Techy Adventures

There was pure silence when Rhea took up the spoils of battle, transferring it to the PET system. "... Shall we continue?" "Yeah." "... Understood."

Rhea had an unknown notion telling her that something was wrong, but she could not place what. But... Her job was still to obey her instructions-- and so she did. Rhea trudged onwards, not caring whether her clanking feet marked her arrival to the virii.

[[Battle 2 ready]]
As Rhea trudged across the SciLab network, her feet making a clanking sound on the solid sheet of metal that made it up, she came across another interesting field, this time of a clear sheet of glass forming a small island in the sea of metal. The glass island stationed some guard turrets, but what were they guarding?

... A green diamond, most probably packed with delicious reward data!

CanodumbA: 50HP
CanodumbB: 50HP
CanoGuardA: 60HP
CanoGuardB: 60HP
GunnerA: 60HP
GunnerB: 60HP

Green Mystery Data: 30HP [Packed in middle of turret group]

Terrain: 50% Glass (Island of Turrets) 50% Metal (Surrounding Island)

Rhea.EXE: 100HP

-BATTLE TWO, FIGHT!!-
"A mystery data!" Camillia said enthusiastically, glad to have found something that can grab her attention on. Rhea felt the same-- and quickly formulated a plan to retrieve the item safely. "Do you have a proposal?" Rhea notioned, reminding Camillia of her role in combat. "Ah, yes, in fact. I think if I send over the chips, you'll know what to do," the redhead said, looking over the chips to slot into.

Rhea wanted to scratch her head-- she did not like surprises, but nonetheless trusted Camillia's judgement. However, for any tactic to work, the data would have to be taken out of the vicinity first. Rhea took a few slow steps to the side, making sure she had the mystery data in linear sight to herself. Editing her processes slightly, she attempted to pull the data towards herself in a quick data transportation process.

Summary of actions:
1) Tactical Movement - Position self to be in line with Green Mystery Data (no blockages)
2) Not-a-Lull of Battle - Gravity, Strengthen 20 - Green Mystery Data
[[TURNSPLICE]]
The gem moved just as planned, towards Rhea, as she used her modified processes to somehow attract it to her. It hovered across the metal floor, and landed at her feet, floating just as it did earlier. The viruses were understandably quite miffed, and a Canodumb took a shot at her. (20)

CanodumbA: 50HP
CanodumbB: 50HP
CanoGuardA: 60HP
CanoGuardB: 60HP
GunnerA: 60HP
GunnerB: 60HP

Green Mystery Data: 30HP [Next to Rhea]

Terrain: 50% Glass (Island of Turrets) 50% Metal (Surrounding Island)

Rhea.EXE: 80HP
"Success," Rhea said in a satisfied tone, despite the blast from a cannon shot. In a situation like this, the best option she had was to-- "Incoming support!" Camillia said, her choices of chips finally made. And as soon as Rhea felt the materialization of the first chip, she lobbed it at the center of the virii group. The chip data flew as it grew into a solid, tiny ball with a comedic wick, seemingly caught on fire on it's own before falling towards the turrets. There was a bright explosion, and Rhea wasted no time to load the next chip.

The shape a reminiscence of the earlier battle, a curved shape with a sharp intersection in a big size was formed in her dominant, right arm. Widening her standing position, her right arm pulled back quite a bit before letting loose the giant, swinging Boomerang into the where the bomb had exploded in digital debris, with hopes of hitting any surviving virii.


