New Navi

As Tennisman continues, he sees a group of viruses, led by a Heelnavi! Pulling out a vulcan, the navi fires three shots at Tennisman.
That was a warning shot, punk! Get any closer and I'll have to sic my little "friends" here on you!
Leaving might have been possible at this point, but Tennisman suddenly sees something that would drive almost any netbattler to continue:
Mystery data.

SpikeyA: 90 HP
SpikeyB: 90 HP
SeedbatA: 50 HP
SeedbatB: 50 HP
Heelnavi: 150 HP <Equip: Vulcan1>

Green Mystery Data: 25 HP

Tennisman: 150 HP

-BATTLE 6! FIGHT!-

(Also, to any mods, this is not locked. If you see it in need of modding, feel free.)
Tennisman had never seen a mystery data crystal before, even while wandering the net, but he recognized it immediately. He realized that if he wanted to get it, he would have to fight while protecting it. He tried to piece together some kind of strategy but the only thing that came to mind was a simple 'don't shoot it'. In addition to not hitting it himself, he had to consider the added complications of somehow keeping his enemies from breaking it as well. This would be hard.

He thought it appropriate to reply to his opponent, "I accept your challenge," while grabbing his racquet from his back. He gave it a small test swing to see if he was ready to use it right away. He didn't feel any problems with his shoulders.

Tennisman began with his signature Ace Serve, launching three balls at one of the Spikeys. The balls rocketed across the field straight towards the muzzle of the virus leaving faint yellow streaks in their wake. He followed up by immediatly aiming his arm cannon at the Seedbats floating above. He was careful not to aim anywhere even remotely close to the data crystal in case it was caught in the splash. He didn't ask for a chip but hoped that his operator would instinctually supply him with what he needed.

A Heatshot chip loaded onto his arm without a hitch and was fired off just as quickly. He was thankful for an operator who understood his needs. Tennisman turned slighty, giving a nod of gratitude and prepared to execute another of his signature attacks.

"NETP-" Tennisman stopped. He barely remembered in time that reflected shots from the other navi's vulcan could easily bounce back and destroy the data he was fighting to protect. Netplay was not an option. He noticed that a counterattack was coming and all he could do was try and evade them until he came up with a better plan.



1 - Ace Serve SpikeyA (90 dmg)
2 - Heatshot SeedbatA, SeedbatB (40 dmg)
3 - dodge
(BIG THANX TO RS FOR CATCHING MY GMD BLUNDER)

Deleting three of the viruses quickly, and dodging several shots from the navi, Tennisman can only stop as he sees the navi roughly throw the Spikey so it was facing the GMD.
That's right! Get any closer, or fire another attack, and you can kiss this data goodbye!
Without any options but to have the navi command his virus to delete the data, Tennisman is about to move when something odd catches his attention. Did that Spikey just wink at him? A slight nudge of the head pointing at the Heelnavi only reinforces the message. But... what IS the message?

SpikeyA: DELETED
SpikeyB: 90 HP
SeedbatA: DELETED
SeedbatB: DELETED
Heelnavi: 150 HP <Equip: Vulcan1>

Green Mystery Data: 25 HP

Tennisman: 150 HP
Tennisman understands the message to some degree deducing that the Spikey was fed up being mistreated by the Heelnavi and wanted to rebel. He wondered if he should trust the virus and then realized the complete absurdity of a simple virus conconcting a double-cross. Still, he had seen stranger things on the net and a smart Spikey wouldn't be the most interesting thing he had come across.

He decided to go for it. After all, what did he have to lose? Mystery data was rare but even held hostage, there was no way the Heelnavi would simply let him take it.

Tennisman activated the PET speaker to privately converse with his operator.

"Send me the Zapring, a Heatshot and a Cannon." Tennisman requested without moving his lips.

"What? What are you trying to pull?" Desmond asked.

"Now." Tennisman hastened.

"Alright, fine. But you better explain later." Desmond demanded.

Tennisman raised his arms in surrender to the Heelnavi while nodding his head, responding to both his opponent and his operator. He felt the Zapring chip load but he supressed the data without allowing it to modify his arm cannon - It would easily give away his intentions.

