Map #2
17 years ago
last edited by Invalid Date
Sho, once Wednesday comes, who will be in charge of reposting the map? The person who moves, right?
17 years ago
last edited by Invalid Date
Quote (Jcc28)
I'll Take country 2
It shall be white, if that is allowed.
And I shall dub it Luxia.
And I would like to request an alliance with both Crios and Alamander.
SQUEE!
17 years ago
last edited by Invalid Date
I accept RS's alliance. I suppose if we ally with the entire map, its a win by default, right?
17 years ago
last edited by Invalid Date
... NOBODY WANT'S TO BE MY ALLY! WAAAAAH!!!!
...
But now to be serious. I have 2 questions.
1) Can I name my country? I'm asking because I asked it to be named Fourecks, after the country in the Discworld novels.
2) Who do I ask to know if certain actions are allowed and how to do them? I have an interesting idea for an attack, but I don't know how to implement it.
...
But now to be serious. I have 2 questions.
1) Can I name my country? I'm asking because I asked it to be named Fourecks, after the country in the Discworld novels.
2) Who do I ask to know if certain actions are allowed and how to do them? I have an interesting idea for an attack, but I don't know how to implement it.
17 years ago
last edited by Invalid Date
@ Zyborg: Propose alliance, and yes. PM me.
@ Zero: Yes, I'll post the first time with final update and rules recap.
@ Niax: Accepted. Alliances:
Zolem/Shar/RS
Hiko/Zero/Lego/Niax
Common/Lux/RS
((That's...
Zolemnia, Awesometopia, Crios
Hiko's Purple, ZeroLand, NO IDEA YET, and Fourecks
Alamander/Luxia/Crios
Wait, RS, you're in two?
XD))
@ Zero: Yes, I'll post the first time with final update and rules recap.
@ Niax: Accepted. Alliances:
Zolem/Shar/RS
Hiko/Zero/Lego/Niax
Common/Lux/RS
((That's...
Zolemnia, Awesometopia, Crios
Hiko's Purple, ZeroLand, NO IDEA YET, and Fourecks
Alamander/Luxia/Crios
Wait, RS, you're in two?
XD))
17 years ago
last edited by Invalid Date
UPDATED MAP:

UPDATED RULES:
You may set units as 'defense' once you've created them. This enables them to have 2 HP (THIS IS ONLY LAND UNITS, ONLY LAND) and do .5 damage automatically to attackers, when they've attacked a country. It's assumed that they're on a wall, or something, but hey, go crazy RP'ing.

UPDATED RULES:
You may set units as 'defense' once you've created them. This enables them to have 2 HP (THIS IS ONLY LAND UNITS, ONLY LAND) and do .5 damage automatically to attackers, when they've attacked a country. It's assumed that they're on a wall, or something, but hey, go crazy RP'ing.
17 years ago
last edited by Invalid Date
I claim 7.
This color.
No name.
Also, Hiko, you've built yourself into the single best space on the map. I demand that you add a bridge to 5 from your space, because otherwise you have the only spot on the map that can only be attacked from one place.
-Twi
This color.
No name.
Also, Hiko, you've built yourself into the single best space on the map. I demand that you add a bridge to 5 from your space, because otherwise you have the only spot on the map that can only be attacked from one place.
-Twi
17 years ago
last edited by Invalid Date
I mighta just missed it, but was bridge destruction covered in your rules?
17 years ago
last edited by Invalid Date
Ah. Right.
XD
-accepts Twi's demand-
-edits map a bit-
Yes, bridge destruction was in the rules.
It counts as terrain editing; let me do it, post in a request to do so.
XD
-accepts Twi's demand-
-edits map a bit-
Yes, bridge destruction was in the rules.
It counts as terrain editing; let me do it, post in a request to do so.
17 years ago
last edited by Invalid Date
I saw it was in terrain alterin, but I didn't know what that meant. So does barbarian island count as anything to move onto/across?
17 years ago
last edited by Invalid Date
It's advised not to.
The barbarians use guerrilla tactics; they're un-hittable, and they do 2 dmg total to your group ever turn you're there. AKA, two units are dead. XD
UPDATE:
MAP:

RULES:
If two countries' armies come upon a claimed one, it's considered a troop encounter. The faction that finishes off the enemy troops GETS THE AREA. NOT THE ALLIES.
Take note of the broken bridges; they cost 5 turns' worth of actions to repair, if you would wish.
If a country is 'defeated', the country goes to the conqueror. No questions asked.
The barbarians use guerrilla tactics; they're un-hittable, and they do 2 dmg total to your group ever turn you're there. AKA, two units are dead. XD
UPDATE:
MAP:

RULES:
If two countries' armies come upon a claimed one, it's considered a troop encounter. The faction that finishes off the enemy troops GETS THE AREA. NOT THE ALLIES.
Take note of the broken bridges; they cost 5 turns' worth of actions to repair, if you would wish.
If a country is 'defeated', the country goes to the conqueror. No questions asked.
17 years ago
last edited by Invalid Date
WHY DO I GOTTA BE NEXT TO TWI?!
Oh, and I would like to change my country's name to Zeronia.
Oh, and I would like to change my country's name to Zeronia.
17 years ago
last edited by Invalid Date
Too late man.
XD
When 5 and 8 are taken.
Or when other stuff happens.
Uh, I'll protect you? : D
XD
When 5 and 8 are taken.
Or when other stuff happens.
Uh, I'll protect you? : D
17 years ago
last edited by Invalid Date
Yes.
But I edit when there's two or more things changed, and upload.
Uploading is annoying. XD
But I edit when there's two or more things changed, and upload.
Uploading is annoying. XD