He cleared his throat and tried to look serious for a moment to appease Guillotine. "Okay Aya, that's enough. You got what you wanted, so ease it up. We are all trying to have fun here," he called out to Aya. Aya replied by coming to a stop, which gave Nightshade the opening to slink up and hug her. "Ack! What? Oh, it's you again," Aya reacted to the sudden embrace. She slowly slid down into the water so her feet touched the bottom and patted him on the back, but didn't make any movement to pull away from him, "Ugh, fine. You can hug me for awhile. You better get your money's worth while you have this chance," she said.
Suzume, finally separated from the original Nighty, stood up and headed for shore. The shadowy doppleganger he left behind clung to the SP, but didn't weigh anything, and as such didn't hamper Suzu's movement. "Got a towel?" she asked Keep. If she didn't have one available, Suzu would pull out her bag and grab her standard-issue cloak to dry off with. "Also are you the only two 'children' of Castille, or are there more of you out there?" she asked both Keep and Watchtower. While that was going on, Keep asked Nighty to go and check on Castille for her. Aya looked down at the creature which had affectionately locked itself to her body. "I think she's calling you," Aya mentioned, internally glad that the fuzzball would potentially let her go and go bother someone else.
Meanwhile Magistrate was left with Castille and a group of soldiers. Castille purposed a handicap for the 'Strength Tester' game. Magi thought for a moment and then had an idea. "Very well, Miss Castille, I suggest the following." Magistrate produced two objects in her hands. One was a blindfold and the other was chip data for a
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Accuracy: S
Description: Defensive field that prevents damage up to 100HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C battlechip.
"I suppose someone of your power would be able to bust through this strong barrier without a problem. Though the idea would then be to do it without destroying the machine as well, while blindfolded. This would be a test of both your inner strength as well as your outer," Magi concluded. If Castille took the challenge, Magi would apply the
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Accuracy: S
Description: Defensive field that prevents damage up to 100HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C to the machine first, letting the bubble form around it for all to see, followed by helping Castille with the blindfold. However, once Castille's eyes were covered, Magi would also touch the machine and secretly apply her own Casing signature:
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Accuracy: S
Description: The SP causes the target to grow a layer of armored scales that prevents damage up to 20HP.
Duration: Until destroyed.
Element: Null
Signature: Passive Casing. to further reinforce the structural integrity of the object.
A secondary effect of this reinforcement would be that if Castille focused exclusively on the strong Barrier, without taking into account a Casing, that she would potentially fail at ringing the bell. With Castille blindfolded and probably not able to see the deception, the odds of that were still slim at best. That is unless her hammer would just cleave through both Barrier and Casing alike, similar to some of the dragoniers' own battlechips, in which case it would just dull the hit by a tiny bit more. Magi helped Castille into position. "Okay you are ready to go, Miss Castille. Good luck and strike true."
Back at the main group Drago approached Keep and Watchtower, joining Suzume to listen in on the question on whether there were more than two 'children' of Castille. After they were done asking that, Drago asked Keep directly, "Why did you want to run a water park of all things?"