Druidman: MonkeyFinder

Druidman connects with the magnum, incinerating and cracking a patch of earth around the navi, which fell apart as it lunged forward toward him. As it reached him, the navi drew his sword back to attack, but instead met Druidman's fist, which sent him flying back into a large hole now in the middle of the clearing.

Druidman then moved to where the monkey was still sitting (now on top of the branch) and set up a guard to defend it, and with good reason as viruses began to crawl out of the underbrush surrounding the clearing. The berserk navi wasn't done yet, however, as it crawled out of the hole and blindly attacked the shield, causing the sword to bounce off and bury itself in the navi's head.

The monkey, meanwhile, hopped up and down on top of the branch like nothing had happened.
_____

--Allies--
Druidman: 250 HP
Monkey: 100 HP (Equip: Coconuts?) (Deletion means failure of mission.)

--Enemies--
NormalNavi 2EX: DELETED

MushyEXA: 110 HP
MushyEXB: 110 HP
DragrinEX: 160 HP
SpidyEX: 110 HP

Terrain:
-Clearing: 90% Grass, 10% Broken

Locations:
-Edge of woods: 13 moves behind

((Okay, this is how it's going to work. Viruses are going to keep appearing, about four per turn, until you get out with the monkey. You can stay and fight, but the longer you do the more likely the monkey's going to be deleted.))
"Woo!" Druidman called as he scooped up the monkey and started to bolt for the edge of the woods. As an afterthought, He drew his scimtar, and, quickly charging some Steel magic into it, slung a wad of metallic goo in his wake.

Then he ran. A lot.


1.)Grab moooooonkey.
2.)MetaGel2 Battlechip to MushyEXA/MushyEXB/DraginEX. (130Aqua+Slow/130Aqua+Slow/130Aqua+Slow)
3.)Move to edge of woods.
4.)Move to edge of woods.
5.)Move to edge of woods.
*.)HP Regen, Grass Terrain.
The monkey immediately started struggling in Druidman's grasp, but failed to escape as Druidman left a parting gift for the approaching viruses in the form of metallic...well, goo, and made a break for it.

The Metagel attack crushed both of the mushrooms easily, but when a third glob fell on the Dragrin, the virus vanished from under it, reappearing in front of Druidman and lighting the grass beneath it and him on fire. Druidman and the monkey burned for a bit, though fortunately Druidman managed to shield the monkey from extra damage from the burning underbrush.

It then reappeared near the liquid metal spill, where it sat as more viruses appeared and began to pursue Druidman.

The monkey, meanwhile, tossed a coconut at the spider that remained of the original viruses, appearing to piss it off.
_____

--Allies--
Druidman: 95 HP
Monkey: 40 HP (Equip: Coconuts?) (Deletion means failure of mission.)

--Enemies--
NormalNavi 2EX: DELETED

-In clearing:-
MushyEXA: Mercury poisoning
MushyEXB: Squished
DragrinEX: 160 HP (Unable to pursue)
SpidyEXA: 100 HP (aggro)

-In woods, 2 moves behind-
TeddyA: 100 HP
TeddyB: 100 HP
SpidyEXB: 110 HP
Viney: 100 HP

Terrain:
-Clearing: 90% Grass, 10% Broken
-Woods: 60% Grass (underbrush), 5% Normal (burnt area where Druidman is), 15% Pungi (Scattered), 20% Poison (Also scattered, but easily avoidable. You probably don't want to know why it's there)

Locations:
-Edge of woods: 10 moves ahead
"Whu-oh, dude!" Druidman yelped as he was scorched. "Gotta move quicker!" Druidman focused a little bit of healing energy onto the monkey, Then, waving his scimitar behind him, felt a pulse and crackle of electricty as a huge blast of thunder issued from the edge of the blade, backwards towards his pursuers. Keeping his grip on the monkey, Druidman continued his run through the foliage. If anyone knew of a safe way to job through thick underbrush like this, it was Druidman.


1.)Recov30 to monkey. (30Heal)
2.)ElecReel1 to Group2. (80Elec)
3.)Move to edge of clearing.
4.)Move to edge of clearing.
5.)Move to edge of clearing.
*.)Grass Terrain: HP Regen.
Druidman healed the monkey, which appeared to calm down slightly after the constant struggling it had been doing, then sent a blast of lightning at the pursuing viruses.

All the viruses were hit, though whether this was a good thing or not was debatable. Both teddy viruses suddenly grew into enormous, enraged and began charging after Druidman and the monkey, running over the spider from the clearing that had tried to teleport to him and ended up falling short as he ran. And even still, more viruses began appearing out of the trees.

The monkey, sensing them, threw a coconut at what it thought was the closest one, a totem pole.
_____

--Allies--
Druidman: 120 HP
Monkey: 70 HP (Equip: Coconuts?) (Deletion means failure of mission.)

