-- BigEye --

First Recorded Sighting: Netopia Net
Natural/Man-Made: Natural
Component Viruses: Quaker, Powie, Raider

Description: A large, red machine, with a single large eye in the middle. Its main form of locomotion is an equally large hydraulic press holding it up.

BigEye has a very simple mission statement: jump up, and when you land, make sure there's a Navi between you and the ground. If the Navi isn't cooperating, shake the ground up so it'll work next time. Still, they have a little more variety in their attacks than one would think...

This virus much prefers attacking to dodging, but if sufficiently spooked is capable of doing so as well as any other mobile virus. It will also never use its Tertiary Attack more frequently than every two actions. Due to both its size and attack patterns requiring a large amount of open space, it will never appear in a confined space.

Meta-Virus Name: BigEye

HP: 270
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 20 Null + Break + Panel Crack + Nova 1
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 20 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 30 Null + Break + Impact / 20 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover80 once.

Possible Rewards (Per Virus): Quake1, WaveArm1, RockArm1, GodHammer1, Recover30, JumpStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V2

HP: 380
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 40 Null + Break + Panel Crack + Nova 1
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 30 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 50 Null + Break + Impact / 40 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover80 once.

Possible Rewards (Per Virus): Quake1, WaveArm1, RockArm1, GodHammer1, Recover50, JumpStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V3

HP: 500
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 60 Null + Break + Panel Crack + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 50 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 80 Null + Break + Impact / 50 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover120 once.

Possible Rewards (Per Virus): Quake2, WaveArm2, RockArm2, GodHammer2, Recover80, FootStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V4

HP: 630
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 80 Null + Break + Panel Crack + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 60 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 100 Null + Break + Impact / 70 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover120 once.

Possible Rewards (Per Virus): Quake2, WaveArm2, RockArm2, GodHammer2, Recover120, FootStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V5

HP: 740
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 100 Null + Break + Panel Crack + Nova 3
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 80 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 130 Null + Break + Impact / 80 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover200 once.

Possible Rewards (Per Virus): Quake3, WaveArm3, RockArm3, GodHammer3, Recover150, BigStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V6

HP: 850
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 120 Null + Break + Panel Crack + Nova 3
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 90 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 150 Null + Break + Impact / 100 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover200 once.

Possible Rewards (Per Virus): Quake3, WaveArm3, RockArm3, GodHammer3, Recover200, BigStomp (Rare), Zenny

===

Meta-Virus Name: BigEye V7

HP: 1050
Element: Null

Primary Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then 180 Null + Break + Panel Crack + Nova 4
Primary Attack Accuracy: C
Primary Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. It will then immediately crash down. The impact of the fall creates an explosion.

Secondary Attack Damage/Effect: 120 Null + Piercing + Ground Attack + Chain(2) + Earthquake
Secondary Attack Accuracy: B
Secondary Attack Description: Jumps high into the air, then slams its press down onto the ground when it lands, making the ground shake, and forming a shock wave that zeroes in on enemies.

Tertiary Attack Damage/Effect: 210 Null + Break + Impact / 140 Null + Drop Attack
Tertiary Attack Accuracy: B / D
Tertiary Attack Description: Jumps, then lands with such force that it displaces nearby debris, which is sent flying skyward and dropped onto another enemy.

Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: AirShoes
Special: The explosion does not trigger if the BigEye attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
Special: Earthquake: Whenever this metavirus lands when using its attack, all enemies touching the ground have their evasion reduced by 1 rank until the end of the next turn. This effect does not stack with other Earthquake instances, and does not affect allies of this metavirus.
Special: Chain 2: This attack, upon striking a target, may change directions towards a new target. This may be done up to 2 times in one attack.
Special: The second part of the tertiary attack does not trigger if the metavirus's target is not grounded. It also must hit a different target from the metavirus. For clarity's sake, it may hit nothing if there are no other valid targets.
Special: Can use Recover300 once.

Possible Rewards (Per Virus): Quake3, WaveArm3, RockArm3, GodHammer3, Recover300, BigStomp, Zenny