Sparks.exe

NetNavi
Name:Sparks.exe
Element:Elec
Subtype:Sword
Passive:Sword Mastery
Active:Swordplay
HP:200+50
Level:25
Buster Element:N/A
Buster Effect: N/A
Attack:1
Charge:2
Rapid:1
Normal Attack: (1 + 1) x 5 = 10 Null Damage
Half Charge Attack: (1 + 2) x 10 = 30 Elec Damage
Full Charge Attack: (1 + 2) x 20 = 60 Elec Damage
Speed: 6 Actions


Appears to be age 25
Height/Weight without armor: 6'0 165 lbs
Height/Weight with armor: 6'2 190 lbs
Hair style: Long slightly wavy/spiky silvery grey hair to his mid back with a few bangs.
Eye color: Olive
Body type: slender athletic body type with defined muscles. Tan skin.

Sketch of Sparks.EXE older design, by Fera



Sparks clothing consist of a basic olive green Navi suit. A thin feint yellow lighting bolt design runs down the length of the Navi suit on either side. The design on the arms however is hidden by a cream colored, high collared tight fitting jacket. The sleeves of the jacket slide down his arms, and tuck into the edges of his dark olive samurai styled gauntlets. The jacket is worn open, and is long, in the style of a trench coat but not as straight and basic looking. After the waist, the back of the jacket extends, and fans out slighty all the way down to his ankles. A loose fitting cream colored belt rest slightly crooked around his waist where two bladeless katana handles hang upside down from an unnoticeable magnetic clip at his left side. One handle is an olive color with cream colored trim. The other consist of a cream color with feint touches of red here and there.

Not very noticeable unless you were up close, but the chest and waist area of the Navi suit are a little thicker and more padded. In the center of his chest, a cream circle emblem can be seen. The design on the emblem consist of a dark olive katana surrounded with tiny streaks of yellow lighting. The same emblem is visible in the center of the backside of his jacket.

On top of having the gauntlets, Sparks still dons a matching set of fur trimmed samurai armor. The armor is now of a lighter weight, and only consist of his kabuto helmet, some shoulder pads, and the mid shin high boots that cover his feet. Each piece of armor is a deeper, darker shade of olive, with golden yellow outline, which is then trimmed by a cream colored fur. A golden yellow demonic face mask covers his face during battle, two gaps left open in the mask so that he could see.

Personality: He is very similar to his operator. He is very respectful to everybody, but won’t hesitate to attack when necessary. The navi loves conflict and battle. He is filled with honor, and hate to retreat. He can’t stand cheaters or people who take the easy way out. In the heat of battle he can be very focused. His nature is very calm and laid back, with a dull sense of humor. Just like Joseph he is determined to be the best he can be at everything he does.

Custom Weapon: He will sling a little electric ball at his opponent with his left hand
.GMO files
Relaxed .GMO
Sparks replaces his Navi suit, and aromor, for a more traditional look. When activated this .GMO overrides his normal attire. His head, and long blond hair are left uncovered. While his outfit consist of a dark forest green colored long sleeve kimono robe. The sleeves stopped around mid forearm. A vibrant electric yellow outlined and trimmed out the robe where it folded over the chest. While the ends of the sleeves, and bottom of the robe were delicately decorated with yellow lighting bolt stitching. The familiar yellow Navi crest of a green katana surrounded by green lighting bolts was printed on the center of the robes back. A matching yellow cloth obi belt held his katana at his left side, though the sheath was still just for show. A pair of white tabi socks coveres Sparks' feet, as the rest in a pair of plan tan colored straw sandels. Yellow kote guantlets with minimal dark green trimming cover his his forearms, down to his hands only leaving Sparks fingers showing. As soon as this .GMO is activated Sparks will usually slip his upper left side Out of the robe showing a little bit of his tanned skin and slender defined muscles.


Signature Attacks
Points: 1080

Sparks.EXE
Points Used: 740/1080
Points used: 1080/1080

Signature Attack: [Zap Slash] - [Melee Type] 70 Elec Damage + Slashing + Stun1 [3 TCD] Accuracy: B(C + Sword Mastery). (70 pts + 30 pts = 100 pts). He grabs the Blade handle and slashes at the opponent in vertical motion, on contact the enemy is stunned by the shocking power of the attack.

