Lv1: Elmer's Grace

Lv1: Elmer's Grace: Using a hidden protocol with him, Nac produces various copies of himself, essentially copying and pasting himself repeatedly. Eventually, he makes a small brigade of 'clones', though attacks go through them as though they were 'spirits'. This illusion obscures the opponent's ability to hit him accurately.

Reduce's all foes accuracy against Nac. Lasts until hit 2 times or 3 turns pass. Cooldown is 3, starting at effect's end.

Current sig cap: 100
((bump))
...

Nerf to hit 2 times, 3 turns pass, 4 turn CD.
Sure. W/e works.
Tentatively approved. XD

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Lv1: Elmer's Grace: Using a hidden protocol with him, Nac produces various copies of himself, essentially copying and pasting himself repeatedly. Eventually, he makes a small brigade of 'clones', though attacks go through them as though they were 'spirits'. This illusion obscures the opponent's ability to hit him accurately.

Reduce's all foes accuracy against Nac. Lasts until hit 2 times or 3 turns pass. Cooldown is 2, starting at effect's end.

Current sig cap: 100


CD change as per new rules.
Half cooldown? Right-o.