He'd barely started moving again before another cluster found him; he skidded to a halt as the ice cracked and the ground shook, keeping his bearings. When the derivative life-virus revealed itself, Courser took a short step back and felt his native defences come up by instinct, though he reminded himself not to refresh them unless it was really necessary.
“Same set as before Jen, I'll probably take some scuffs before it's done this time, so don't worry unless our new friend causes trouble.” He turned to one side, weaving slightly and reached out a hand, calling up a well of darkness at the other end of the area, behind the massive meta virus. It rose and solidified into its usual turret-like shape, water cascading off its form, and began to fire immediately – for not it ignored the shadowed entity and focused on the other three viral signatures. Courser glanced across to the encroaching nightmare and winked with a grin.
“Sorry friend, you're not worth the effort today. Best leg it while you can...” Alongside him, a decoy slipped out of his own form, beginning to track to the right with a laugh.
“Yeah, only he ain't got legs, boss! What's a shade to do, eh?” The clone traced wide, making an arc as though to circle the viruses, though for now it seemed to just be positioning itself. Courser only responded with a smirk of his own and a shrug, then in a swift, fluid motion, pulled the pair of revolves from his waist and fanned their chambers. The area was rocked by another serious of concussive echoes that made the field sound more like a bombing raid, just for a few seconds, before the silver-worked weapons were expended and Courser spun them free of their smoke and slipped them back into his belt. As with his turret, the navi had ignored the insubstantial nightmare and focused his fire solely on the other three – there was always a chance that the warping virus might get itself caught in the crossfire, if another target was destroyed early, but Courser himself wasn't counting on it.
A feeling of exultation accompanied the combat rush as he continued to make aggressive moves, more than usual, and Courser tried to keep at least one part of his mind on paying attention to the feeling. It was blood-lust, clear enough, but the new impulse was... manageable.
With the revolvers stowed, Courser shifted his stance to a lower one, turning to face his foes properly as his wave whips uncoiled from his hands and lashed across the ground. Still grinning, he let shards of higher pressure form along the whips, building into controlled darts, then slashed them across his body one at a time, sending the water spikes tearing free and slicing across the field, first at the Basher if it had endured still, and then towards the Scuttler once it was scrap. His body spun as he let the motion move him, but as he circled one and came back to a standing position, the navi extended his left and again, wave whip lifting up and lashing. He made an open grip, then clenched it tightly in the heart of the water, causing the whip to draw into a globe about his hand, as, behind the Scuttler, an answering wave of inky black water lifted up and sought to crash down over it in a freezing torrent.
“Down to the depths with you. Drown in darkness...” His voice growled the words as he slammed his fist downward with the crashing wave. A moment later eh took a breath and stepped back. Careful... Courser shook his head and grippe the air around him with a more gentle motion with his other hand, drawing a refreshing spritz of clear water up and over himself to help shake off the lingering sensation.
-=Summary=-C*) First Barrier: (40Hp Barrier, Self)
C*) First Armour: (10Hp Casing, Self)
C1)
Needler2HP: 80
Properties: Normal, Mobile
Object Damage: 80 Null + Impact + Break
Damage Method: Ramming attack, Telekinesis, Throw
Attack Damage: 40 Null x 2 hits x 3 Targets
Accuracy: A
Description: Summons a gun platform that attacks up to 3 separate targets each turn with its trio of double spike cannons. It can also perform a defense piercing kamikaze attack.
Duration: Until destroyed.
Element: Null
Special: This chip's accuracy cannot be boosted or reduced by any means, including RP quality.
- This object may ram a target instead of firing needles, but is instantly destroyed in exchange.
- This object may dodge by trying to ram nothing, but if it hits something in this way, it is still destroyed and deals object damage.
Trader Rank: C (40x2 Hits, x3 Target, A) Scuttler, Windbox, Basher
C2)
Magnum1Damage: 120 + Break + Panel Break x 3 Targets
Accuracy: A
Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
Duration: Once
Element: Fire
Trader Rank: C (120Fire, Break, Panel Break, A) @ Scuttler, Windbox, Basher
C3)
Magnum1Damage: 120 + Break + Panel Break x 3 Targets
Accuracy: A
Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
Duration: Once
Element: Fire
Trader Rank: C (120Fire, Break, Panel Break, A) @ Scuttler, Windbox, Basher
C4)
AquaNeedle2Damage: 30 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C (45Aqua, Variable Targeting, 3 needles, B) @ Basher, else Scuttler
C5)
IceWave2Damage: 100 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C (125Aqua, Freeze, A) @ Scuttler
C6) Wave Refresh: (30 Healing)