He felt the Heatshot data follow shortly and he called out, "I accept your terms." keeping his eyes locked with the Spikey's. He hoped that it understood. There was no time to confirm his theories or to continue planning. He had only the time between now and until the last chip loaded to act.

Cannon.

The third chip signalled the start of his attack as he dropped his arm cannon back down and fired off an electrifying Zapring to incapacitate his opponent long enough for the Spikey to do as it wished. His arm cannon then converted into something between the barrel of a flamethrower and a Tesla coil. He shot off the Heatshot before it even finished transforming. The small backlash of flames from the release blew past his face fast enough for him to feel the heat, but not slow enough to burn him. Finally, he cocked the newly formed cannon on his arm and infused it with his secret weapon. It flashed blue for a moment right before the discharge, sending an extra powerful finisher at the Heelnavi. He doubted that it would actually finish him but if he was fortunate and understood correctly, the Spikey would do the rest.



1 - Zapring HeelNavi (40 dmg + stun)
2 - Heatshot HeelNavi (40 dmg)
3 - Canon HeelNavi (40 dmg + 10 dmg untapped potential)
The Heelnavi grins as Tennisman raises his hands in submission to his request.
That's right... I know how much you netbattlers like your "Mystery data". Now, hold still. I would say that this isn't going to hurt, but...
Tennisman interrupted the navi's rant, stunning him with a Zapring blast. The Spikey, let go of as the stun spread through the navi's body, leaped away and bounded at full speed away from the battle, leaving data behind for Tennisman to collect at the end of the battle.
Then, the next volley of attacks began. Hitting with the heatshot, the navi became unparalyzed just in time to dodge the oncoming cannon, and started to rant once more.
Why that traitorous little... that's the last time I try to catch THOSE things! Taking the time to look around, the Heelnavi saw Tennisman standing a few meters away. You know what? FINE! I'll just delete this worthless piece of data myself! Pulling up his Vulcan, the navi loosed several shots at the green data. Luckily for Tennisman, only one hit, slightly cracking the exterior of the revolving bipyramidal structure.

SpikeyA: DELETED
SpikeyB: ESCAPED
SeedbatA: DELETED
SeedbatB: DELETED
Heelnavi: 70 HP <Equip: Vulcan1>

Green Mystery Data: 15 HP

Tennisman: 150 HP
Tennisman cried out, "Get away from that data!"

He was desperate to try and preserve it, curious at what was inside. He didn't want his first experience with a mystery data to be a bad one and he was becoming increasingly agitated. It was so illogical to try and destroy the data instead of fighting back. What would be the point of deleting it? Spite? Tennisman was starting to despise his opponent.

"Minibombs!" Tennisman barked.

Two of the blue explosives materialized in his hands. They were clutched by his vice-like grip, nearly tight enough to set them off. He stormed forward with powerful steps constantly leering down the Heelnavi. He couldn't understand the machinations behind his opponent. At least viruses were programmed to destroy. It was in their nature. Navis had a choice. They operated according to their own wills, especially Heelnavis. They were the most free of any digital program, doing as they pleased in or outside of the law.

He was furious, "What is wrong with you!?" He whipped the first Minibomb at the Heelnavi in a blind rage as he continued down the warpath.

"Rare valuables and all you can think to do is DESTROY them?" He brought his free hand to his face, touching his forehead in disappointment and swiped it away yelling again, "You mindless BRUTE!"

In Tennisman's mind, there was nothing worse than being so unreasonable. He attributed this trait to the mindless viruses he had strived to wipe out on the net. Simple programs designed to corrupt the area that allowed them life. Annihilists. Contradictions. Things that deserved their fates. However, when he encountered it in his peers, it was unbearable for him. His rage continued to consume him like a wildfire. He wished that hadn't traded away his Rageclaw so that he could personally tear the Heelnavi apart.

"You make me SICK. Navis like you don't DESERVE the luxuries you enjoy! Incarceration is too good for you!"

Tennisman threw the second Minibomb with all his strength. The blue aura that he tried to infuse into it didn't reach it fast enough. It accumulated in his hand just as he released the bomb. The glow flowed back up his arm as he continued to make his way towards the Heelnavi, totally unarmed. The glow reached his shoulder and spread throughout his body, until he was completely engulfed in it. His anger had reached a critical point, there was nothing more that he wanted now but to see the Heelnavi suffer for its actions.

