(Well, it sure has been a while! Guess I'll give it another shot. ActionMan was a fun idea and maybe one day I'll revive him, but since he was a new character I don't feel too bad about just abandoning him and starting over. I recognize that in not properly shelving him, I'd have to recreate ActionMan from scratch. That's fine. I feel like a proper reboot would do him some good.
But that's not what we're doing. Let's make a new pair.
Name change done. Don't have the rights to alter the title. If a moderator would so kindly do the honors, I'd be much obliged.)
Operator
Name: Jason Reed
Age: 27
Gender: Male
Appearance: Five foot, six inches, Jason Reed is a thin, malnourished looking sort. He has little upper body muscle definition, the result of years of personal neglect. The man's legs are slightly toned, thicker at the thigh, thanks to his walking habits, but that's all he has to show for himself. His face is pinched, his lips slightly turned out, giving him the eternal face of a man who has just smelled something unpleasant. When he tries, though, he has a kind smile, and his eyes have a winter-y gray-blue quality to them that's startling in it's vibrancy. They're eyes that speak of a determined passion, and when turned into a glare have a piercing intensity. A shame that they're surrounded by deep, sunken pockets from too much time spent in darkness.
Jason Reed favors nondescript clothing in dark tones, void of logos or catchphrases. Browns, grays and blacks are, and ever will be, the uniform of the day. The man does not want to stand out, to be noticed, and his body posture emulates this. He dodges eye contact, sticks his hands in his pockets, tucks his shoulders in, though all unconsciously.
Personality: Reed is the kind of person who lives off of work and coffee. When it comes to his trade, the man's persistence could best be described as obsession. He lives to work, but only because he has had the very good fortune of attaining his dream job. This keeps him at home much of the time, which suits the textbook introvert (and borderline hermit) just fine.
To consider the man another way, think of the man's man. A person who is brave, strong, forward, decisive. These are all qualities that Jason Reed is not. He is prone to sentimentality and has difficulty controlling his emotions. He thinks of objects like people, naming prized objects like cars and computers. Reed hordes mementos and trinkets, leaving his home/office a cluttered mess. Adding to the problem, he thinks little of the common man's cleanliness, excusing himself with meager offers of 'it's not worth my time' or 'I work better in chaos'.
Jason Reed is guided in life by an almost childish naivety and sense of justice, and he has lived the soft kind of life that has allowed this mentality to exist. Again, he's been very lucky. Reed has attained his greatest goal in life already; to be his own boss, to do what he loves. But he is ever hungry for more. Reed isn't sure where his path should go, but he knows that it's in programming, working, more and more, trying to make that special 'something'.
Background/History: Reed pays the bills with his love; programming. Specifically, he constructs custom Navis and sells them at staggering prices that only the affluent and the dedicated can afford. What he excels in is beauty, creation, though he waves the title of artist (he thinks there's something pretentious about it). He even competes in special competitions to produce the highest quality designs and his works have been showcased in magazines. Reed has never placed highly and reliably, though he enjoys the occasional success in one category or the other. He's even produced a model that was adopted by a children's cartoon network as a representative for a toy line, later to become the hero of a show. It didn't last long, only a season. Reed watched it himself and can tell you with a bit of shame that one season was too much, looking back at the fate of his creation with sympathy. But there's always the next project.
PET Modifications: None. In keeping with Reed's love of blending in, his PET is quite plain.
Navi
Name: Clarke Bottoms, 'Scraps'
Gender: Male
Element: Electric
Subtype: Bug
Appearance: While described as a male above, Scraps has no distinguishing features that identify it as a male. However, it's voice is definitely that of a male's, giving it a masculine identity. This thing is definitely built as a machine and only somewhat resembles that of a human form. It is a quadrupedal machine with legs that resemble those of a spider jutting out of a blocky, segmented and broken torso. Unlike a spider, the legs are wide, strong, sturdy. Between the cracks in the torso, one can see a dull, thrumming whiteness. The occasional spark leaps out, dying out just as it leaves the body. Thin, fragile looking arms, definitely more in the vein of mechanical function than human replication, end in three pronged graspers that only somewhat resemble hands.
The 'head' perched atop the machine is less a face and more a simple reconstruction of the basic human features. Lenses represent eyes mounted on a metal bar just long and wide enough to mount them. Protective shutters sit atop the lenses, ready to snap shut and protect them, but truly they are only decorative in nature, serving to grant the machine a spark of character in emulating human eyebrows and eyelids. Note that they are incapable of moving down, or emulating the gesture of furrowing one's brow. They can only move up, expressing interest, shock and kindness. A solid bar sits just below the eyes, representing his mouth. It too is limited, unable to move, expressing only a stoic and unchanging face.
Personality: Scraps is subservient, helpful, and ever cheerful. He's actually incapable of showing emotions beyond this, which can lead to him delivering messages that are devastatingly sad in their failure to convey emotion, or terribly wicked in their lack of situational appropriateness. Add to this a persistent stutter from redundancies loading at inappropriate times and Scraps can seem like a real mess. He desires only two things in life. First, to serve. Second, to become a better, stronger, more perfect machine more able to meet the needs of his master.
That said, Scraps does harbor an old grudge. He is resentful of his creator's unwillingness to correct his flaws. Surely Reed knows, surely he could change him. He sees Reed's new creations, beautiful, flawless. Scraps feels antiquated, broken, a defunct and failing relic. This inferiority complex gnaws at him. Add to it one final shame. Clarke Bottoms was not his first name. Once, long ago, he was simply, 'Clunker Bot'.
Background/History: The two names say a lot about both Scraps and his operator. Reeds' insistence on treating his machines like people is what made him name him. Scraps, on the other hand, insists that he is what he is, and he's happy to be a machine. Built to serve, Scraps is Reeds' first successful attempt at a custom Navi, though Scraps himself will argue the success of this. Constant updates have allowed Scraps to perform at an adequate and comparable level to a modern custom Navi, but the base code was flawed, imperfect, prone to error. Reed has an ongoing dilemma about this. Scraps desires to be more complete, a better tool, but Reed fears that in 'fixing' him, he may well destroy what he knows as his old friend.
Custom Weapon: Leg Burst. Scraps' thick legs can open to reveal pods that discharge bullet-like projectiles.
Signature Move: Warning - Shock Hazard.
Melee (0) - Same Element (Elec) (0) - 40 Damage (40) - Glitch (20) = 60 Points, 2 Turn CD
Or, in a less mechanical description, a 40 damage melee attack, electrical in nature, to a singular target. Simultaneously, a glitch effect is created.
One of Scraps' legs open to reveal a nasty looking three-pronged prod that delivers a potent, and unpredictable, electric shock.
Chips - Shotgun, Canon, RageClaw1, MaruBlaster1
NaviCust - Undershirt, Reset Stage
Inventory - 2 Minichips
Base Stats - 100 HP, 1/1/1 Buster
(I think that's it? Man, it's been ages. I don't even know how to format my stuff so it looks attractive anymore. So much to relearn. Even the rules have changed a bit in the 6 years since my last character, ahah. From what I understand, my subtype choices can be modified between threads? If not, I'm taking Floating Point Error and Hack.
Shoot, I gotta make a sig too, don't I? This RP stuff is hard work. Well, anyway, it's good to be back!)