go bananas from all the fun you'll have!" He snickers, snapping his fingers; just behind them, the tiniest corner of the tower unpeels slightly, revealing not a delicious inner flesh as one might expect, but utter darkness. A further snap from the so-called BananaMan, and a howling gale kicks up, pulling ResQ and Dullahan alike into the hole...

...And suddenly, they're inside the Colosseum; how exactly they fit through the tiny gap is a mystery, but the two Navis have bigger problems to worry about. The field itself appears as a tiered structure, pale-yellow floored as though the multiple floors have all been carved out from within. A solid, uncomplicated floor makes up the first tier, while the second tier is suspended from the ceiling atop the first, looking rather like a huge, heavy banana chip, supported by deceptively-strong stringy bits. The third tier is little more than a series of platforms carved out of the walls, above even the suspended second floor; they're quite high up, but would make excellent sniping points. All of the various levels are high enough above each other that traverse could take some effort, but the ropes dangling from the second level and the bevy of handholds on the walls around the high-up platforms makes it plain that they're meant to be climbed around on.

Within the battleground is a series of viruses, all of them similarly banana-themed like their apparent creator: the Swordys carry bananas rather than energy blades, the PulseBats are rather yellower than usual, and the smell of banana cream pie wafts from the direction of the two Oldstoves, who sure enough have delightful-looking pies baking in their cavernous mouths. It is, all around, a most curious array of opponents, in a most curious battlefield.

"Now then, I'm sure you have questions, but we'll skip on those. Seemingly from everywhere at once, BananaMan's voice boomed like thunder. "For now, look around! You should see some interesting new additions to your battleground!" And true enough, ResQ and Dullahan could see some definite oddities scattered about the arena: a series of bright red plunger boxes, seemingly connected to nothing. "Those are my Plantain Plungers! Go ahead and plunge as many as you'd like; anything could happen, and I do mean anything!" The boxes were scattered about randomly, with most on the first floor, some hanging around on the second, and a sparse couple dotting the platforms high above. What could happen upon their activation...?

"Well, get to it! Have fun...what were your names again?" And with that, the viruses alternatively clanked, flapped, and sliced into motion, ready for a good old-fashioned slugfest.

-Viruses- [All 1st Floor]
Banana SwordyA: 60HP
Banana SwordyB: 60HP
Banana SwordyC: 60HP
Banana SwordyD: 60HP
Yellow PulseBatA: 80HP
Yellow PulseBatB: 80HP
Baker OldStoveA: 50HP [Pie: 2 turns until cooked]
Baker OldStoveB: 50HP [Pie: 2 turns until cooked]

-Objects-
Plantain Plungers [1st Floor]: 8 Remaining
Plantain Plungers [2nd Floor]: 4 Remaining
Plantain Plungers [3rd Floor]: 2 Remaining

-Terrain-
100% Normal

-Allies- [All 1st Floor]
Dullahan: 140HP
ResQ: 130HP

-Special-
Multiple Floors: Use one action to move up or down a floor; viruses will do their best to follow Navis between floors but can be outmanouvred, depending on RP quality.

Plaintain Plungers: Use an action to activate a plunger box. The effects can range from anything from additional rewards to buffs to damage, to name a few; chances of a negative effect decrease the higher up they are.

-GO BANANAS!!-
-BATTLE #2: BEGIN!!-
ResQ tilted her head slightly as very tall, out of place object came into view. Her curiousity prevented her from stopping or even slowing down, and soon they got a full view. [It's a... banana?] Alexander chimed in curiously. ResQ raised an eyebrow as she sized up the fruit-themed monolith ahead of her. "I've seen some wierd stuff, but this... this is new," she mused to herself. Her attention then shifted upwards as she heard a voice from above; she shifted her stance reflexively, bringing her suit into a somewhat defensive, prepared posture. Her amber eyes quickly locked on a figure standing atop the banana, and tracked it as it slid down to the ground ahead. It was then she and her NetOp were able to get a good look at the program, quickly noticing he was fittingly banana-themed, with a western twist. "You've got to be kidding me," the Navi muttered under her breath. Alexander didn't seem as unamused by this newcomer as his Navi, he thought the banana/goucho theme seemed original at least.

