Phase snarled at the sudden shock of the alarm. It was the first time Vincent had ever seen her make such a face, and even though her expression smoothed not a second later into a bland focus, hands flicking across the controls with practised motions, the sight remained burned into his mind. Vincent was a scientist, his mind felt questions keenly, and this one felt particularly pressing,
'Why was that so upsetting?' However, now was not the time; the man resolved to examine his private hows and whys later, and withdrew a Battlechip. "Defences up, Phase, this should pair well with Dignity's shields," he reported, ready to start up their usual strategy.
"No time for that, just give me a weapon." Phase's voice was clipped short of inflection. In a window on Dignity's viewscreen, Vincent opened his mouth to argue, then apparently thought better of it and reached for another chip. Good for him, Phase thought, and dismissed the screen to focus on the viruses. Dignity's engine chugged as it processed the Battlechips, one at a time to prevent overload. Begrudgingly, she loaded the UnderGuard first, bouncing her leg anxiously while she waited for the defence to take hold. Run through Dignity's systems, the body armour manifested in a deluge of strangely thick water from Dignity's reservoir, which did not splash to the ground but instead clung like adhesive to her chassis.
No sooner than the last drop of converted water had left, did Phase bring up Dignity's cannon. A long, thin metal rod extended from the barrel, studded along its lengths with tines bent up towards its tip. The discharge was not immediate, for precious seconds Phase had to manoeuvre the targeting reticle around the viewscreen by pivoting her arms in the butterfly grips, and hold steady once she'd lined the marker up on the beaked vine-creature directly ahead. Her teeth clenched, Phase held her firing stance as tense as she dared, her right hand squeezed the grip trigger, and Dignity's lightning rod lit up a searing blue-white. The mech's arms were long enough for her to sling the cannon almost at ground-level, the resultant bolt carving a jagged line through the underbrush with a noise like a growling beast: thunder, at twenty paces. "Keep going, I need more!" Phase barked through her grit teeth.
"Don't you think you ought to put up a shield?" Vincent complained, but Phase wasn't listening, just clicked her empty trigger finger impatiently until he sighed and relented. The lightning rod had yet to finish retracting when Phase loaded the LavaCannon, which procced a momentary system alert but nonetheless generated a secondary chamber in Dignity's reservoir, along with a thick metal tube that extended down the cannon's hosepipe with a rapid-fire
chakchakchakchak. Steam whooshed around the mech's shoulders, while her cannon's vent whistled like an enormous teakettle.
Firing stance still held, Phase threw her left shoulder and set Dignity on a slow pivot, holding the cannon steady while the mech slowly shuffled one piston leg at a time. "Come onnnn-!" Phase complained throughout the lineup, unwilling to risk her firing line but itching to keep shooting. Finally her reticle chimed, Dignity's viewport facing down the pair of CanDevils. Abandoning language in favour of a more primitive lexicon, the Navi's complaint degenerated into a wordless noise of frustration, which quickly became a yelp when the LavaCannon's report threw her in her seat. Phase had never fired a bigger weapon than this, more a quick high-pressure hosedown of lava than a true projectile, and she felt every pound of force in the recoil that thrummed through her trigger grip. The offspray set several inconsequential bits of foliage into quick-burning brushfires, the destruction bringing Phase a strange, sick sense of relief. "More!" she bit out again as she leaned back in.
Vincent was quicker this time to anticipate the command, though he couldn't help a plaintive, "Really now!" Sighing, he ran through the readouts in front of him and chose another chip from the stronger end of his folder; if Phase was going to forgo strategy, he would at least do his best to help her get through the fight as quickly as possible. Upon slotting it into the PET, he immediately saw Phase lean into her right grip to rotate the shoulder launcher, while Dignity stood stock-still with her arms frozen in place. Yes, strategy had definitely been forgone.
The AquaNeedle was compatible enough with Dignity's systems to be loaded without configuring, and Phase wasted no time in putting her aim to the test. Thankfully she was still ambidextrous, and her right hand was equally up to task in lining up a shot. This time the target reticle mapped itself to the forest floor, a wireframe parabola tracing the firing arc onto a bright blue circle. "Vincent, would you just keep the chips coming?" she huffed - the target circle was annoyingly large to account for the physics of ballistics, and there was no way of pointing the mortar directly at the CanDevils. All Phase could do was centre the reticle as close as she could, mash the trigger, and hope for good winds. The triple volley of liquid javelins sailed well past the treeline from the force of Dignity's howitzer, whistling like cartoon anvils all the way back down. A double-stack of chips followed without a word; Vincent had likely tired of the back and forth. Good, Phase thought, that was exactly what she wanted.
The two chips were simple fare, Dignity's earliest bread and butters. The cannon needed no adjustment in frame, just one large step to spin the whole mech in a messy about-face that Phase immediately regretted, the whole world seeming to heave underfoot. Thankfully aiming Dignity's cannon was one of her simplest controls, and the HoneyBomber was far enough away Phase could straighten the mech's arm to point straight at it. The Shotgun cracked off first, a thick wad of buckshot spraying wholesale out the cannon's wide mouth, winging enough flechette to shred yet more distant brush. For the Cannon, Phase brought Dignity's right arm up to brace the gun-mounted left, and shoved her whole bodyweight into the seat as she squeezed the trigger once more. Dignity's cannon barked once more, this round a deeper, throatier report, and the sturdier round knocked a solid hole through the trunk of a distant tree. "Come on, what's left, give me something," Phase's neck felt tight with tension. Distantly, she noticed her teeth grinding together.
-Turn Summary-1. UnderGuard1Protection: Damage Reduction 20
Accuracy: S
Description: Reduces the damage of all non-Impact attacks taken by 20. Impact ignores the effect and deals double damage.
Duration: 2 turns
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D [20 HP Damage Reduction]
2. DollThunder2Damage: 100 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: C: Viney [100 Elec {B}, Line Attack 5]
3. LavaCannon2Damage: 120 + Lava Panel Boost(+40)
Accuracy: B
Description: Fires a blast of magma from a cannon. If the user is standing on Lava terrain at the time of use, this chip's power is boosted by 40.
Duration: Once
Element: Fire
Trader Rank: C: CanDevilA [120 Fire {B}]
4. AquaNeedle1Damage: 20 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D: CanDevilB [25 Aqua x 3 Hits {B}, Drop Attack]
5. ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E: HoneyBomber [50 Null {A}, Spread1]
6. CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E: HoneyBomber [60 Null {A}, Knockback]