I'm finally going to register my HydeCross!
HydeCross (Level 2)
Appearance: In this cross, Sleuth's brown deerstalker cap is swapped out for a dark purple bowler hat with a rounded top. The riding cape she wears over her coat is changed out for a full-length silk cape of matching color. It is clasped by the same silver chain with a plate at its center that she normally wears. Her coat adopts a similar purple color, lighter than her typical with a tighter fit. It is buttonless, designed to stay open rather than shut in the center, and holds a hidden flask inside the chest of the coat. A red, leather chest-holster for her pistol is added, circling beneath the breasts with the gun hanging on the right beneath the coat, and X-shaped straps on the back. Beneath that, she wears a vest similar to her original, but in black, ending above her belly. She still wears black gloves, but they are now shorter and shiny black.
Sleuth's tan bodysuit, which includes the slacks, is mostly changed out, replaced by long, black trousers matching the fabric of the vest. Like the vest, they don't cover as much as they should, staying partially unbuttoned at the waist despite the red belt. Her shoes are more or less the same, but in black. If the slacks legs are pulled up, one will find that she wears black, wool stockings as well, which are held up the leg by red, leather bands near the knees, with unfashionable gartners connecting them.
Sleuth's gun is swapped out for a slightly older model, with a black, wooden grip and a shorter silver barrel. Her cane loses its lens head and is swapped out for a gleaming black one. The head is usually covered by her fist, but when the hand is put aside, a silver dog head is revealed at the tip. The eyes of the dog appear to be shining, even though they are simple black indentations.
Her alcoholism tends to flair up a little worse in this cross.
Buster: Fires a bullet from her antique pistol.
Charge Shot: Performs a hearty golf-swing with her dog-headed cane.
Indubitable Inebriation (80) - Sleuth takes a quick swig from her flask and gets punch drunk. If the situation calls for camaraderie, she can share the fun instead. She seems to have an inexhaustible supply of said flasks and can bring out another if she needs it.
- 15 HP recovery
Indubitable Re-nebriation (80) - Sleuth drinks even more from her flask, or passes it around to spread her bad habits to others. She's really letting herself go.
- 15 HP recovery