--Enemies--
NormalNavi 2EX: DELETED

-In clearing:-
MushyEXA: Mercury poisoning
MushyEXB: Squished
DragrinEX: 160 HP (Unable to pursue)


-In woods, 2 moves behind-
SpidyEXA: Run over
TeddyA: 20 HP (Enraged)
TeddyB: 20 HP (Enraged)
SpidyEXB: 30 HP

-In woods, 5 moves behind-
Viney: 20 HP

-In woods, to left-
TotemA: 70 HP (aggro)
NeedlerEXA: 90 HP

-In woods, to right-
TotemB: 80 HP
NeedlerEXB: 90 HP

Terrain:
-Clearing: 90% Grass, 10% Broken
-Woods: 60% Grass (underbrush), 5% Normal (burnt area where Druidman was), 15% Pungi (Scattered), 20% Poison (Also scattered, but easily avoidable. You probably don't want to know why it's there)

Locations:
-Edge of woods: 7 moves ahead
"Dude, this isn't working!" Druidman yelled, "How could I have stumbled into such a virus breeding ground?!" he called in despair. "I don't think I can make it to the edge in time, I'm just not fast enough, and there are too many of these dudes, man!" he said to the monkey.

"Unless..." he suddenly thought. "It's a risk, but it might just save us, monkey!" and then he trailed off, a series of words forming under his breath in an alien tongue. His eyes glowed purple.

And then, a blast of air came at his back, and he felt the winds of a mighty storm start around him.

This was going to hurt.

He felt razor sharp leaves whip around him.

This was going to hurt a lot.

He jumped up into the wind tunnel.

A whole lot.

He held the monkey close to his chest protectively.

Lots.


1.)Move to edge of woods/dodge.
2.)Move to edge of woods/dodge.
3.)Move to edge of woods/dodge.
4.)Move to edge of woods/dodge.
5.)Razor Tornado Force to SELF. (30Wood, 30Normal+Microburst, Microburst directed toward edge of clearing.)
*.)Grass Terrain: HP Regen.
Druidman...ran away, barely avoiding twin flamethrowers from the totem poles. Rightfully, however, he decided simply running wouldn't get him out in time and instead chose to do something that, like he suspected, would hurt. Lots.

Whipping up a tornado around himself, Druidman tried to control it enough to cause it to hurl him at the edge of the woods. He managed fairly well, but also managed to hit and break through several branches on his way out and eventually fell to the ground and tumbled to a halt outside the jungle.

When he landed, however, the monkey finally managed to wrestle out of his grasp, also looking badly injured, and just in time to see the two now berserking bears approaching the edge of the woods too. The monkey, apparently wanting to get out alive as well, produced another object out of nowhere and threw it at the bears, where it bounced off one and hit the other as well, deleting both.

....wait a minute, was that a kitchen sink?

_____

--Allies--
Druidman: 40 HP
Monkey: 10 HP (Equip: Even the kitchen sink?) (Deletion means failure of mission.)

--Enemies--
NormalNavi 2EX: DELETED

-In clearing:-
MushyEXA: Mercury poisoning
MushyEXB: Squished
DragrinEX: 160 HP (Unable to pursue)


-In woods, 2 moves behind-
SpidyEXA: Run over
TeddyA: Sank
TeddyB: Sunk
SpidyEXB: 30 HP
Viney: 20 HP

-In woods, to left-
TotemA: 70 HP (aggro)
NeedlerEXA: 90 HP

-In woods, to right-
TotemB: 80 HP
NeedlerEXB: 90 HP

Terrain:
-Woods: 60% Grass (underbrush), 5% Normal (burnt area where Druidman was), 15% Pungi (Scattered), 20% Poison (Also scattered, but easily avoidable. You probably don't want to know why it's there)
-Meadow: 100% Grass

Locations:
-Edge of woods: 1 move behind

-ESCAPE SUCCESSFUL-

GET: -1250z
_______


Despite his injuries, however, Druidman had little time to rest as the monkey started to wander off again.
"Hey, wait a minute, monkey-man!" Druidman called. "Your master is looking for you. He'll be able to fix you all up, dude. I'm not sure, but he probably has a banana or somethin for you, man." he added, following the monkey.
The monkey turned around and looked at Druidman for a moment, then eeked out something that could only be called a mischievous laugh. It then produced another coconut, threw it, and...

....missed.

Then fell over.

It seemed its injuries from Druidman's tornado had finally worn it out.
"Heh, poor little guy. I'll take you home, dude." Druidman said as he bent down to scoop up the sleeping monkey, and, gently tossing him onto his shoulder, burst into a thousand leaves, and scattered away on the air...


((Topic Over))