Name: Harke Saren Ezarith
Age: 17
Gender: Male
Appearance:
Seventeen-year-old Harke Ezarith stands at an slightly average 180 centimetres. He's slightly underweight, hardly tipping the scales at sixty kilograms, but he doesn't look like it, his rosy face looking quite healthy. Black eyes dominate the rather small face, with a sharp nose. His black hair is smooth and matted, hardly ever brushed properly. He usually just pulls it back with his fingers whenever it gets rebelliously spiky and tries to obscure his eyes.
Attire for Harke is quite simple. His favorite wear are a sky-blue T-shirt, short-sleeved, worn over his admittedly skinny frame, and a black denim jacket over this, unless a heatwave strikes in the middle of summer. Over the right breast of the jacket, the Ezarith family emblem is present; the emblem is a single blue gem surrounded by five others on a black circular background. For his legs, Harke prefers black slacks, loose, as he hates tight clothing. He doesn't have a PET holster, as he usually just stuffs it into his spacious pockets. His feet are clad in simple leather slippers. A couple of never-used glasses sit on top of his hair, acting merely decorative.
Personality:
A modest person, Harke is usually pretty outgoing towards people, always seeking new companions. He's very inquisitive, but usually doesn't dare to ask questions. He usually simply tries to figure anything he's curious about himself. He's also pretty carefree, not really having much troubles on his shoulders at any one time, often simply tinkering around with random things he found from his father's work. As a kind person, he also likes to help people, especially if it involves his knowledge of technology. As an operator, Harke is a decisive strategist, like his Navi, and takes turns with Eternalis to calculate battle plans. However, around females, he has a tendency to become very, very awkward.
PET Modifications:
Harke's PET is a simple black-colored model with light blue trim, a fairly insignificant LinkPET model. On the back of the PET, the Ezarith emblem is embedded into a recess, with his name around the bottom of it, and a serial number from the original manufacturer at the bottom, along with a phone number for lost item recovery. Some upgrades were installed over time, from Harke's father's work, modifications here and there. They are mostly internal, such as improved unidirectional sound, better holograph processor and a custom navigation and analysis system. A slide-out QWERTY keyboard is also included.
NetNavi
Name: Eternalis.EXE
Gender: Male
Element: Aqua
Type: Recover
Appearance:
Eternalis stands at about 180 centimetres, with a net weight of about 200 pounds. His entire body is made up of a semi-liquid substance, its feel and texture exactly as pure water, hued in a light shade of sky blue. It's often just called water, even though it clearly isn't. His head is a formless blob of water, with two ovoids of yellow light on the front acting as eyes. The back of the head trails off, with the water constantly evaporating into the air and replenished. Eternalis' dark blue armor is the largest contributor to his weight and consists of five pieces: the torso, or body-output; the dual-part arm-outputs, and the leg-outputs. The body-output is not especially comprehensive in its protection, as it only protects the chest and the upper back. In the middle of the chest area is a circular recess with a visual of the Ezarith emblem, five blue gems surrounding a central one on a black background. Below the chest down to the knees, Eternalis' body is uncovered. The leg-outputs are not particularly interesting, merely serving as plain metal boots, though they may be used in attacks if need be.
The arm-outputs are segmented in two, the upper arm part, and the forearm part. The upper arm is attached to the main body not by physical means, but a magnetic link at the side of the torso armor. It acts as a reservoir of water for Eternalis' attacks, with clear windows to view the chamber of pressurized liquid inside. A series of reinforced flexible tubes link the forearm part to the upper arm part, as well as the flow of the liquid itself through an open valve. The forearm part of the arm-output is extremely adaptable to most battlechip data, able to shift its configuration to suit current needs at a moment's notice. This function is very important, as the forearm acts as the main channel for Eternalis' numerous variety of attacks. Normally, the forearm releases the shape of a human hand from its output valve.
Personality:
Despite his unique design, Eternalis' personality is pretty run-of-the-mill. A generally kind person, Eternalis doesn't get angry too often, and can hold back his emotions pretty well, owing partly to the fact that he doesn't really have a face to begin with. He's also pretty playful and silly at times, perhaps a little bit of childish behavior, a remnant of something else. He cherishes his friends quite a bit, and is pretty easily ticked off if someone tries to mess with one of them, occasionally even flying into a fit of unbridled rage. In battle, Eternalis is a quick strategist, coming up with various methods of attack in a moment of figuring out his enemies. He deals his damage efficiently and without ruth after his plan of approach is solidified.