[Elec clone] - [Decoy type] [Passive](20 x 4= 80). Summons one decoy that will appear to be the same as Sparks.exe every turn.

[Samurai's Focus] - [Accuracy Enhancement] [Passive] (40 x 4 = 160). Sparks has reached a better understanding of his senses and body control, giving him slightly better accuracy without the effort.

[Sparking Delicacy] - [Imbue Element] [Passive] (20 x 4 = 80). Sparks adds electricity to his next null typed battle chip.

[Fire Doju Slash] - [Melee Type] 30 Fire Damage + Slashing + Feint [2 TCD] Accuracy: B(C + Sword Mastery). (30 pts + 20 pts + Free + 30 pts = 80 pts).
[Cloud Barrier] - [20 HP barrier] [Passive] A thin clear bubble of protection surrounds Sparks' body protecting him from attacks. (20 x 4 = 80pts.)

[God Speed] - [Teleport] [2 TCD] Sparks uses a burst of speed that can carry him anywhere with in his sight of vision in an instant, as if he had teleported there. (80 pts.)

[Invigorating Voltage] - [Healing] 30 Healing + Status Cure + 10 Strengthen. [2 TCD] Acc:S/A. (40 + 30 + 10 = 80) A bolt of electricity falls from above giving them a energy boost.

Lucky.SP
Points used: 340/1080

[Metalic Flame Burst] - [Large Metal Terrain Change] Lucky shoots a silver colered ball of fire that magically changes the terrain to metal spreading out to 2/3's of the battlefield. [1 TCD](40 pts)

[Flame Burst] - [Shot Type] 40 Dmg + Fire. + Break. [2TCD] Acc: A.(40 + Free + 20). Acc: A. Lucky shoots a small ball of fire towards an enemy. Accuracy: A.

[Double Flame Blast] - [Shot Type/Multi-Target x 2] [(40 Dmg + Fire) x 2 enemies]. [2 TCD] Acc: A. ((40 + Free) x 2 = 80). Lucky spits two fireballs, one each at two separate enemies.

[Puppy Protection] - [20 HP barrier] [Passive] A thin clear bubble of protection surrounds Lucky's body protecting him from attacks. (20 x 4 = 80 pts.)

[Metal Puppy Armor] - [20 HP Casing] [Passive] Lucky's fur is covered with a thin sheet of metal. (20 x 4 = 80 pts.)
Support Programs

Lucky.SP

Name: Lucky.SP
Gender: Male
Element: Fire
Subtype: Ground
Passive: Pathfinder
Active: Tectonic Shift
Level: 21
HP: 90
ATK: 10
Actions: 3
Preset Chip: HeatDragon1Damage: 100 + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
Accuracy: C
Description: Summons an EarthDragon that attacks enemies as it glides across the ground. Changes terrain to Lava as it passes.
Duration: Once
Element: Fire
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D

Flight:Planeswalker


Appearance: The SP Core is designed to take the appearance of a dog, by the breed of Chow Chow. The dog has an open face with a long snout. While its thick fluffy coat is mostly a glossy black all over, it has minor brindle brown tones that can be seen mostly covering his chest, stomach, and all four paws. Black beady eyes peek out from either side of it's nose. A chow chow's unique purplish black tongue can often be seen draping out of his mouth. Lucky.SP on all fours stands about five feet tall. Towering that of most human world dogs.

Lucky's coat is covered with various traditional samurai styled armor pieces that consist of a no mask kabuto helmet, a sheet of armor wraps itself around the dog's back, chest, and stomach, while four small plates of armor protects the animal's shins. The armor comes in mostly olive color, combined with creamy under tones and accents to add a Fall themed touch to the design. On top of the armor covering Lucky's back, is a cream colored saddle seat, fit for a warrior such as Sparks.

Personality: Lucky usually has a calm and collected type of mood. Very easy going most of the time. Being a designed after a dog, a type of dog usually known for aggression, he can in fact show signs of agressive behavior. Very protective of and loyal to his friend Sparks. Even though he's a dog, he's still not a human dog right? So like many other programs you see floating around on the net, this dog can talk. Can be playful at times, but takes a while for anybody besides Sparks to gain his trust, even any future .SPs.

