No.
No. He would not let it stand this way. He turned on the crowd who had turned on him. From somewhere a sword had leapt into his hand, gleaming steel. He raised the blade up high as his feet shifted on the concrete road.
"You let them escape! Thieves! Vagabonds! Rogues the lot of you!"
He bellowed as he stomped forward, his eyes two pools of burning coals. Smoke visibly steamed off his armor and snaked its way into the cool beach air. The hairs on his body, covered by layers of plate, stood up on end. Anger seeping from every pore.
"Stand in judgment of your crimes today!"
He demanded as he gripped his sword with both hands and leapt into the crowd, his real foe forgotten. He struck the woman first, bringing a great downward blow to split the navi from head to toe. Then the blade was everywhere. Darting from one side to another like a steel serpent. Biting at exposed flesh and rending clothing in equal terms. A deadly dervish dance without end.
He was not acting very knightly, blinded by rage. What he should have done was run back to the Zippyboard shop and rent a board...
Summary
Actions:
* Dismiss RageClaw1 [Battlechip].
1: Sword [Battlechip]: 100 (80 + 20 Strengthen) Null Damage + Slashing to CivilianC (5/6 uses remaining).
* Heavy Blow [Signature]: One instance of Strengthen 20 to Sword [Battlechip].
2: MoonBlade1 [Battlechip]: 90 Null Damage + Slashing + Spin Attack to CivilianA, B, and C.
3: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (4/6 uses remaining).
4: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (3/6 uses remaining).
5: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (2/6 uses remaining).
Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
2: ShadowShoes [NaviCust]: Allows the Navi to move across fragile panels, such as Cracked and Glass, without breaking them.
3: Sword [Battlechip]: 2 uses remaining.
* Dismiss RageClaw1 [Battlechip].
1: Sword [Battlechip]: 100 (80 + 20 Strengthen) Null Damage + Slashing to CivilianC (5/6 uses remaining).
* Heavy Blow [Signature]: One instance of Strengthen 20 to Sword [Battlechip].
2: MoonBlade1 [Battlechip]: 90 Null Damage + Slashing + Spin Attack to CivilianA, B, and C.
3: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (4/6 uses remaining).
4: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (3/6 uses remaining).
5: Sword [Battlechip]: 80 Null Damage + Slashing to any Civilian left standing (2/6 uses remaining).
Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
2: ShadowShoes [NaviCust]: Allows the Navi to move across fragile panels, such as Cracked and Glass, without breaking them.
3: Sword [Battlechip]: 2 uses remaining.