The black collection of goo literally exploded when the Powie had hit it, but soon every piece of it retreated further backwards and recollected itself back into it's full form. Mal'am's visage turned into a frown, and with a huff, aimed the shotgun at the powies that had smashed him. The barrel on the navi formed again, and this time, fired off a hail of black colored pellets at the two Powies.
As soon as it fired, it started running (Or gliding... or sliding, whichever was the case) towards the Champu earlier. With a jump over the powies, Ma'lam raised the rageclaw menacingly, it's face now a poker-faced visage, and closed the distance between it and the Champu. One it had closed in, it swiped the Champu with it, intent on killing it with one hit.
Turn Summary:
1. Shotgun - PowieA + PowieB - 50 dmg
2. TacMove - Close distance between Mal'am and the Champu
3. Rageclaw - 40 dmg - Champu
J4(|< 1|\|!!11
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With a menacing frown, the Powies were obliterated, courtesy of Mal'am's black-barreled arm. The Champu wasn't any better off, either, when the terrifying piece of black slop hurled itself at the virus, and rent it in half. Oof, that's gotta hurt.
-- ENEMIES --
Champu: DELETED
Powie A: DELETED
Powie B: DELETED
Powie C: DELETED
-- NAVIGATOR --
Mal'am.EXE: 125 HP
-- TERRAIN --
100% Metal
-- BATTLE 02, VICTORY!! --
-- REWARDS --
500z
-- ENEMIES --
Champu: DELETED
Powie A: DELETED
Powie B: DELETED
Powie C: DELETED
-- NAVIGATOR --
Mal'am.EXE: 125 HP
-- TERRAIN --
100% Metal
-- BATTLE 02, VICTORY!! --
-- REWARDS --
500z
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With the viruses in his path destroyed once more, Mal'am's smile returned as he shifted back into his non-combat form, and started oozing his way across the net once more, in search of more foes to test his strength.
[[Battle 3: ready]]
[[Battle 3: ready]]
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Mal'am had the fortune to come upon another group quickly. Beyond a small chasm, he could see two volgears lying in wait. Amidst the ditch, however, several Billies sat waiting, creating sparks as they clapped their needle hands against the magnet-covered ground.
-- ENEMIES --
VolgearA: 80 HP (beyond chasm) (metal)
VolgearB: 80 HP (beyond chasm) (metal)
BillyA: 50 HP (in chasm) (magnet)
BillyB: 50 HP (in chasm) (magnet)
BillyC: 50 HP (in chasm) (magnet)
-- NAVIGATOR --
Mal'am.EXE: 125 HP (in front of chasm)
-- TERRAIN --
75% Metal (both sides across chasm)
25% Magnet (in chasm)
Chasm requires an action to enter and an action to go across. Chasm can be fired into or out of unless pressed against walls.
-- BATTLE 3 START! --
-- ENEMIES --
VolgearA: 80 HP (beyond chasm) (metal)
VolgearB: 80 HP (beyond chasm) (metal)
BillyA: 50 HP (in chasm) (magnet)
BillyB: 50 HP (in chasm) (magnet)
BillyC: 50 HP (in chasm) (magnet)
-- NAVIGATOR --
Mal'am.EXE: 125 HP (in front of chasm)
-- TERRAIN --
75% Metal (both sides across chasm)
25% Magnet (in chasm)
Chasm requires an action to enter and an action to go across. Chasm can be fired into or out of unless pressed against walls.
-- BATTLE 3 START! --