"Shocking," ResQ thought sarcastically as the Navi introduced himself. In mere seconds, she quickly developed a strong dislike for this "BananaMan." He started to go into a needlessly long introduction, then challenging them with a nod, prompting ResQ's claw to snap closed with an aggravated *clang*. Her growing distaste quickly became appropriate, as the Navi's challenge then became a command, as if he was springing a terribly pun-filled trap. "Better idea," ResQ started to exclaim as she shifted to a more aggressive posture. "How about I 'split' you in ha- !!" She was cut off by a sudden blast of wind howling from the newly opened banana tower. Immediately she felt herself getting pulled towards the banana; her un-lady-like swearing was drowned out by the gale, as well as the sound of the ANGEL's right hand scraping against the ground, kicking up sparks in a futile attempt to resist the torrent's pull. Alexander tried to have her start up the ANGEL's main rotors to power herself through, but by the time he could react, both Navi and armor were airborne and tumbling into the banana. He watched helplessly as they passed into the void.

However, the Navi ended up appearing inside the "Banana Colosseum," barely managing to land struts-down. ResQ spun around aggressively, trying to quickly assess her location and threats. Unfortunately for her and Dullahan, there were a multitude of viruses waiting for them. However, they appeared to be holding back, as if they were awaiting command. BananaMan spoke up again, his voice somehow resonating throughout the entire structure, explaining some of the objects scattered around the arena. At the end of his monologue, the viruses started to stir, prepping themselves for battle. "You're surrounded, take the high ground!" Alexander ordered from his pop-up screen. ResQ's assessment was pretty much identical, she likely wouldn't last long if she tried to stand her ground. Dullahan may be able to tough it out, but it didn't seem to be his style. "Follow me!" ResQ called out to Dullahan as the rotor head on the ANGEL slid into position above her head, and the rotor blades splayed outwards. The rotor head spun up with surprising quickness, causing the rotor blades to appear to blend together into an obsidian blur. A visor materialized over ResQ's face, shielding her from the rapidly intensifying downdraft created by her rotors. The ANGEL made a slight hop before rapidly rising into the air, towards the suspended 2nd floor. The ANGEL left a column of swirling air trailing beneath her, effectively creating strong, funnel-shaped updraft. If Dullahan chose, he could utilize the updraft to float up to the upper level as well.

ResQ zoomed up and over the 2nd floor before smoothly reducing power to bring the ANGEL down to the platform. The rotor head quickly spooled down to a stop before sliding back into its stowed position. "Send me a cannon chip," the Navi ordered. Alexander already had chips in hand, and quickly slotted in the requested chip, "Uploaded." A cloud of data rapidly formed above the ANGEL's right arm, materializing into a what looked like an oversized single-shot pistol. ResQ gripped the weapon firmly as she peered over the ledge of the platform, picking out one of the banana-weilding swordies. She pointed towards the virus with her pointer and middle fingers and her thumb raised, the ANGEL mimicking her movement immediately. She smoothly brought the ANGEL down to one knee to give herself a more stable platform, she didn't want to lose her footing and fall off her perch. A crosshair appeared in the air near her wrist, giving ResQ a good sight line to the Swordy. She flicked her thumb down, causing the ANGEL to fire the cannon with a loud bang, sending a solid round downrange on a beeline course towards the virus. She got back to her feet as the cannon fragmented and disappeared, shifting her focus to the myriad of strange plunger boxes around the platform. She didn't have very many chips to begin with, and the two Navis were severely outnumbered, if those plungers could turn the tables she at least had to try.

