The police/military navis below examine Broadside, noticing his left arm in a sling, and start discussing strategy amongst themselves.
"Think that arm may be a weakness?"
"I dunno, but we can always find out. My tank will definitely be aiming there!"
Meanwhile, another large group of navis and vehicles surround the silent Voulge, the helicopters orbiting his spear like a bunch of gnats. Scientists desperately try to gather as much information about this giant in their city. "Where did he come from?" "Why is he here?" "What is that spear made of?" Voulge looks around, fighting the urge to smile from the thought of laying waste to all of them with a mere step.
A few miles away, though in reality only a dozen feet or so, the last group surrounds Djinni. There seem to be an oddly large amount of news choppers and random pedestrians in the street. Wierd... The helicopters fly in closer, but try their best not to collide with the massive Navi.
Somewhere in the city, a Navi of political power (mayor maybe?) speaks into a microphone, his voice projected all around the city thanks to large speakers wheeled in with the spotlights.
"Who ever you are, we don't want you in this city! Please leave quietly, or we will force you out! All three of you are currently surrounded by 6 battalions of this city's greatest..."
The ground begins to shake, nearly drowning out the Navi's voice in a loud rumble. The trio look around, trying to find the source of this apparent earthquake. Their search is abruptly ended as a large park in the east corner of the city bulges from the ground and explodes as a massive object plows through!
The object falls to the ground, but stops several hundred feet above the surface, supported by massive rockets burning from its round body. A pair of clawed arms and a stubby head emerge from its body as a pair of objects approach the city from the air. The larger of the two glides down and impacts a few hundred feet from Broadside. Its large wings fold back, as its necks, all four of them, whip around slowly and each head sweeps the area. Each head has its tooth-filled mouth open, bright glows emanating from each throat.
The final flying object passes over Djinni, nearly forcing her down with a powerful flap of its large wings. It circles around, revealing its large butterfly-like wings and heads straight towards Djinni and shows its large green compound eyes. The large insect emits a loud screech, as the rocket turtle emits a dull rumbling roar and the multi-headed lizard screams from each of its four mouths.
"Oh great..."
Warning! Hostiles Approaching!
Xamera: 1300HP [Facing Voulge] [FloatShoes]
Quadorah: 1100HP [Facing Broadside]
Motherfly: 1300HP [Facing Djinni] [Omnishoes]
City Defense:
[Surrounding Voulge]
Tank BattalionA: 200HP
Tank BattalionB: 200HP
Attack Helicopter SquadronA: 100HP [Omnishoes]
Police GroupA: 50HP
[Surrounding Broadside]
Tank BattalionC: 200HP
Tank BattalionD: 200HP
Attack Helicopter SquadronB: 100HP [Omnishoes]
Police GroupB: 50HP
[Surrounding Djinni]
Tank BattalionE: 200HP
Tank BattalionF: 200HP
Attack Helicopter SquadronC: 100HP [Omnishoes]
Police GroupC: 50HP
Civilians:
2,500,000 [spread throughout city, mainly inside buildings, but many heading underground]
Terrain:
70% Buildings (Change to "Rubble" when destroyed, causes damage if collided into) [Spread heavily throughout city]
15% Streets (No elemental effects, can be changed to "Rubble" when hit by break type attacks, etc.) [Cross through the city in a grid-work of nearly perfect squares.]
5% Sea [Behind Xamera]
10% Rubble (Dodge -1 rank, may trip and fall when traversing this terrain, may cause cloud of dust if a lot of rubble is created/tread through)
Unwanted Guests:
Voulge.EXE: 180HP
Broadside.EXE: 200HP
Djinni.EXE: 180HP
<(Mission Battle: Monsters attacking the city! Ready, FIGHT!!!)>