He took in a sharp, deep breath and screamed, "Just DIE!!"



1 - Minibomb Heelnavi (60 dmg)
2 - Minibomb Heelnavi (60 dmg)
3 - Hate Heelnavi (0 dmg + 10 dmg untapped potential)
(XD at 10 damage from hate alone.)

Only one minibomb hits, leaving the Heelnavi gasping for air in his final moments. At Tennisman's yellings, he collapsed into sobs, and at the final command, dissapated in a burst of EJO light, his cries echoing around the area.

SpikeyA: DELETED
SpikeyB: ESCAPED
SeedbatA: DELETED
SeedbatB: DELETED
Heelnavi: EJO'D BY HAET

Green Mystery Data: GET!

Tennisman: 150 HP

Prizes: 500z, Heatshot (From the thankful Spikey)
GMD: Guard1
Tennisman's heavy breathing shifted to a lighter pace as he calmed himself down. He was the only one left and the green mystery data was finally his to collect. He tapped it lightly, accessed its contents.

"Guard1." Tennisman said, slightly disappointed but still grateful for the new chip data.

"There's also 500 zennies and a Heatshot over to your left, behind you." Desmond said, not questioning his Navi's uncharacteristic behaviour.

Tennisman nodded and gathered the rewards strewn about the battlefield. It wasn't much but he had once again achieved victory. He brushed off his arms and looked off into the distance to possibly catch a glimpse of the escaped Spikey but there was nothing on the horizon.

He wondered if all viruses had the same capacity for self-preservation and appreciation for their saviours.

Tennisman whispered to himself, "...Probably a unique case."

"What was that?" Desmond asked.

Tennisman shook his head and started to walk away.

((Battle 7))
Continuing on, he finds several strange viruses in combat against... eachother?! These viruses seem to hate eachother savagely, but the sight of a navi brings them together with a common goal: the opponent's deletion.
Yellow Spikeys, it's normally pointed back sharpened even more, now resembling quills more than fur, shoot balls of lightning at Tennisman.
Bunnies, wings sprouted from their back and a darker red in their color scheme than normal, shoot blasts of fire from between their ears.
What ARE these things?

VoltSpikeyA: 135 HP
VoltSpikeyB: 135 HP
DragonBunnyA: 75 HP
DragonBunnyB: 75 HP

Tennisman: 150 HP

-BATTLE 7! FIGHT!-
In response to the incoming electrical attack, Tennisman instinctively pulled out his racquet. The small, bright yellow ball flying towards him looked too similar to one of his own tennis balls for him to ignore. He had not yet completely identified it but was programmed to return it nonetheless.

He cried out, "RETURN!" swinging his racquet at the sparking sphere. The instant the attack connected, the strings on his racquet's face flashed yellow, rebounding the electric ball right back to its source.

"Guard1," Desmond said, "God, I missed these."

Tennisman was saved by his operator's fast reaction time and newly acquired chip. Now that he was momentarily out of harm's way, he looked at who he was fighting. He guessed that they were new breeds of the Spikey and Bunny viruses. Most likely separate elements judging by their attacks, but they possessed similar attack patterns and general appearance. Somehow they seemed tougher than their common cousins that he was so used to seeing around the ACDC area. Still, they were viruses and had to be dealt with.

He swiped his racquet up, activating Netplay and setting up for his Ace Serve. He continued to pull his racquet up, high over his head and around back, bringing his cannon arm up in the process. Three balls were shot up at varying heights and each was struck back down with powerful blows from his racquet. Tennisman felt more comfortable attacking this way than relying on his arm cannon constantly. He thought about using Minibombs next to continue with his tennis practice.


1 - Guard1 VoltSpikey (??? dmg)
2 - Netplay (100 HP reflective net)
3 - Ace Serve SpikeyB, DragonBunnyA, DragonBunnyB (30 dmg)
The Spikey looks at the incoming attack, not moving an inch. As the attack nears, the enemy suddenly darts away with amazing speed. Not quickly enough, though, as the ball of energy clips its tail, sending hundreds of volts through the enemy's systems. The other enemies fire desperately at the Netplay, trying to get through. The net holds up to the electric blast from the VoltSpikey, and one DragonBunny. But as the second fireball hits, and bounces back, the net burns to ashes, its energy spent. However, it had done its job well, damaging the viruses slightly. Tennisman then shoots off three projectiles, all of them finding their targets.

