So Soul Fist: Tear Asunder has a cap of 90 currently...
Can I have it changed to hurt 50 and lower the cooldown to 3?
40 (damage) + 40 (effect) + 10 (free) = 80 (with free damage)
So I'd actually be a little under the cap, actually. Is that okay?
1.5 Soul Fist: Tear Asunder Fixup
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Oh.... uh... hrmm....
So then could I make the cooldown 3 and have forty extra damage for a total 70 damage and effect? o_O
Like, 70 damage, +20 to each attack to the virus following the use of this sig for the rest of the turn, 3 turn cooldown?
So then could I make the cooldown 3 and have forty extra damage for a total 70 damage and effect? o_O
Like, 70 damage, +20 to each attack to the virus following the use of this sig for the rest of the turn, 3 turn cooldown?
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So 60 base + 20 additional for each hit afterwards + 10 free?
... That's breaking the cap, sir.
... That's breaking the cap, sir.
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Huh? But you made it sounds like the +20 additional would be an effect, which means it's worth 20... which means that 60 + 20 would still be okay, right? O_o
If not, then it's like I originally thought... What are you saying the effect is worth, 20, 30, or 40? Or more?
If not, then it's like I originally thought... What are you saying the effect is worth, 20, 30, or 40? Or more?
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Quote (AimMan)
So Soul Fist: Tear Asunder has a cap of 90 currently...
Can I have it changed to hurt 50 and lower the cooldown to 3?
40 (damage) + 40 (effect) + 10 (free) = 80 (with free damage)
So I'd actually be a little under the cap, actually. Is that okay?
I'm going by what you said there, old chum.