Vladimir Estragon Thorman XVIII & Heim




//NAME: Vladimir Estragon Thorman XVIII
//AGE: 23
//APPEARANCE: He's the normal, unruly youth. His dark, curly hair meets to the sides of his head, and his deep, narrow eyes always covered with prescription glasses. He wears clothes of neutral colors, so suspect him in many whites, greys, pale blues, and blacks. He is about medium build, about 5'09". Tanned skin and a slouched demeanor, he moves enterprisingly fast for someone like himself. He talks with a deep, calm voice. Some say he is rather attractive, but most describe him as rather "plain".
//PERSONALITY: He is one cool customer. Street urchin sense day one, he has quickly grown into a pro-con man. He has several habit of minds that make this the perfect job for him, too.

1. Questioning Person: He will always learn as much as he can from you then you can from him. What may seem to be casual questions fro this man can through open the doors to who you are to him.
2. Cunning Plans: This man has never ran out of tricks from his book. He has proven time and time again to be a brilliant planner, coming up with entirely full proof plans. He was once able to make an entire house disappear in twenty minutes.
3. Sharp Personality: He has such a charming personality, you can see the shine from a mile away. People always fall for him, it ridiculous. There is no way to know what his real personality is, though.
4. Master of Escape: As soon as the job is done, he escapes like a magician. One minute he could be there, the next, gone. With your wallet (See #2).
5. Imaginative: He has pulled off things no one has believed could be done. Some would call this man insane, he is so original. It's the scariest part about him; you don't know what hes planning.




//NAME: Heim and Tactical Body Armor (TBA) MEGINGJARD
//APPEARANCE: Heim himself is close to a regular criminal navi, at about 5'11" net height. What makes him unique is the color scheme of his. His body is a dark black, with purple flame spreading around the joints of his body, much like tattoos. He wearss a long cape off his back, which he has the control over, mostly using this to make it flap, even when there is no wind.

MEGINGJARD is a large, bulky set of armor. At a huge 12' net height, Its cockpit can easily carry Heim inside of it. There is a shoulder mounted cannon on one shoulder, and a huge hammer like object in its users primary hand. There are several jets going up the legs of the robot, and treads on the bottom of its feet. His body itself is a golden color, with stripes of white traveling up the sides of its body parts. On its head, two large horn protrude from the sides and curl down and forward. The head itself is rather circular and helmet shaped, with two glowing blue eyes in it. There are several places all over it's body for extra weaponry to be added as it gets stronger.
//PERSONALITY: Heim himself is flamboyant, cocky, and stuck up. Where as his operator is set on being on con artist, Heim has one purpose in his life: that is to become a super villain. He has seen many different powerful navis and men rise and fall at this, but he has determined himself to someday become one. Not to judge a book by its cover, though, he is still as brilliant, if not more so, then his operator. But at times, he is even more spastic. This wouldn't be a problem, seeing how the only defense he currently has is a generic pea shooter.

It wouldn't be a problem, except for the MEGINGJARD. No one is sure where it came from, but it is a force to be reckoned with. Made for a navi to pilot, it somehow fell into the hands of Heim and Vladimir. When in battle, Heim will call the MEGINGJARD and take control of it as the battle navi, as opposed to himself. Though the MEGINGJARD is not at its full power still, it is more powerful then most normal navis, and should be approached with caution.

though it has no emotions, and is only a weapon, MEGINGJARD seems to often show disapproving silence at the more spastic acts of Heim.
//CUSTOM WEAPON: The shoulder cannon locks onto an enemy, and fires an electrified shot gun shell . It hurts stuff like your face.
//CHARGED WEAPON: the main cannon shifts down, and up comes a rail gun. After charging a long metal pole, the shot if fired. It has been known to peirce through entire persons, so one must be alert.

//MJOLLNIR: B Rank accuracy. MEGINGJARD's most basic attack. The robot does a down ward hammer swing, breaking guards. Break Element, but not Elec.
40 Damage+Impact; Two turn cool down
Seems okay to me, except Mjollnir needs to be 2 turn cooldown. Cooldown = Point / 40, always rounded up. Therefore, 60 / 40 = 1.5, rounded to 2. I think our only mecha Navi (Broadside by PaladinGC) is actually bigger than 12', so I think you're good on that part, at least.

Now let's see if we can get an Admin or Official here.
Bump? Maybe?
Looks alright to me, just 3 quick things:

1. Pick one of the following NC programs: HP+50, Shield, Set Sand, Set Lava, Set Ice, Set Sea, Set Grass, Set Metal, Set Magnet, Set Glass, or ResetStage.

2. For your custom weapon, please describe your normal attack and the charged attack (unless they look exactly the same, just that the charged attack is more powerful)

3. Also, be aware that you currently cannot have both Heim and Magingjard on the battlefield if they are separated. (i.e. Heim jumping out of Magingjard and using him as cover, etc.) You can eventually register some sort of sig attack(s) that allow you to do so, or turn Magingjard into a SP, but as of now Heim and Magingjard are essentially 1 entity while in battle.
1. I'll take the Shield.

2. Edited.

3. Actually, the point is that Heim sucks at fighting, so at almost all times in battle, he is inside Megingjard. It's not because he can, its just that he would be unable to fight without it.

But thanks for telling me.
Alright then, before I approve your registration, I shall consult our expert. Captain, do you think Rex's registration is sufficient for approval?

Well, you heard the man. Go frag some viruses already!

GET CHIP: Shotgun, Cannon, Rageclaw
GET NCP: Undershirt, Shield
GET SUBCHIP: MiniEnergyPack x2

(Note: The Shield NCP requires an action to activate, the shield does not appear automatically)