VoltSpikeyA: 90 HP
VoltSpikeyB: 60 HP
DragonBunnyA: 15 HP
DragonBunnyB: 15 HP

Tennisman: 150 HP
Netplay: TORCH'D
His assumption that they were stronger than their cousins was right. He quickly calculated the net's durability and the number of attacks it sustained. When coupled along with the damage from his own attacks, Tennisman realized these viruses were approximately 50% more powerful than their common versions. He then thought about how deeply he had wandered into ACDC Net and realized that he might be venturing too far in for his own good.

"Tennisman!" Desmond yelled.

One last thought passed through his mind before he snapped back to reality, "Thinking is bad. Focus."

With Netplay down and the general innaccuracy of Minibombs in general, it was time to resort to Cannons, much to his disapproval. He had a lot of chips but not a lot of variety.

"Shotgun, Cannon, and Heatshot" He said, requesting his usual assortment of arms.

The draconic Bunnies didn't appear too healthy, barely able to keep airborne under their own strength, leaving Tennisman to focus his attention to the lightning fast Spikeys. They flashed about the field with seemingly teleportational speed. Lining up the Shotgun to injure both would be nearly impossible but he would still try. He watched them dash around, trying to figure out some sort of pattern, aiming his gun carefully. As he did, it charged blue with his essence. An opening appeared and he took his chance, releasing the energy from the Shotgun in a reinforced blast.

There wouldn't be enough time for him to aim like that again as the Cannon chip took over. He quickly fired it off in succession and turned his attention back to the red Bunnies.


"Fighting fire with fire. Oh yeah!" Desmond noted.

Tennisman shot off the piercing fireball at the pair, hoping to take them out in a single blow. They didn't look that well off but he was aware that health rarely had anything to do with their attack strength.


1 - Shotgun VoltSpikeyB (50 dmg + 10 dmg untapped potential) VoltSpikeyA (50 dmg)
2 - Cannon VoltSpikeyA (40 dmg)
3 - Heatshot DragonBunnyA, DragonBunnyB (40 dmg)
The shotgun hits the VoltSpikeys, but the splash doesn't reach the second target. The same goes for the DragonBunnies, the remaining one of which suddenly takes off into the air, swooping down on Tennisman and firing a blast of flame from its mouth (30). The cannon then damages the Spikey.

VoltSpikeyA: 50 HP
VoltSpikeyB: DELETED
DragonBunnyA: DELETED
DragonBunnyB: 15 HP

Tennisman: 120 HP
Netplay: TORCH'D
It was an unpleasant sensation to be hit with a burst of fire. He choked on the heat wave that followed him moments after he was struck. He tried to fan himself off in futility but the feeling dissipated on its own. Tennisman flashed an angry look at the Bunny. He wanted to return the favour.

"Heatshot."

A quick flash of the silver barrel and an explosion of flame signalled the beginning and end of his retaliation. After his arm changed back, it was time to contend with the Spikey.

"Cannon."

These Spikeys were adept at dodging much faster that the Bunnies. He had to take aim with his shot to make it count. Still, he estimated that a single successful Cannon hit would not be enough to bring the virus down. He started to charge the gun while tracking its movements. His cannon hummed quietly as it took on a blue hue.

"Fire!" Desmond said.

Tennisman hesitated, "Not yet."

The Spikey was growling, indicating an attack would come soon.

"Oh my GOD! What are you doing? Fire!" Desmond repeated.

Tennisman stated his reply again, "Not yet."

In the split second its jaw opened, Tennisman finally released the Cannon round enhanced with the stockpiled energy. The attack exploded on contact, shouding the Spikey in a thick cloud of dust. Tennisman wondered if that would be enough to finish it. He waited for the haze to clear.



1 - Heatshot Bunny (40 dmg)
2 - Cannon VoltSpikeyA (40 dmg + 10 dmg untapped potential)
3 - dodge
As the haze clears, an empty battlefield is shown.

