Dice-rolling rights in this campaign belong to me. When you need dice rolled, please post here with your modifiers. You are on your honor.
Hit dice should have already been rolled.
Bloodsong Dice
18 years ago
last edited by Invalid Date
Rolling Wilderness Lore, +3 modifier. Looking for signs of the nearby orc camp, so I can chatter about it IC.
18 years ago
last edited by Invalid Date
Your bad luck, by the way. That would've been a really easy check, but...
18 years ago
last edited by Invalid Date
Uh, I guess I need to roll a tumble check now? That's +5 for total modifier, -2 for armor check, for a total of a +3 modifier.
18 years ago
last edited by Invalid Date
Attacking whoever is the leader of the group, bonus of...
+3 BAB +3 Dex +2 Ranger bonus
(+8)
+3 BAB +3 Dex +2 Ranger bonus
(+8)
18 years ago
last edited by Invalid Date
New house rule: No Improvised Weapon penalties for throwing stuff that weighs <2 pounds.
Dethis' Ranged Attack Roll: 14+3+3+2=22
Hit.
Nonlethal Damage dealt: 2 -1(Str) +2(Favored Enemy)= 3
Dethis' Ranged Attack Roll: 14+3+3+2=22
Hit.
Nonlethal Damage dealt: 2 -1(Str) +2(Favored Enemy)= 3
18 years ago
last edited by Invalid Date
1: DC to escape a threat radius: 15
2: DC to escape another threat radius: 17
3: DC to roll under the table: 10
Tumble Check 1: Fail
Attack Roll: Fail
Tumble Check 2: Success
Tumble Check 3: Success
2: DC to escape another threat radius: 17
3: DC to roll under the table: 10
Tumble Check 1: Fail
Attack Roll: Fail
Tumble Check 2: Success
Tumble Check 3: Success
18 years ago
last edited by Invalid Date
Would I be able to roll for a bluff on my next turn if it comes to it?
Bluff
Charisma Modifier: +2
Bluff
Charisma Modifier: +2
18 years ago
last edited by Invalid Date
+6 Listen Check, and I am an elf.
I think you might keep forgetting that, but I might have just rolled poorly.
I think you might keep forgetting that, but I might have just rolled poorly.