Debuffed to ineffectiveness, the Grinner was mostly concerned with keeping its impervious body sealed up until abetter moment came along, but that wasn't going to save it from the navi's destructive beam fingers. In a matter of moments, the virus disintegrated, and Asymptote was left channelling an increasingly devastating cont of light and power before him.
From out of the darkness, more shapes emerged. It looked like progs at first; maybe the rescue team was finally here? A moment alter, however, he began to notice problems. All three of the progs were critically damaged, with wild expressions and missing limbs. They cracked and sparked as they rushed towards him, their remaining arms upraised or outstretched.
-=Viruses=-
BillyBilly (Billy)
Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.
Area: SciLab, Electown, Netopia
HP: 80
Primary Attack Damage/Effect: 15 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 10 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus): Thunder1, ThunderBeam1 (Rare), Zenny A: DELETED
BillyBilly (Billy)
Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.
Area: SciLab, Electown, Netopia
HP: 80
Primary Attack Damage/Effect: 15 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 10 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus): Thunder1, ThunderBeam1 (Rare), Zenny B: DELETED
DBLCUBEDBLCUBE (DBLCUBE)
This virus is essentially a flying, color changing RockCube. It flips between Red (attack mode) and blue (recovery mode) every time it takes a hit.
Area: SciLab, NAXA
HP: 100
Primary Attack Damage/Effect: 20 Null x 3 Targets
Primary Attack Accuracy: A
Primary Attack Description: The virus turns red, and fires red colored energy beams at three enemies that inflict damage.
Secondary Attack Damage/Effect: 15 Healing x 3 Targets
Secondary Attack Accuracy: S
Secondary Attack Description: The virus turns blue, and fires blue colored energy beams at three allies that recover HP.
Element: Null
Possible Rewards (Per Virus): DBLBeam1, Zenny
Special: Getting hit changes it's color.
Special: Omnishoes: DELETED
GrinnerGrinner (Grinner)
The Grinner virus possesses a body consisting of only one large solar panel, coated in colored metal with a design like a stoic, robotic face. The color of its body varies according to its strength. (yellow/orange/red/purple/blue/green/black). The virus attacks by opening its "mouth" to reveal its panel, then firing a beam of refracted light towards its enemies. When other solar panels are nearby, its attack will magnify additional light and become even more powerful. The Grinner moves very slowly, but is entirely invulnerable to attacks while its mouth is closed. It has been described jokingly as "the energy efficient Dominerd" due to the similarities between the viruses. The virus itself is electric, but its beam burns like fire, so wood navis need be wary.
Area: NAXA, Electown, SciLab
HP: 100
Primary Attack Damage/Effect: 20 Fire Shot + Piercing + Solar Terrain Boost 10 + Self-Cancel Body Effects
Primary Attack Accuracy: A
Primary Attack Description: Fires a scorching beam of refracted, magnified light. The beam deals extra damage when fired by a Grinner floating over solar terrain. When using this attack, the Grinner voids all protection granted by its metallic body and remains vulnerable until it closes its mouth again.
Secondary Attack Damage/Effect: 1 turn self IronBody
Secondary Attack Accuracy: S
Secondary Attack Description: Protects self using its metallic "face" encasing.
Element: Elec
Possible Rewards (Per Virus): SolarShield1, Zenny
Special: Omnishoes, cannot dodge: DELETED
CatackCatack (Catack)
Catacks move at a slow rate and their dodges are generally bad. They can, however, attack in any direction while moving or attempting to dodge.
Area: SciLab, Electown, Dentech, Beach, Hades Isle
HP: 120
Attack Damage/Effect: 20 Null + Panel Crack + Blast2
Attack Accuracy: B
Attack Description: Blasts enemy with TankCannon.
Element: None.
Possible Rewards (Per Virus): TankCannon1, Zenny
Special: May Move/Dodge while attacking.
Special: Slow A: DELETED
CatackCatack (Catack)
Catacks move at a slow rate and their dodges are generally bad. They can, however, attack in any direction while moving or attempting to dodge.
Area: SciLab, Electown, Dentech, Beach, Hades Isle
HP: 120
Attack Damage/Effect: 20 Null + Panel Crack + Blast2
Attack Accuracy: B
Attack Description: Blasts enemy with TankCannon.
Element: None.
Possible Rewards (Per Virus): TankCannon1, Zenny
Special: May Move/Dodge while attacking.
Special: Slow B: DELETED
RedUFO (V1)RedUFO (V1) (ColorUFO)
ColorUFOs are able to temporarily steal chip data from their enemy, preventing the use of that battlechip until the end of the battle. ColorUFOs only attack once per turn, maximum, and spend the rest of the turn dodging. This attack is guaranteed to hit unless the target dodges when they attempt their attack, meaning it can be evaded with luck. The attack ignores every form of defence, including any form of stealth. ColorUFOs move and dodge at slightly better than average rates. They are capable of full flight. If there is no valid target with a chip for the UFO to attempt to steal, they will instead zap one target with a particle beam.
Area: SciLab, NAXA, NetVegas
HP: 80
Primary Attack Damage/Effect: Blocks enemy from using one chip.
Primary Attack Accuracy: S
Primary Attack Description: Steals enemy chip data, preventing him from using it in that battle.
Secondary Attack Damage/Effect: 20 Null + Drop Attack
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a particle beam straight down that has higher accuracy against flying targets.
Element: None.
Possible Rewards (Per Virus): PowerBolt1, Catcher, Zenny
Special: Omnishoes.: DELETED
DarkProgDarkProg (DarkProg)
DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.
Area: SciLab, Netopia, NAXA
HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once. A: 60Hp [Asymptote's near left]
DarkProgDarkProg (DarkProg)
DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.
Area: SciLab, Netopia, NAXA
HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once. B: 60Hp [Asymptote's near right]
DarkProgDarkProg (DarkProg)
DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.
Area: SciLab, Netopia, NAXA
HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once. C: 60Hp [Behind Asymptote]
-=Navis=-
Asymptote.EXE: 211 HP [Barrier40][Counter: Recov30 on hit][GunDelSol (Two actions)]
-=Terrain=-
100% Metal
- Cannot be Broken or Cracked except with Geddon/PanelShot, cannot be Burrowed into.
- Elec attacks: +100% Source Damage.
- 100 Damage Aqua attacks: Change terrain hit to Cracked.
- 100 Damage Fire attacks: Change terrain hit to Furnace.
- PanelShot: Imbue Elec + Break.
-=Battle Mode=-
Survival:
- Win Condition: Endure for 3 full turns
- Additional Failure Condition: None
- 3 additional viruses from the area list will join the battle at the end of each turn, up to 7 maximum viruses on the field at once
- All players will be given an automatic voluntary escape after the win condition is fulfilled, and given full rewards for their performance in battle
-=Turn 3!=-