Custom Weapon:
[ Frost Shard ]
Eternalis' hand changes into an ice longsword.
[spoiler=Operator - Harke Ezarith style="color:#ffffff; width: 394; height: 14; letter-spacing:0px; background-image: url(http://img809.imageshack.us/img809/7102/tab1.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5573]Profile[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577]Homepage[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5575]E-mail[/URL] |]
>> [b]Key Items[/b]:
Harke's PET
1x Process Edit
>> [b]E-mail Contacts[/b]:
Kedamono Kodarashi
Sabrina Jetto
Camillia Ranbard
Na'im bin Asad
Jared T. Farnam
>> [b]Subchips[/b]:
2x MiniEnergyPack
1x Untrap
[/spoiler][spoiler=Navigator - Eternalis.EXE style="color:#ffffff; letter-spacing:0px; width: 394; height: 14; background-image: url(http://img811.imageshack.us/img811/1918/tab2.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5574]Appearance[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13544913]Analysis[/URL] |]
<img src="http://img203.imageshack.us/img203/3108/eternalis2.png" align="right" alt="Sprite courtesy of P.A. Master" />>> [b]Statistics[/b]:
HP: 160
Level: 18
Element: Aqua
Subtype: Recover
Buster: 2/2/2
Speed: 5
>> [b]Upgrades[/b]:
HP Memory: 3
Process Upgrade: 12
Speed Upgrade: 2
PowerUP: 3
>> [b]NaviCust[/b]:
Undershirt [10/40]
>> [b]GMOs[/b]:
[Core: Eternalis]
[Implicity]
>> [b]Soul Bonds[/b]:
Broadside: 35 FXP
ViralMan: 7 FXP
Voulge: 4 FXP
[/spoiler][spoiler=S. Program - Aurora.SP style="color:#ffffff; width: 394; height: 14; letter-spacing:0px; background-image: url(http://img824.imageshack.us/img824/4799/tab3.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5574&view=findpost&p=13592684]Appearance[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592705]Analysis[/URL] |]
>> [b]Statistics[/b]:
HP: 70
Level: 13
Element: Elec
Subtype: Team
Attack: 20
Speed: 2 Actions
>> [b]Upgrades[/b]:
[Second Chance]
[Damage+ V2]
[HP+ V3]
[Speed+ V1]
>> [b]GMOs[/b]:
[Core: Aurora]
[Ouranos' Gauntlets]
[/spoiler][spoiler=S. Program - Sparky.SP style="color:#ffffff; width: 394; height: 14; letter-spacing:0px;background-image: url(http://img809.imageshack.us/img809/277/tab4.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5574&view=findpost&p=13592690]Appearance[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13601722]Analysis[/URL] |]
>> [b]Statistics[/b]:
HP: 50
Level: 9
Element: Elec
Subtype: Speed
Attack: 10
Speed: 2 Actions
>> [b]Upgrades[/b]:
[HP+ V1]
[Speed+ V1]
[Flight: Planeswalking]
>> [b]GMOs[/b]:
[Core: Sparky]
[/spoiler][spoiler=Battlechip Folder - 25/30 style="color:#ffffff; letter-spacing:0px; width: 394; height: 14; background-image: url(http://img809.imageshack.us/img809/4448/tab5.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13589623]Detailed Folder List[/URL] |]
1x [color=blue]WaterLine[/color] (80) (Ground, Line) |B|
2x [color=blue]WideShot1[/color] (60) (Wide) |A|
1x [color=blue]Bubbler[/color] (50) (Spread1) |A|
1x [color=blue]BubbleStar[/color] (20x3) (M-Target, Bubble Trap) |D|
1x [color=blue]IceCube[/color] (100HP AquaBody Object)
1x [color=red]HeatDragon[/color] (150) (Ground, =25% Lava) |C|
1x [color=red]FlameLine1[/color] (70) (Ground, Wide) |B|
