"No questions," the black-armored navi said simply, standing by. The front of his helmet faced toward the far end of the car, where the gorilla woman, as Majinman had put it, had left through. Lacking a face to the helmet, however, it was difficult to tell if he was watching it, or watching anything at all.
The footsteps on top of the car, slow as they had been, stopped as Photon addressed the hunters. No shots were fired, yet.
Most of the passengers, having either been frozen in shock or hiding under tables during the fighting, had returned to what they were doing. A few still remained hidden, or else kept wary eyes on Photon's bodyguards or the now-revealed Majinman. The lone navi with the high HP reading, however, remained unmoving in his seat, staring out the slit window.
Summary
---Inactive Combatants---
Faceless Black-Armored Navi: 265 HP (In front of car, across the aisle)
Red-Armored Navi A: 220 HP (In front of car, across the aisle)
Red-Armored Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 440 HP (Outside car, peeking up top)
Majinman: 200 HP (At front of car)
Hunter Navis?: On top of car, moving toward front
Lone NormalNavi: 400+ HP?
---Terrain---
100% Normal (Terrain support inactive)
---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.
-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.
-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
>Combat has temporarily stopped. Chips refreshed.<
Faceless Black-Armored Navi: 265 HP (In front of car, across the aisle)
Red-Armored Navi A: 220 HP (In front of car, across the aisle)
Red-Armored Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 440 HP (Outside car, peeking up top)
Majinman: 200 HP (At front of car)
Hunter Navis?: On top of car, moving toward front
Lone NormalNavi: 400+ HP?
---Terrain---
100% Normal (Terrain support inactive)
---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.
-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.
-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
>Combat has temporarily stopped. Chips refreshed.<