Naomi Shimizu's Homepage

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Shuri's Stats

Chips
ShuriFolder
AntiDamageDamage: Trap((Negate Attack) Then (100 Slashing x 3 Shots)): Damaging Null Element Attack
Accuracy: B
Description: Negates one Non-Elemental attack and counters with 3 Shuriken.
Duration: One Attack
Element: Null
Special: (Trap(Effect): Trigger): Trap effects are sprung when Trigger conditions are met. Traps do not trigger and cannot be triggered by other Traps. Traps are negated on contact by the Nullify effect, and do not trigger against attacks that include the Nullify effect. Traps do not trigger against Allies. Only one Trap may be set by an individual at a time, and setting a second will overwrite the first regardless of type. Traps remain in place until triggered, overwritten, or destroyed.
Trader Rank: B

Invis1Effect: Invisibility
Accuracy: S
Description: Grants the user invisibility. This reduces the chance of being hit by non-Seeking attacks by 50%, but the user will also be susceptible to Area of Effect attacks.
Duration: One turn
Element: Null
Trader Rank: D

CustomSwordDamage: 0 + Slashing + LifeSword Range + Delayed Use Boost 40
Accuracy: B
Description: This sword grows in power over time, and is especially large, capable of striking with the length of LongSword and the width of WideSword simultaneously. Can hit up to 6 with good RP. Rare
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Special: Delayed Use Boost 40: Gains 40 damage for every previous turn in battle that has passed, stacking.
Trader Rank: A
Rare
WideBladeDamage: 110 + Slashing + Wide Attack
Accuracy: B
Description: Creates a powerful sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: B

Kunai2Damage: 30 + Slashing x 4 Kunai + Variable Targeting
Accuracy: B
Description: Summons 4 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C

Kunai1Damage: 30 + Slashing x 3 Kunai + Variable Targeting
Accuracy: B
Description: Summons 3 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D

SwordDamage: 80 + Slashing
Accuracy: B
Description: Creates a sword made of solidified energy, with a very short blade. Hits one target per slash
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D

FireKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword imbued with flame energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Fire
Trader Rank: D

AquaKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword imbued with water energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Aqua
Trader Rank: D

ElecKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of electrical energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Elec
Trader Rank: D

BambooKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of solid wood, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Wood
Trader Rank: D

Boomerang1Damage: 60 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: D

Boomerang1Damage: 60 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: D

Boomerang1Damage: 60 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: D

DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D

TwinFang1Damage: 70 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: D

AirStorm1Damage: 50 x3 shots + Variable Targeting
Accuracy: B
Description: Pulls three enemies towards user, than fires three tornadoes at them, may be divided however user wants.
Duration: Once
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Special: Pull: Brings a target one movement space closer to the source. Use of this effect on anchored objects may move the user instead of the target.
Trader Rank: D

CornShot1Damage: 50 + Trick-Shot Spread 1
Accuracy: A / A
Description: Fires a smart-bomb tipped bullet that explodes and fires a second shot that auto-targets the nearest enemy.
Duration: Once
Element: Wood
Special: Trick Shot Spread: Automatically aims and spreads damage at one enemy nearest the point of impact. Can shoot around corners and bank off walls, floors, etc.
Trader Rank: D

WaveArm1Damage: 80 + Piercing + Ground Attack + Chain(2)
Accuracy: B
Description: A special shock wave that can automatically adjust its path to hit up to three enemies.
Duration: Once
Element: Null
Special: Chain: This attack will adjust it's path to hit multiple enemies, but it cannot chain-target a previously struck target. If a target manages to get hit more than once by this effect, it is not because the attack targeted it more than once, but due to some other series of events.
Trader Rank: D

ZapRing1Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: D

DollThunder1Damage: 80 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: D

Spreader1Damage: 40 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: D

AirShot1Damage: 40 + Microburst
Accuracy: A
Description: A buster-like gun that shoots a bullet of compressed air, sending whatever it hits flying.
Duration: Once
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D

WoodTower1Damage: 100 + Piercing + Ground Attack + Line-Chain
Accuracy: D
Description: Spires of wood march across the field.
Duration: Once
Element: Wood
Special: Line-Chain: This attack moves forward in a rough line, but may shift side to side slightly as it advances to engage more targets in its general path. The attack cannot ever stray more than 45 degrees from its original path, and cannot make greater than a 45 degree turn at any given time.
Trader Rank: D

DiscordHP: 50
Properties: Heavy
Object Damage: 50 + Impact
Damage Method: Throw, Telekinesis
Status Effect: Confusion + To-All-Clause (Enemies)
Accuracy: S
Description: Causes mass confusion in the enemy ranks.
Duration: 1 turn or until destroyed.
Element: Null
Trader Rank: C

AreaGrabEffect: Teleport + Accuracy UP
Accuracy: S
Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
Duration: Once
Element: Null
Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
Trader Rank: D

PanelGrabEffect: Accuracy Enhancement
Accuracy: S
Description: Increases the accuracy of all other attacks this turn by 1 Rank.
Duration: Until end of turn.
Element: Null
Trader Rank: D

Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D

BarrierProtection: Combined Damage up to 10HP
Accuracy: S
Description: Defensive field that prevents damage up to 10HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E

Attack+10Status: Attack UP 10, Stackable
Accuracy: S
Description: Adds 10 Damage to all hits of a selected attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Null
Trader Rank: D

Folder Count: 30/30
Extra Chips
AquaTower1Damage: 100 + Piercing + Ground Attack + Line-Chain
Accuracy: D
Description: Geysers of water march across the field.
Duration: Once
Element: Aqua
Special: Line-Chain: This attack moves forward in a rough line, but may shift side to side slightly as it advances to engage more targets in its general path. The attack cannot ever stray more than 45 degrees from its original path, and cannot make greater than a 45 degree turn at any given time.
Trader Rank: D

FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D

Plasma1Effect: Adds +20 Elec and Impacting to Buster Shot Attack
Accuracy: Buster Accuracy = B
Description: Allows the user to strike with electrically charged punches from buster.
Duration: 6 Uses.
Element: Elec
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D

Quake1Damage: 100 + Impact + Medium Area Cracked Terrain
Accuracy: C
Description: Drops a ton on one enemy.
Duration: Once
Element: Null
Trader Rank: D

RemoteBit1HP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 80 + Panel Break + Drop Attack
Accuracy: B
Description: Summons a Control Tower in your area and a Remote Bit to rain down lightning upon the enemy.
Duration: 3 turns or Until destroyed
Element: Elec
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D

RockCubeHP: 200
Properties: Normal
Object Damage: 200 + Impact
Damage Method: Throw, Knockback, Microburst, Pull, Gravity, Telekinesis
Accuracy: Special
Description: Creates a RockCube on the field directly before you.
Duration: Until end of battle or destroyed.
Element: Null
Trader Rank: D
SubChips
- MiniEnergyPack: 4/4
- SmallEnergyPack: 0/4
- EnergyPack: 0/4
- LargeEnergyPack: 0/4
- FullEnergyPack: 0/4
- SneakRun: 0/4
- Escape: 0/4
- Untrap: 0/4
- Bookmark: 0/4
- SPRevive: 0/4
Library
AirShot1
AirStorm1
AntiDamage
AquaBalloon
AquaKnife
AquaNeedle1
AquaTower1
PanelGrab / AreaGrab
Attack+10
BambooKnife
Barrier
Boomerang1
BubbleStar1
CactusBall1
Cannon
CornShot1
CustomSword
DollThunder1
ElecKnife
??? / Discord
FireHit1
FireKnife
FlameScales1
HeatShot
IceBall1
Invis1
Kunai1 / Kunai2
LineOut1
MeteorKnuckle1
NeedleCannon1
Plasma1
Quake1
RageClaw1
Recover10 / Recover30
RedFruit1
RemoteBit1
RockCube
Satellite1
ShockWave
Shotgun
Spreader1
Sword / ??? / ??? / WideBlade / ???
TreeBomb1
TwinFang1
WaveArm1
WoodTower1
ZapRing1
- Total: 47
Shuri
Basic Information
LV 10
Element: Normal
Subtype: Shadow

Subtype Passive: Assassin
Subtype Active: Clone Technique

-Attack LV 1
-Rapid LV 1
-Charge LV 1
-Speed LV 4 (4 actions)

-Buster Damage: 10
-Charge Damage: 40
-Buster Effect: Slashing
NaviCust
-UnderShirt (10)
-HP+50 (10)
Total: 20/40
Spare NaviCust Programs
(none)
Signature System 3.5
Buster Shot: Shuri Buster
- Shuri flings a small, auto-generated shuriken at an enemy.
= 10 damage
Charge Shot: Shuri Blade
- Shuri slashes an enemy with her giant shuriken.
= 40 damage
Shuri Toss
- Shuri flings her shuriken to hit an enemy...then it hits another enemy on the way back.
= 40 damage x 2 targets + Slashing
+ 2 TCD
Happa Bomb
- Shuri tosses an egg shaped projectile at an enemy, which showers an enemy in harmful blinding powder. And if the enemy has no eyes, it contains special sensor jamming properties to interfere with their ability to process their surroundings anyway. Despite the name, it's not actually a bomb.
= 20 + Blind
+ 2 TCD
Vanishing Slash
- Utilizing special ninja magic, Shuri slashes an enemy with a kunai...then mysteriously vanishes from sight for a bit. To maintain this, however, she must concentrate, which manifests as a slight loss of speed.
= 10 + Slashing + Invis + Self Slow
+ 3 TCD
Sig Points
- Total Points Available: 260/460 (points acquired/max points possible)
- Spare Points Available: 40
- Shuri Toss: 80
- Happa Bomb: 80
- Vanishing Slash: 60
=Total: 220/260
Crosses
BayonetCross (LV 1) (Normal/Cursor)
+10 to Non-elemental Gun/Cursor Chips
Buster Shot: Bayonet Buster (10)
Charge Shot: Musket Shot (40)
Signature Attacks:
- Lockon and Load (Take Aim, Passive)
- Risk Round (60, Break, 50% chance of failure) (1 CD)
Total: 80/80
Friendships
- Bayonet: 39 FXP (LV 1 Cross)
- HoundMan: 21 FXP
- Dee: 15 FXP
- Aroma: 6 FXP
- NeoShogunMan: 4 FXP
- Sake: 3 FXP
- Achilles: 1 FXP
- Cabal: 1 FXP
Upgrade List
HPMemory: 0
PowerUP: 0/12
Speed Upgrade: 1/3
NaviCust Expansion: 0
Process Upgrade: 5/10
SubMemory: 0
Support Programs
Shurimpy.SP
Stats
LV 7
Element: Aqua
Subtype: Variable
- Speed: LV 1 (1 action)
- Attack Damage: 15
- Buster Effect: Spread 1
Special Abilities: FloatShoes
Upgrades
Hit Point +: 2
Damage +: 1/18
Speed +: 0/5
E-Mail
Naomi's E-Mail Address
Address Book:
(none)
Key Items
- PET: Naomi's PET. Shuri is currently installed.
Comm.
Win-Loss Record: 0-0
Wins: (none)
Losses: (none)
Save
Operator: Naomi Shimizu
Navi: Shuri.EXE