Supah, SMAAAAAAAASH Brothuuuuurs!

Hey I saw a video on youtube on how to get easy songs and stickers. Make a map with treadmills and a ice block. Put one treadmill about two to three spaces above the ice and two under the one treadmill. Put the ice block at the end of the bottom two. Then you go to a battle with just sandbags and stand beside the ice block where you don't move and smack the sandbags a lot and they will drop stickers and songs. I'll try to find it again and i will post it up.
http://youtube.com/watch?v=qN5qnUpWA_Q&feature=related

This is where i got it i don't know if it's right. It's in Japanese hope it helps with some of it. Have fun!
The problem with CD Factories is that, once you pick up a certain amount of stickers/CDs, the game messes up and resets what you actually receive. So, you could leave the game on with a turbo controller for 12 minutes or 12 days, and get similar results.
What's with the obsession of getting ALL the trophies and stickers? It's not like SSBB is on XBL and people can see your achievements and there are bragging rights.

Quote (tpsp1101)

What's with the obsession of getting ALL the trophies and stickers? It's not like SSBB is on XBL and people can see your achievements and there are bragging rights.

First of all, Trophies and stickers are cool.

Second, it's a challenge that must be conquered!

Third! Stuff happens when you get more, and stickers can be used on your characters.

That's atleast how I see it for me.
I finished SSE!! woohoo! Sonic!
Nice job. Now you gotta get Jigglypuff, Wolf, and Toon Link. : D
I can't believe they nerfed Jigglypuff's Rest. There goes some of the pwn of the unexpected pink blob.

So far, my favorite characters:

-Ike
-Captain FALCON
-Lucario
-Toon Link
-Lucas
-Ganondorf
-Pokemon Trainer (wtf ROCK SMASH)
-Zelda (They made her better and made Shiek bad. :/ )
-Thinking About making Wolf, Pit and Metaknight some of my main players...

Yes, Ike. Ike just takes an amazing amount of practice to time your attacks right, due to the fact that he is DEVASTATING. Same thing as MANondorf.

Toon Link plays wayyyy better than Original Link. Fuck that Gale Boomerang, he's got speed and better normal smashes (Up smash is an exception).

Captain Falcon may be slower but so is everyone else. Therefore his combos are still >>>>>>>

Lucas has so much better attacks and control than Ness. He's so damn devastating.

Zelda got faster, her B attacks are better (DIN'S FIRE GOT BUFFED <33), and is totally a top tier character.

Yes that's right, Lucario. He's so much less floaty, and he has attacks that ACTUALLY WORK, including his infinite down air smash.

Pokemon Trainer...?
Use Charizard
Use ROCK SMASH
?????
PROFIT

Pit and Metaknight seem to be such amazing characters, from the main tournament pro league matches I've seen; they just have so much potential to be amazing. However I've never used them enough.

Wolf... I just hope he's better than super-nerfed Fox and Falco (not that he's bad).
XD

Ike is SO much easier to use than Gannondorf, it's not even funny. :|

Amazing amount of practice my ass.

I keep getting the same complaints about Sonic and his speed, which is easily controllable if you happen to be used to Smash as a series.

Anywho, I'm getting distracted.

My mains are, in order:

-Sonic (A lot of it is fandom, but he's pretty awesome otherwise as well.)
-Fox (used to him, still alright post-nerf) / Falco (kind of rigged) / Wolf (Meh. Cool-looking and has the TF2 Engie voice, though.)*
-Marth (Still pretty good post-nerfs, and screw the easy-moding Ike)

Other regulars for me include:

-Pit (pretty awesome balance of attacks, but almost entirely exposed during recovery)
-Jigglypuff (some nerfage, but I still enjoy it)
-Dedede (My resident heavy. Still getting used to him)
-Zero Suit Samus (pretty awesome with the whip)
-Toon Link (Eh, sometimes. I don't like to tier-whore though, and he's really good.)
-Ike (see comments for Toon Link and Marth)
*: They play so closely together in terms of style (Wolf less so than the other two, true) that I consider them to be one in the same for most intents and purposes, IMO.
Well, Ike is just a bit frustrating if you don't know how to use him extremely well in competitive play, but I really am getting used to him. In SSE you didn't need any goddamn skill to use him. You just swung his sword somewhere and shit died.

Also, I recently took Marth off my list due to the fact that Captain Falcon replaced him as my quick character.

