Bloodsong Dice

Results posted.
Continuation of hide to sneak 5' and a move slilently away from the spot 5'

Hide: +8 Total
Move Solently: +3 Total (including armor penalty)

Oh, and ranged sneak attack with crossbow on tree-archer.
+6 to hit.
Attack roll: 3+6=9
Kazu, I would just like you to do me a favor. Please tell me what your average roll is at this point.
I'm using the SRD's script, so I have nothing saved. However, there seems to be a pretty even spread of good and terrible rolls so far.
Would you be willing to be sent real dice?
um?

You're suggesting I give you a mailing address?
Now that is over with...

Ranged Sneak attack against fighter 10' away (SW of me)
+6 to hit, target should count as flat-footed
1d4+1d6 damage
17+6 = 23

Hit.

9 damage.
Sorry, forgot to add my strength modifier. That would be +1 more damage, for a total of 10.
Listen check for hearing Marco stomp his way to the apothecary (In clanking banded armor, on concrete, slapping random objects with his tower shield... I am in a silent building, but I have my cloak's hood up.) @ +2.
You are perfectly aware of what's happening: An armored Medium creature is making a hell of a lot of noise on his way somewhere.
Dethis' natrual Gather Information: 15

Dethis' natrual Diplomacy: 12
Natural*

+15 to diplomacy,

+11 to Gather diplo
I think I need a gather Information check also.

+2 modifier
Gather Information
16+2=18
Natural Spot and Listen checks.

Also, Detect Evil again.
PMed.
Marquez' Attack Roll: 13+2=15

Hit.

Damage: 2+2=4
Sense Motive on the Shopkeep @ +6.