Chips
DragonFolder
FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D
LineOut1Damage: 40 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: D
ElecReel2Damage: 100 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: C
ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
Folder Count: 6/30
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D
LineOut1Damage: 40 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: D
ElecReel2Damage: 100 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: C
ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
Folder Count: 6/30
Extra Chips
(none)
SubChips
- MiniEnergyPack: 2/4
- SmallEnergyPack: 0/4
- EnergyPack: 0/4
- LargeEnergyPack: 0/4
- FullEnergyPack: 0/4
- SneakRun: 0/4
- Escape: 0/4
- Untrap: 0/4
- Bookmark: 0/4
- SPRevive: 0/4
- SmallEnergyPack: 0/4
- EnergyPack: 0/4
- LargeEnergyPack: 0/4
- FullEnergyPack: 0/4
- SneakRun: 0/4
- Escape: 0/4
- Untrap: 0/4
- Bookmark: 0/4
- SPRevive: 0/4
Library
Cannon
??? / ElecReel2
FireHit1
??? / FireSword
HeatShot
LineOut1
RageClaw1
Shotgun
- Total: 8
??? / ElecReel2
FireHit1
??? / FireSword
HeatShot
LineOut1
RageClaw1
Shotgun
- Total: 8
DragonMan
Basic Information
LV 1
Element: Fire
Subtype: Break
Subtype Passive: Mass Destruction
Subtype Active: Smash
-Attack LV 1
-Rapid LV 1
-Charge LV 1
-Speed LV 3 (3 actions)
-Buster Damage: 10
-Charge Damage: 40, Fire element
-Buster Effect: None
Element: Fire
Subtype: Break
Subtype Passive: Mass Destruction
Subtype Active: Smash
-Attack LV 1
-Rapid LV 1
-Charge LV 1
-Speed LV 3 (3 actions)
-Buster Damage: 10
-Charge Damage: 40, Fire element
-Buster Effect: None
NaviCust
- UnderShirt (10)
- SetLava (15)
Total: 25/40
- SetLava (15)
Total: 25/40
Spare NaviCust Programs
(none)
Signature System 3.5
Buster Shot: Dragon Claw
- A catch-all for a physical strike delivered by DragonMan, be it a slash, bite, tail slap, wing attack, or anything else he can think up.
= 10 damage
= 10 damage
Charge Shot: Dragon Breath
- DragonMan breathes fire on an enemy.
= 40 Fire damage
= 40 Fire damage
Dragon Ball
- DragonMan spits out a fireball that melts the target and the ground below them.
= 50 Fire damage + Small Area Lava Terrain Change
+ 2 TCD
= 50 Fire damage + Small Area Lava Terrain Change
+ 2 TCD
Sig Points
- Total Points Available: 60/60 (points acquired/max points possible)
- Spare Points Available: 0
- Dragon Ball: 60
= Total: 60/60
- Spare Points Available: 0
- Dragon Ball: 60
= Total: 60/60
Crosses
(none)
Friends
(none)
Upgrade List
HPMemory: 0
PowerUP: 0/12
Speed Upgrade: 0/3
NaviCust Expansion: 0
Process Upgrade: 0/0
SubMemory: 0/4
PowerUP: 0/12
Speed Upgrade: 0/3
NaviCust Expansion: 0
Process Upgrade: 0/0
SubMemory: 0/4
Support Programs
(none)
E-Mail
Key Items
- PET (Ruby's PET. DragonMan is currently installed as its NetNavi.)
- FreePass (A special ticket that allows free travel between countries via plane. Only valid if used by Ruby.)
- FreePass (A special ticket that allows free travel between countries via plane. Only valid if used by Ruby.)
Comm.
PvP Win/Loss Record: 0-0
Navis Defeated: (none)
Navis Defeated By: (none)
Navis Defeated: (none)
Navis Defeated By: (none)
Save