She decided to take the gamble and grabbed the handle of one of the plunger boxes closest to her, pushing the handle down firmly. What would happen was anyone's guess, but she didn't have very many alternatives.


ACTIONS:
1. Airstep to 2nd floor (provide updraft for Dullahan to utilize as well)
2. Cannon: BananaSwordyA (60dmg + Knockback)
3. Activate Plantain Plunger
"Holy moly, Dullahan, it's a giant piece of potassium!" Birkenhead joked, no longer taking the net world seriously at the advent of a giant banana tower. His Navigator visibly frowned; the network was wackier than he last remembered. Regardless, with BananaMan introducing himself as a humorous threat, Dullahan caught on ResQ's animosity and readied himself for battle...

... Until they were both caught unawares by the vortex sucking them into the tower, of course.

For the sole reason he was caught unawares, Dullahan landed within the tiered banana structure face-first; luckily for him, the flooring was not composed of banana. Quickly brushing himself and getting on his feet, he took a headcount on the number of targets.

"Eight, Dullahan, look, it's written here on the screen, even," Birkenhead quipped helpfully. Right, Dullahan didn't need to actually count to know. What gave him that habit?

Regardless, Dullahan regarded ResQ's suggestion to reach for higher grounds as sound, and with no hesitation, tumbled towards the updraft generated by his partner.

His goal, however, was much higher.

Thankfully for him, Birkenhead echoed his sentiments; DoubleJump flowed into Dullahan's programming, allowing him to take advantage of his descent from the updraft to boost himself further onto the next level, letting loose a somersault as he did so. As soon as he landed, he turned his attention to their assailant Navigator.

"I wish to avoid combat if at all possible," Dullahan called out, sidestepping towards the nearest Plantain Plunger (What sort of a name is that?) on the floor. Without leaving his gaze from BananaMan, Dullahan let his leg and his weight lean down on the handle, even as he mentally flipped through his arsenal for his next best option.

Distraction. A distraction, Dullahan repeated in text to his Operator. Birkenhead frowned, thoroughly confused, and threw a MetalGear1 at his PET. The sheer firepower of the battlechip did not impress Dullahan. "No... Give me another one. Give me Lock-On," Dullahan concluded simply, motioning for Birkenhead to hurry.

As soon as it was made possible, Dullahan dragged a finger towards the flooring a few paces away from him from the sky, firing a bolt of thunder from the sky. In its place, a default Lock-On unit appeared, making Dullahan blink slightly. Guess my programming doesn't account for everything to be thematically consistent, he mused.

Summary of actions:
1. Tactical Movement - Towards the updraft, up to second floor
2. Battlechip: Double Jump [6/6] - Jump off to the third floor
3. Activate Plantain Plunger
4. Battlechip: Lock-On1 - 10 Null + Lock On x 6 shots; A Accuracy until destroyed (80HP)
<(Char, for the record, LockOn still requires that a target be chosen each turn; for this turn, I RNG'd it for you.)>

At the proverbial whistle, ResQ immediately makes use of her ANGEL suit's impressive rotor suite to blast up a floor, leaving a downright-impossible updraft of rushing wind in her wake. Half the banana-toting Swordy viruses break off, doing their best to follow her up to the second floor; meanwhile, Dullahan darts in between the viruses, rushing into the updraft and letting it carry him up, up, and away...and then up-er, up-er, and away-er once the DoubleJump kicks in. His dizzying journey takes him to the very tip of the Banana Colosseum, resting against one of the high-up platforms.

The Swordy viruses crowd around the updraft, fighting to be the first one up. This results in a whole lot of nothing happening, and so ResQ is given the perfect opportunity to lean down from the edge of her platform, and plant a Cannon shot straight between the glowing eyes of the nearest banana-swordsvirus. It fades away in a flash of scattered data, startling its buddies into action. The remaining two Swordys swoop up the updraft, landing neatly alongside and brandishing their fruit-blades at the armour-driving Navi. They seem about to strike...and in precisely that moment, Dullahan pushes down his top-floor Plantain Plunger.