Also, Sonic is kind of disappointing to me, which is sad. I really like Sonic. :/ I mean, he's fast and all, but he doesn't have a lot of attacks that can actually launch characters off the stage. He does however, rack up some nice combos.
True that. XD

Sonic gets mostly high-percentage KOs, but on stages like Final Destination, he can perform some interesting techKOs with Homing Attack, especially against chars with lateral recovery moves (See: Donkey Kong, Bowser, etc). But yeah, generally you really have to rack up the dmg before putting on a killing blow, similar to when playing with Metaknight.
Well, I finally beat SSE. Even if it was only on Hard and not Intense or some such thing, there were a few bits that were just a complete pain in the ass, mainly fighting Tabuu and the Great Maze.

Either way, I main the following in order:

Lucario (He's my 1st main. Just love the way he plays, plus his Down Air kicks ass.)
Toon Link (Used to #2 main Link in the days of Melee. Toon's everything I ever wanted Link to have.)
Ganondorf (My heavy. I found that I've got either ridiculous luck at connecting with his Warlock PAAAUUUUNCH, or I've just got amazing natural timing.)
Meta Knight (He's just plain fun to play as, like Kirby, but with a little more 'oomph')
Pit (My least used of the, though he's still alright. Down Special's a bit of a waste, though, considering his Side Special can do the same job and serve as an attack at the same time.)

Though, I completely despise Snake, Dedede, and Olimar. Snake doesn't play well for me, Dedede's too big with not enough power, and Olimar just plain doesn't work. Everyone else's fine, though.
I get Olimar to work fine for me. When armed with a red, yellow, or purple Pikmin, that little guy is devastating. All of his air attacks have great impact, and having longer smashes and grabs than most other characters really works to his advantage. His recovery is crap, but he has enough raw fighting power to make up for it.

Anyway, my rotation:

Diddy Kong (A generally solid character IMO and really good in the air)
ROB (His neutral A air attack is a godsend)
Olimar (See above)
Wario (Definitely my suprise character)
Luigi (I was awful with him in Melee, but something seems to be working this time around)
Pikachu (Faster Thunder = massive win)
Zelda (Tied with G&W for most improved IMO)

I'll occasionally play Ike and Snake too, but other than that, it's the Random button for me.
I've found my favorite characters -- these are in no particular order.

-CAPTAIN FUCKING FALCON!
-R.O.B.
-Snaaaake!
-Zero Suit Samus [Her recover is amazing on Pictochat XD]
-Pikachu
-Meta Knight

My list of characters I think are just fucking cheap:

-Sonic
-Sonic
-Jigglypuff (YES, JIGGLYPUFF. HAVE YOU SEEN HER FINAL SMASH?)
-Sonic
-Pit (Too good of a recover, and his side attack with the spinning bow reflects AND traps. What the fuck.)

Yeah, that's about it. Sonic's final smash SUCKS. Seriously. D:<
I like Captain Falcon because he's fast, his attacks are nicely powerful, and he has PAAANCH.
ROB, because of his lazar of doom and epic-ness.
Snake, because I love annoying the shit out of people.
Zero Suit Samus is not only hot, but powerful. XD
Pikachu is great on Shadow Moses Island and it's great spamming Thunder.
Meta Knight is a rare character for me, but he's fun.

:'D
If Sonic's Final Smash sucks, how is he cheap? In any case, the only one that strikes me as being potentially hax so far is Lucario, though that's just me. Also, while Pit may be kind of cheap, all he really seems to be able to do is pile on damage. From what I've played with him, he doesnt seem to have any power hits at all. Also, Jigglypuff's final smash kind of varies, depending on the stage and height she uses it on.
No, man, I'm saying it sucks to be on the receiving end.
-_-;;
And Jigglypuff is generally annoying. Zero uses her religiously. .____.
It is fairly hard to control Super Sonic, though. If a person doesn't panic, they should be able to dodge it fairly well, since it takes a few seconds to turn around and charge a person again. Anyway, there are few Final Smashes that are undodgable. Say, if you're hanging on the edge, will the inflation thing still knock you off? Haven't played against her much, so I don't really know.
No, even if the stage is medium-large, you'll get knocked off no matter what.
What happens is, she enlarges, pushing people out, and then she goes BOOM and people get pushed REALLY FAR by an invisible wind. It's really, really cheap because there's no chance for survival if the stage is the right size. The only way to avoid it is getting under her.
Medium large, Hiko?

I call bull. Look at things like Temple, Mario Bros., and even New Pork City. On those stages, it is REALLY easy to dodge. Plus, you can easily dodge the "wind" buy getting out of the immediate area. Only a small range gets hit; you can get away buy jumping off the stage, then getting back on.
I've air dodged in the air when Jiggly made that wind attack thing. It's annoying to time though x_X