VoltSpikeyA: DELETED
VoltSpikeyB: DELETED
DragonBunnyA: DELETED
DragonBunnyB: DELETED

Tennisman: 120 HP
Netplay: TORCH'D

-Victory!-
Prize: 850z
"Game set." Tennisman said with a mildly humble tone.

Desmond let out a sigh of relief, "Ohhhhhh... So freaking close."

Tennisman took a step forward to claim his prize but winced as he did. Without the intense rush of being in battle, he was suddenly able to focus his attention on his wounds. He clutched his chest where he was singed by the fire but brushed at it harshly to hide his pained expression.

"You ok?" Desmond asked casually.

Tennisman nodded and continued forward, collecting a large pile of zenny from the battle site. He looked around wondering if there was anything else of interest before moving on. As nothing caught his eye, he decided to keep going.

"What were those viruses..." Tennisman thought to himself.

((Battle 8))
Several beefed up Metools greet Tennisman. But something's... odd, about them. What could it be?

Metool?A: 80 HP
Metool?B: 80 HP
Metool?C: 80 HP

Tennisman: 120 HP

-BATTLE 9! FIGHT!-
((Battle 8))

Tennisman was about to execute his battle routine when his operator chimed in, "Hey, do you think these Mets look a little... Strange to you?"

He dropped his arm cannon and took another close look at his opponents. They wore the characteristic helmets and had pickaxes but Desmond was right, they were somehow different.

"Health readings." Tennisman requested.

"Eighty points?" replied Desmond.

Strange or not, they were still viruses; and with a confirmed health reading they could be deleted just like any other virus he had encountered.

"Cannon and Heatshot?" Desmond asked.

Tennisman paused. Perhaps he was looking at this from a perspective painted too much in black and white - virus bad, navi good. He had cognitive funtions more complicated than some kind of anti-virus detection software. There was a chance his point of view had been altered by his encounter with the Spikey but he had little to lose by taking this chance.

Tennisman took some cautious steps towards the Metools with his arms raised, showing he was unarmed.

Desmond couldn't help himself, "...Excuse me wtf r u doin?"

"This is a new virus," Tennisman said, "Perhaps it's benign."

"Bin-ine?" Desmond repeated, "Is that... Yumlandish?"

"It means unharmful." Tennisman added.

"Ohh... OH! What the hell? You're going to take that chance?" objected Desmond.

Tennisman nodded and took another step forward.



1 - dodge
2 - dodge
3 - dodge
(Ker-Muchthanx)

Their eyes glinting as Tennisman raises his arms, the metools look at each other briefly, nodding. Then, as one, they all swing their pickaxes to create three shockwaves flying at Tennisman. dodging the first one to the left, and then moving right twice to dodge two more, it becomes clear that these Metools are just as dangerous as any other virus. Possibly more, as they actually seem to be *gasp* Intelligent.

Metool?A: 80 HP
Metool?B: 80 HP
Metool?C: 80 HP

Tennisman: 120 HP
...And maybe some viruses didn't deserve redemption. Tennisman decided now was the time to strike back. He took note of their formation and picked the one he believed to be the easiest target; but they all seemed pretty equal in terms of speed and appearance

"Let's see them outsmart a Heatshot!" Desmond quipped.

The Heatshot cannon took over Tennisman's arm, leaving him little choice but to use it quickly before the Metools caught on. It was fired off in a burst of flames that dispersed as quickly as they appeared.

"Energybomb." Tennisman said.

He was about to lob it when he realized it would be easily dodged considering their intellect. He held onto the explosive instead, quietly activating Netplay in lieu of using the chip right away. Tennisman took aim with the bomb, knowing full well it probably wasn't going to hit but as long as it appeared that his guard was lowered, perhaps the Metools would go ahead and strike his ((INVISIBLE)) net.

In addition to taking his time aiming, he was also waiting for the Metools to attack first, knowing they would have to stop moving to use their pickaxes. Which one would it be? Which of the Metools would attack first? If they didn't attack, he would simply lob the bomb and waste it, rather than draw further suspicion to his alterior motives.



1 - Heatshot Metool?A (40 dmg + splash)
2 - Netplay (100 HP reflective net)
3 - Energybomb Metool?C (3 x 40 dmg)