The box is silent for but a second, before vanishing with a superbly anticlimactic *pop*. Nothing immediately apparent happens; in the same few moments, ResQ plunges her own Plunger, resulting in an identical tiny pop in the box's wake...and then nothing, for a perfect three-second count as everyone present waits with bated breath.

Three seconds passes, and suddenly all merry hell breaks loose. From the oddly-tapered ceiling, a shining Green Mystery Data lowers from a pole, rotating on itself as GMDs normally do...and abruptly the sourceless ambient light cuts out nigh-completely. In its place, the GMD starts to flash like a green strobe-light; everyone can still see somewhat, but the slightest movement is twisted into something out of an ancient film-reel. Just as the icing on the cake, spectacularly unfitting music begins blaring from some unknown source...even if strobe-lights are generally accompanied by music, it would appear once more that BananaMan's tastes border on the clinically insane.

If that were to be the end of the battlefield alterations, one might have considered the Plantain Plungers fairly tame. As it stands, only Dullahan's box is to blame for the GMD-come-disco ball. ResQ's box comes into play...and an ominous creaking noise emanates once more from the ceiling. Abruptly, a series of short, sharp snaps echo throughout the arena...and ResQ finds herself falling; evidently, her box cut the strings holding the entire 2nd floor up. Her Wind-type saves her from any manner of harm, but the Swordys that had accompanied her up aren't so lucky, falling with the platform back to terra firma and landing with two heavy clangs. The viruses beneath the platform, save a PulseBat and a single OldStove that were just barely outside the radius, are crushed utterly under the heavy platform.

In retaliation, the surviving PulseBat turns its body skyward, wrongfully assuming the Navi at heights was responsible. The attack misses by a mile, both out of sheer distance and the accuracy-hindering strobe effect. Dullahan's retaliation, on the other hand, peppers the fruit-bat with an aerial assault, the Lock-On missing one shot but colliding with the rest.

Relatively unnoticed thus far in the battle, the OldStove simply sits in its corner, radiating its incandescent glow in defiance of the eye-piercing GMD-strobe. The delicious scent of pie increases the longer the archaic wood-burner sits - even Dullahan up in the proverbial rafters would be able to tell that it wouldn't be too much longer until the delicious dessert was ready for eating.

-Viruses-
Banana SwordyA: DELETED
Banana SwordyB: FLATTENED
Banana SwordyC: 60HP [1st Floor] [Stunned!] [Off-Target]
Banana SwordyD: 60HP [1st Floor] [Stunned!] [Off-Target]
Yellow PulseBatA: SMUSHED
Yellow PulseBatB: 30HP [Off-Target]
Baker OldStoveA: SQUISHED
Baker OldStoveB: 50HP [Pie: 1 turns until cooked] [Off-Target]

-Objects-
GMD: 20HP [Radiating Strobe! To-All Off-Target]
Lock-On1: 80HP [3rd Floor] [Omnishoes]
Plantain Plungers [1st Floor]: 8 Remaining
Plantain Plungers [2nd Floor]: 3 Remaining [All fallen to 1st Floor, indistinguishable from 1st Floor Plungers]
Plantain Plungers [3rd Floor]: 1 Remaining

-Terrain-
100% Normal

-Allies-
Dullahan: 140HP [3rd Floor] [Stranded?!] [Off-Target]
ResQ: 130HP [1st Floor] [Off-Target]

-Special-
Plaintain Plungers: Use an action to activate a plunger box. The effects can range from anything from additional rewards to buffs to damage, to name a few; chances of a negative effect decrease the higher up they are.

Strobelight-GMD: Radiating a passive To-All Off-Target: all attacks are lowered one accuracy rank. Despite this, it is still a GMD and can be opened after the battle.