1x [color=red]FireKnife[/color] (60) (Slash) (6 Uses) |B|
1x [color=red]FireHit1[/color] (60) (Impact, 2x Attack) |A|
1x [color=red]LavaSeed[/color] (10) (Md Lava if Ground/Sm if Enemy) |A|
1x [color=red]PhoenixShot2[/color] (90) (Wide) |A|
1x [color=green]Spice1[/color] (80) (Confusion, Ground, To-All-Grass) |A|
1x [color=green]Boomerang[/color] (60) (Max 3) |B|
1x [color=orange]MagBolt1[/color] (90) (Stun1, Magnetic Pull) |B|
2x [color=orange]ZapRing1[/color] (40) (Stun1) |A|
1x CountBomb1 (100) (100HP Anchored Object, 2-Turn Fuse, To-All) |S|
1x WindRacket (100) (Microburst, Gust, Northwind, Wide) |A|
1x Skully1 (100) (Homing, Confusion) |C|
2x DashAttack (90) (Impact, Line Max 5) |C|
1x Sword (80) (Slash) (6 Uses) |B|
1x RageClaw2 (70/35) (Slash/Impact) (6 Use) |B|
1x Shotgun (50) (Spread1) |A|
[/spoiler][spoiler=Signature Attacks style="color:#ffffff; width: 394; height: 14; letter-spacing:0px; background-image: url(http://img823.imageshack.us/img823/9893/tab6.png);"][| Cap: 180 (270) / 30 || Points: 540 |]
[i]Passive:[/i] [b]Influx Aegis[/b]
| 15 (18) Heal | Aqua | 300 SP | 4 Instances |
[i]Active:[/i] [b]Infinity 0.5[/b]
| Shadow | 2 TCD | 80 SP |
[i]Active:[/i] [b]Vapor Reassimilation[/b]
| Teleport | 2 TCD | 80 SP |
[i]Active:[/i] [b]Desolation 2[/b]
| Large Terrain: Sea + Medium Terrain: Ice | 2 TCD | 60 SP |
[| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592698]Detailed Signatures[/URL] |]
[/spoiler][spoiler=Soul Crosses style="color:#ffffff; width: 394; height: 14; letter-spacing:0px; background-image: url(http://img822.imageshack.us/img822/8819/tab7.png);"][URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592701][color=purple][b][u][Soul Cross: Rhea][/u][/b][/color][/URL] (Level 2, 105 FXP)
| Null/Sword | +15 Null | +20HP | +1 Action/Cap 6 |
[i]Active:[/i] [b]Bit Crasher[/b]
| Null 60 | Break, Slashing, Impact, Seeking | Self-Slow | 3 TCD | 80 SP/40 NP |
[i]Active:[/i] [b]Kinetic Generator A/B[/b]
| Microburst/Gravity | 1 TCD | 80 SP |
[URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592702][color=darkblue][b][u][Soul Cross: Validus][/u][/b][/color][/URL] (Level 1, 56 FXP)
| Null/Cursor | +10 Null |
[i]Active:[/i] [b]Phaser Overcharge[/b]
| Strengthen 50, Stun1 | 2 TCD | 80 SP |
[URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592703][color=blue][b][u][Soul Cross: SplashTwins][/u][/b][/color][/URL] (Level 1, 40 FXP)
| Aqua/Guts | +10 Aqua |
[i]Active:[/i] [b]Spearplay[/b]
| Movement, 3-Hit Shield | 2 TCD | 80 SP |
[URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showtopic=5577&view=findpost&p=13592704][color=red][b][u][Soul Cross: Djinni][/u][/b][/color][/URL] (Level 1, 37 FXP)
| Fire/Summon | +10 Fire |
[i]Passive:[/i] [b]Alluring Mirage[/b]
| Decoy | 80 SP |
[/spoiler][spoiler=300 Zenny - 1 BugFrags style="color:#ffffff; width: 394; height: 14; letter-spacing:0px;background-image: url(http://img821.imageshack.us/img821/5544/tab8.png);"][| [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?act=UserCP&CODE=22]Signature[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?act=UserCP&CODE=24]Avatar[/URL] || [URL=http://z10.invisionfree.com/RockmanChaosNetwork/index.php?act=Msg&CODE=04]Compose PM[/URL] |][/spoiler]