Summary of actions:
3) LilBomb - 50DMG, Blast2 - Thrown to where the GMD was
4) Boomerang1 - 60DMG, Wood - CanoGuardA, CanoGuardB, GunnerA

[//TURNSPLICE]]
As Rhea opted for a bomb throw into the group, her decision not to move anywhere quickly revealed its consequences: the CanoGuards locked their sights onto her, releasing twin blasts of their artillery. (20x2) The bomb did its job marvelously, only missing one of the turrets due to its position. The Boomerang she threw hit two of the Guards, but not the Gunners. However, their haywire way of shooting everything in their sight earned them only two hits, one on Rhea herself, and one on the Mystery Data crystal. (10 Rhea, 10 MD)

CanodumbA: DELETED
CanodumbB: DELETED
CanoGuardA: DELETED
CanoGuardB: DELETED
GunnerA: 10HP
GunnerB: 60HP

Green Mystery Data: 20HP [Next to Rhea]

Terrain: 50% Glass (Island of Turrets) 50% Metal (Surrounding Island)

Rhea.EXE: 30HP
Rhea's systems froze up in the moment of impacts in an attempt to protect her core processing, bypassing any attempts of the petite Navi producing a human-like expression from the attacks. Thankfully, however, Rhea was rational-- her first action was to restore some of the maneuverability of her mechanics. Rhea jabbed at a button on her arm generator, booting the troubleshooting subsystem found within Rhea's circuitries.

She waited for a moment, before a Sword chip came through the communication link-- and did what she was best in next. Rhea was not immediately aware that her audio feed was broken from the earlier attacks, thus Camillia's lack of response. In fact, she wasn't even sure if it was her systems busting themselves up, or Camillia wasn't talking at all. Time passed slowly for Rhea-- in a world that seemed so quiet, so serene and abstract. She ran silently through the battlefield, energy blade brandished in a bright green glow before delivering a graceful slash, attempting to cut off the two remaining enemies on their way.

Or... That was what she intended to do.

Upon reaching the previously hurt Gunner, Rhea stared at it briefly, almost dreamily, before the blade that she wielded cackled with overcharged powers. If the blow connected, it would send the target flying to ends unknown-- a sign of Rhea's actual strength.

Then, as quickly as Rhea can muster, she strode to the other Gunner, spinning and delivering a relatively normal swordstroke at it. It was normal. Really normal...

... And Rhea was quickly nowhere to be seen, her tumbling and rolling technique sending her out of harm's way. Apparently, one short-out from heavy fire was more than enough for the purple, petite Navi.


Summary of actions:
1) Troubleshooting - 30 heal on self
2) Fury - 10DMG, Stun, Slashing, Microburst - GunnerA
3) Sword - 80DMG, Slashing - GunnerB
Passive) Swordplay - Dodge after 2 slashes
4) Dodge
Patching herself up with some good ol' Troubleshooting, Rhea went off in search of vengeance. The Gunners turned to face her, but they did not anticipate her RAGING SLASHES OF TERROR, which sent one flying and rent the other in half.

The green mystery data spun around, its lack of intelligence making it totally unaware of the carnage that had happened around it.

CanodumbA: DELETED
CanodumbB: DELETED
CanoGuardA: DELETED
CanoGuardB: DELETED
GunnerA: DELETED
GunnerB: DELETED

Green Mystery Data: 20HP [Next to Rhea]

Terrain: 50% Glass (Island of Turrets) 50% Metal (Surrounding Island)

Rhea.EXE: 60HP

-BATTLE TWO, VICTORY!!-

Rewards:
- [MarkCannon1] Battlechip
- 400z

"Open Green Mystery Data? Y/N"[b][/b]
The carnage behind her, she moved back to the mystery data and saw that a prompt had appeared. "Open it? Y/N"-- a confusing matter to Rhea, but Camillia immediately chipped in after banging the PET a few times. "Yeah open it Rhea. Don't think there's any harm in opening it," the redhead said, one hand toying with her messed-up hair.

"Understood." Rhea responded, a hand reaching out in an attempt to open the unknown piece of green data.


[[Open Green Mystery Data]]
As soon as Rhea got within a few inches of the mystery data crystal, the green shiny thing emitted an incredibly bright light that encompassed a large sphere of six feet in diameter. The sphere engulfed the Navi, and it disappeared as soon as it came. The only thing that indicated Rhea's earlier existence in the area was a single lock of purple hair gently falling to the ground...

[Trapped Mystery Data! Teleportation to ACDC]