A Glimpse in Time

This is nowhere near done. I'm not in any real hurry to finish it, either, since I and any allies will probably have to be at least level 20, possibly at least level 25 before I do this. I just feel like getting parts of it out here as I write it. All I have at the moment is some pre-subplot stuff, the start of the actual subplot, and I've started on the bosses.

Subplot: A Glimpse in Time <<OVERVIEW>>

Plot points:
-Mysterioso had an assassination mission many years ago involving a Netmafia leader and his three main subordinates.
-That mission nearly failed because the sniping program the Netpolice gave him was faulty.
-Mysterioso had to...and did...defeat all his targets in melee combat.
-One of the targets--the leader, Salas--managed to survive, and used backup data to revive his subordinates, Tassador, Gorgus, and Sagon.
-Now a little more than eight years later, they've come back into the open. No longer netmafia members, they've now formed their own organization, TRICKSTER. Swing confronts Tassador, and is kicking his ass until Sagon and Gorgus join in.
-At the time, the only other member of his Netpolice department not occupied with other missions is Tarkel, who still doesn't trust Swing (the paranoia thing). Because of this, Swing turns to Duke's new navi, Pianissimo, for assistance.
-Swing finds Pianissimo via his homepage, and explains the situation.
<BEGIN SUBPLOT>
Pianissimo decides that against the three minions of Salas, not to mention Salas himself, even the two of them together may not be enough. He decides to enlist the help of the three or four (depending) navis he trusts the most (based on previous battle esperience) so that, in the worst-case scenario, it'll be 5 on 4. Everyone is given ((three days)) to make preparations before meeting on Rigel's homepage. The time comes, and Swing leads them deep into the Undernet, where TRICKSTER have made their base. They run through two rounds of generic undernet viruses before running into the fortress, which looks like it's made of tightly woven red and silver wires.
<<TO BE FINISHED...SOMETIME>>
Subplot: A Glimpse in Time <<PART ONE BOSS DATA>>

Name: Sagon.EXE

HP: 3500 (5000)

Gender: Female

Type: Fire

Subtype: Cursor

Appearance: At first glance, Sagon appears to simply be a very attactive woman in her 20s. She has a slender figure, richly tanned skin, ample breasts, and long and sleek brown hair. She wears an outfit that can only be described as skimpy: black shorts that only come a few inches down her thigh and a black tank top that barely covers much of anything. Her boots come up about halfway to her knees. They appear to be made of leather, but are actually metal, with thrusters built into the ridge-covered bottoms. Slung across her back (unless she's holding it) is what appears to be a very small rocket launcher, but is actually a plasma cannon. The front of it is significantly worn, as though Sagon has used it a bit too much.

Sagon's face, though normally very pretty, is often marred by an expression of constant fury.

Personality:

Attacks: (List attacks that the boss has and their damages. Also include a description of how each attack is executed.)

Battlechips: (List Battlechips the boss has/can use in battle here. If you don't list a reward for a boss, a battlechip drop may be randomly chosen from these by the acting moderator.)

Signature attacks: (List what signature attacks the boss has here, and their cooldown.)


Name: Gorgus.EXE

HP: 4000 (5000)

Gender: Male

Type: Normal

Subtype: Break

Appearance: (Shrouded): Gorgus stands around eight feet tall, much larger than the average navi. Normally, however, he stays hunched over, cutting a couple feet off. Unless he's going all out against an opponent, he wears a black cloak completely masking his appearance. All that protrueds out of it or is still visible are two glowing red eyes from the depths of his hood and a tail of about 10-12 feet in length protruding from under it. The tail is remarkably like a scorpion's: segmented with the last segment elongated into a brutal-looking sting, and carried arched over his head during battle. Outside of battle he usually lets it drag along the ground. Unlike a scorpion tail, however, each of the segments has two spikes opposite each other about halfway along the length of the segment.

Personality:

Attacks: (List attacks that the boss has and their damages. Also include a description of how each attack is executed.)

Battlechips: Thunder, Heatshot, Bubbler, Boomerang, RageClaw (ElecReel, Phoenixshot, Wideshot, BambooLance, LongBlade) ((Drops one of first five chips during first encounter, any chip except LongBlade on second encounter.))


Name: Tassador.EXE

HP: 4000 (5000)

Gender: Male

Type: Normal

Subtype: Sword

Appearance: (Written description, or a picture/sprite.)

Personality:

Attacks: (List attacks that the boss has and their damages. Also include a description of how each attack is executed.)

Battlechips: (List Battlechips the boss has/can use in battle here. If you don't list a reward for a boss, a battlechip drop may be randomly chosen from these by the acting moderator.)


Name: Salas (normal)

HP: 5000

Gender: Male

Type: Elec

Subtype: Break

Appearance: (Written description, or a picture/sprite.)

Personality:

Attacks: (List attacks that the boss has and their damages. Also include a description of how each attack is executed.)

Battlechips: (List Battlechips the boss has/can use in battle here. If you don't list a reward for a boss, a battlechip drop may be randomly chosen from these by the acting moderator.)