Scarlett's looking for fun!

The purple fireball came crashing down onto some normal panels of the Scilab Net. The flames dispersed to reveal the lovely navi, Scarlett. She stood tall and surveyed the land around her. It was pretty quite at the moment, but she knew how that usually went. It wouldn't be long until her first hit of prey showed up.

((Requesting battle 1))
Dropping down into the midst of SciLab, Scarlett stood from her flaming entrance to find herself surrounded by a very large and clustered amount of delicate-looking scientific equipment. The path through it was clear but narrow and winding, like a lab presided over by a very cluttered individual. Amidst the beakers and books and test tubes, measuring devices and little machines that went 'Ping!' every now and then, the succubus was able to see the form of a very large hand moving about, poking and prodding different things. Currently she was able to see it through the distorted curve of a very large beaker, that had something green dripping into it slowly. The green trail of fluid was coming from a tube, which in turn went into a length of copper piping over a flame, which in turn disappeared into some kind of bellows, which in turn.... it seemed never ending. Off to the right, though, a single green crystal was being held by a set of prongs, with a number of electronic patches stuck to its various facets.

The hand turned from what it was doing and shuddered back against the bench it was hovering by, about as surprised as it was possible for a large hand to look. It started snapping its fingers rapidly and a pair of small flying ships jetted into the area from the far doorway, red and humming. Apparently it didn't like intruders in its lab... or something... Maybe they were friendly? It was hard to get a read on the situation, honestly.


-=Viruses=-
RedUFO (V1)RedUFO (V1) (ColorUFO)

ColorUFOs are able to temporarily steal chip data from their enemy, preventing the use of that battlechip until the end of the battle. ColorUFOs only attack once per turn, maximum, and spend the rest of the turn dodging. This attack is guaranteed to hit unless the target dodges when they attempt their attack, meaning it can be evaded with luck. The attack ignores every form of defence, including any form of stealth. ColorUFOs move and dodge at slightly better than average rates. They are capable of full flight. If there is no valid target with a chip for the UFO to attempt to steal, they will instead zap one target with a particle beam.

Area: SciLab, NAXA, NetVegas

HP: 80
Primary Attack Damage/Effect: Blocks enemy from using one chip.
Primary Attack Accuracy: S
Primary Attack Description: Steals enemy chip data, preventing him from using it in that battle.
Secondary Attack Damage/Effect: 20 Null + Drop Attack
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a particle beam straight down that has higher accuracy against flying targets.
Element: None.
Possible Rewards (Per Virus): PowerBolt1, Catcher, Zenny
Special: Omnishoes.
A: 80Hp [To Scarlett's Left][Over Metal]
RedUFO (V1)RedUFO (V1) (ColorUFO)

ColorUFOs are able to temporarily steal chip data from their enemy, preventing the use of that battlechip until the end of the battle. ColorUFOs only attack once per turn, maximum, and spend the rest of the turn dodging. This attack is guaranteed to hit unless the target dodges when they attempt their attack, meaning it can be evaded with luck. The attack ignores every form of defence, including any form of stealth. ColorUFOs move and dodge at slightly better than average rates. They are capable of full flight. If there is no valid target with a chip for the UFO to attempt to steal, they will instead zap one target with a particle beam.

Area: SciLab, NAXA, NetVegas

HP: 80
Primary Attack Damage/Effect: Blocks enemy from using one chip.
Primary Attack Accuracy: S
Primary Attack Description: Steals enemy chip data, preventing him from using it in that battle.
Secondary Attack Damage/Effect: 20 Null + Drop Attack
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a particle beam straight down that has higher accuracy against flying targets.
Element: None.
Possible Rewards (Per Virus): PowerBolt1, Catcher, Zenny
Special: Omnishoes.
B: 80Hp [To Scarlett's Left][Over Solar]
HandyHandy (Handy)

Handy Viruses attack by opening a dimensional gate below themselves, and dropping into it. The exit gate opens next to their destination, and they will rise out of it holding an explosive. This explosive is placed on an unbroken panel, and the Handy is free to move after. The use of gates does not count as teleporting, but can be used as a means of dodging as they attack. Gates are only used when attacking, and at no other time. Handy viruses will not set a new explosive until either a turn has passed, or they pass one action without setting a new bomb, whichever comes first. For more info on the bombs Handy viruses use, see below.

Area: SciLab, Yoka, Okuden Valley, Netopia, Hades Isle

HP: 80
Primary Attack Damage: 50 Null to all enemies after 2 turns
Primary Attack Accuracy: S
Primary Attack Description: Places a 100HP TimeBomb on the field, with a clearly visible digital timer on it. The bomb counts down for two turns, then explodes, dealing 50 damage to all enemies. If the bomb's HP is reduced to Zero before time expires, the bomb is harmlessly destroyed.
Secondary Attack Damage: 50 Null Counterattack + Blast2
Secondary Attack Accuracy: S
Secondary Attack Description: Places a 1HP DudBomb on the field, with a clearly visible digital X displayed on the side. The bomb remains on the field until the end of the turn after it was summoned, then self destructs harmlessly. If the DudBomb is attacked, it detonates whatever attacked it for 50 Null damage in a Blast2 area. This counterattack is indescriminate, and will trigger against the attacker no matter who or what it may be, without exception.
Element: Null.
Possible Rewards (Per Virus): TimeBomb1, Zenny
Special: This virus cannot attack unless there is at least 1 unbroken and unoccupied panel on the field for it to place bombs on.
: 80Hp [On the far side of Science Gear][Normal]

-=Navi=-
Scarlett.Exe: 150Hp [Metal]

-=Terrain=-
60% Metal [The majority of the flooring]
15% Solar [Individual patches]
25% Normal [The area on the far side of the science gear directly ahead of Scarlett]

-=Objects=-
GMD: 15Hp [High up amidst the random sciency stuff, to Scarlett's Right]
Science Gear: 30Hp [Between Scarlett and Handy]
More Science Gear: 50Hp [At Scarlett's back and curving around her right hand side.]

-=Battle 1, Start!=-