SciLab Deux! - The Battle of Fifteen NETs

DragonierMan hastily took the moment of distraction given to him by the blinding flare to wing over to a spot near the dazed BlueUFO, and as close as he could to the remaining Satellite2-B. The most calculated spot he could figure, for a most accurate attack. His primary concern was to delete the UFO before any more of his arsenal was stolen. He wouldn't be able to effectively fight if he kept losing his weapons as he used them. As he moved, his draconic resilience kicked into overdrive, sealing his lighter wounds and curing his blindness. The twins continued to climb higher into the sky, trying to keep far away from the terrors of the ground. Their own wounds and blindness also healing through a combination of light and shadow magic. Dodging and weaving through the air as they tried to escape from the ground's notice into the clouds above.

Properly positioned, Drago's sword arm swung out and around him. A glowing blade appeared in his hands. Gleaming like the sun as it carved a path through the air, whistling with the wind; the blade shot forth around and around, turning the dragon warrior into a twister of steel. After innumerable revolutions he let the blade go and it shattered into a barrage of metal shards. They also whistled through the air as they fell upon their foes like a rain of daggers. Small scattered sanguine serrated sharp sailing swords slicing sickeningly.

He then unhooked the blade's sheath from his belt and used it to parry and deflect enemy fire coming from the ground as he better positioned himself for his own counterattack. His wings carried him in several quick semi-circles as he swerved, shuffled, and attempted to elude his enemy. Eventually he bent the sheath into a 'U' shape and whipped it at his enemies. The impromptu boomerang swept down upon them as he hoped that they would be struck while they tried to pepper him with all manner of nasty things.

Summary
Actions:
*Dragon's Sureness [Signature]: Passive Accuracy Enhancement.
*Dragon's Swiftness [Signature]: Passive Haste.
*Dragon's Wings [Signature]: Passive Movement to between BlueUFO and Satellite2-B. (If DragonierMan can't get within Spin Attack range of both viruses, than he will stay as close to BlueUFO as he can.)
1: Dragon's Resilience [Signature]: 30 Healing + Status Cure to DragonierMan. [2 TCD].
*Wings of Light [Signature]: Passive Movement away from viruses, up towards the cloud bank.
S1: Renewal of Light [Signature]: 30 Healing + Status Cure to Suzume [2 TCD].
*Shadow Wings [Signature]: Passive Movement away from viruses, up towards the cloud bank.
A1: Shadow Mending [Signature]: 30 Healing + Status Cure to Aya. [2 TCD].
2: MoonBlade1 [Battlechip]: Acc: 1-3 targets @ A (B + Accuracy Enhancement); 90 Null Damage + Slashing + Spin Attack to BlueUFO. (And Satellite2-B if close enough.)
S2: Dodge.
A2: Dodge.
3: Kunai1 [Battlechip]: Acc: A (B + Accuracy Enhancement); 30 Null Damage + Slashing x 3 Kunai + Variable Targeting to BlueUFO, BlueUFO, and BlueUFO. (Satellite2-B if BlueUFO is gone. ShooterA and ShooterB if Satellite2-B and BlueUFO are gone.)
4: Dodge.
5: Dodge.
6: Boomerang1 [Battlechip]: Acc: A (B + Accuracy Enhancement); 60 Wood Damage + Group Attack(Arc) to Satellite2-B and BlueUFO. (ShooterA and ShooterB if Satellite2-B and BlueUFO are gone.)

Other Effects:
DragonierMan
1. Blind1: TCD 0. STATUS CURED.
2. Dragon's Resilience [Signature]: TCD 2.
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Suzume
1. Blind1: TCD 0. STATUS CURED.
2. Renewal of Light [Signature]: TCD 2.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.

Aya
1. Blind1: TCD 0. STATUS CURED.
2. Shadow Mending [Signature]: TCD 2.
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.[/b][/b][/b][/b][/b][/b]
[b][b][b][b][b]
~
The team made some swift evasive moves under the cover of the flash from before. While the viruses were left dazed and seeing spots, Drago and his girls quickly cleared their vision and patched some injures — they were a long way from fully healed, but were out of the danger zone at least.

As thoroughly blinded as it was, the exuberant UFO took an angry particle beam shot at Drago, missing by a broad mile, then settled down to the gantry below until its vision recovered. It wasn't too far from where the satellite had landed, between the two gun mounts, making a convenient cluster for Drago to pursue. He would need to be quick, though, as the breaking remains of the crumbling planet were only a generous few seconds from crashing into the platform now. It was mostly broken up, but it was still going to cause a lot of damage when it struck.

The satellite tried to scan for a new target, but blind as it was it couldn't find anything yet. Alongside it, the two shooters began to spray their machine guns wildly, trying to make up for their lack of sight with their already drastically inaccurate mode of attack. Being as wild as it was, the machine guns were less affected by the poor visibility, but it was enough; between the two of them every single bullet went wide. Two of the tracers looked like they came close to clipping Aya, but she was clear-sighted enough to avoid them.

While this was going on, Drago had brought his moonblade to bear, giving chase to the UFO and lashing out with a sweep that, by coincidence of positioning, had the reach to catch up all four of the remaining viruses. His spin connected with the alien and the beeping satellite, reducing both to scrap metal and removing their threats. He also cut heavily into one of the shooters, though the blade missed the second one. Not one to leave things unbalanced, the dragonier followed up with a trio of precision-aimed shards, which found their mark on the unharmed shooter, bringing the two viruses back into line. The two turrets began to spray their machine guns again, aiming now for the target that was harassing them at close range, but they fared no better than before, not managing to connect a single trace round. A couple came close, but Drago was able to avoid them. He then finished up the business with a much blunter attack, hammering the two turrets with his make-shift boomerang. Despite its unusual nature, it still found its mark for both, destroying the remaining two viruses before any further harm could be done.

Drago only had an extra moment spare after that to get clear, before the remains of the decaying BiggerBang made its impact into the grid-work with a loud crash. The gantry rumbled and buckled, then gave under the weight as the whole platform gave way, collapsing onto the towers below in a cacophony of twisting metal and broken machine parts. One could safely say that Drago's work in this area was done.

On the other hand, a quick search of the gradually settling debris would reveal loot for the taking. In total, he'd be able to collect a useful stash of zenny, though no recognisable chip data seemed to have survived the wreckage. There were also ample amount of bugfrags scattered around the field, as one might expect.

-=Pressing On=-

DragonierMan.EXE: 155/200 HP [High Altitude]
Suzume.SP: 31/100 HP [High Altitude]
Aya.SP: 40/100 HP [High altitude]

=Watching On=-

ShooterA: DELETED
ShooterB: DELETED
BiggerBang: DELETED
Satellite2-A: DELETED
Satellite2-B: DELETED
BlueUFO: DELETED

-=Battle 3, victory!=-

Rewards: 2900z, 52 BugFrags
With a good deal of SciLab leveled. And the rewards collected. The three logged off in beams of light.

DRAGONIERMAN LOGGED OUT!!!