Navi Customizer


Points: 20/55
Hp+50: 10
UnderShirt: 10
FXP/Crosses

DragonierMan:176
Lee:26
Sake:21
Vee:15
ReservoirMan:5
Blazeman:5
Kama:4
Yasu:2

DragoCross v2
DragoCross v2
Element: Null
Subtype: Speed
Bonuses: +15 to all chips of the Null element
Passive: Scramble: After a successful Dodge, gain 1 Movement as a free action for the next turn. After a failed Dodge, gain 1 Feint as a free action for the next turn.
Active: Afterburner: Sacrifice 1 action from the next turn to add 1 additional action to this turn. Sacrificed action carries over between battles. Can't be used on subsequent turns. (Once Per Turn)

Signatures:
1. Dragon's Protection: Summons 40HP barrier, and heals 30HP simultaneously. 40 + 40 = 80 sig point 2(TCD)
2. Dragon's Wings: Passive movement. The Navi moves as if there were wings on his back driving him forward. Whether he actually had wings or not. (20 x 4) = 80

Cosmetic Changes: His navi suit is replaced with a dark, cloudy grey chain link suit. His chest armor is now replaced with a dark green tabbard, that bears the navi emblem of a stone tower that carries a small lighting bolt engraving. The armor covering his shoulders, and legs are replaced with a more European style of armor with dragonic accents, much like the navi this cross is from. The kabuto is replaced with a dark grey open faced knights helmet, with similar accents as the shoulder/legs. A dark brown leather belt holds his new weapon of choice, a classical steel double sided knights sword, sheathed in a black scabbard at his left side. The cape is now dual colored, split vertically in half. Dark green on the left, Dark Grey on the right, with the new navi emblem centered in black, between the split colors.
LeeCross v1
LeeCross
Element: Fire
Subtype: Guts
Bonuses: +10 to all chips of the Fire element
Passive: Resilient: Nullifies the effect of Pull and Knockback, halves the effect of Microburst and Gravity, and you are more resistant to being knocked down.
Active: Intimidation: As a free action, unleash a Stun with an area of effect of Nova 1 + (Level/20) with base B accuracy. This effect caps at Nova 4. (Once Per Turn)

Signatures:
1. [Double Flame Lunge] - [Melee Type] 40 Fire Damage x 2[2 TCD](40 x 2) = 80. Accuracy: B. He attempts to stab the enemy two times with his newly wielded halberd, when using this attack the blade is bathed in a mystical flame.

Cosmetic Changes: His hair changes from blond to black. Sparks navi suit changes to black, and loses it's sleeves showing a more muscular physique on his arms. A pair of light red, with black trimming samurai gauntlets cover his hands up to right below his elbows. His helmet remains mostly the same, except the color flashes over to light red, while the lighting bolt aesthetics turn into an oranges flame design. Instead of the armor that covered much of his upperbody, now he was left with a sleeveless breast plate, with shoulder pads. The color was a matching light red. The armor that covered the samurai's legs was now gone, being replaced by a pair of cloth light red hakama pants that stopped just at his feet to show some plain wheat colored straw sandals. His lighting katana was now replaced by a tremendous, red-poled halberd.

Joseph Akers & Sparks.exe - zenny:1300 - BugFrags:46 - FP:20 - Bounty:Metrid -1 kills
Net Op
Name:Joseph Akers
Email: JAkers@YokaInn.Net
Key items:Third Generation Pet
Palm-sized Ruby
.SP Core
Navi
Sparks.exe
Signature Attacks
Points:400/520

Signature Attack: [Zap Slash] - [Melee Type] 70 Elec Damage + Slashing + Stun1 [3 TCD] Accuracy: B(C + Sword Mastery) He grabs the Blade handle and slashes at the opponent in vertical motion, on contact the enemy is stunned by the shocking power of the attack.

[Elec clone] - [Decoy type] [Passive] Summons one decoy that will appear to be the same as Sparks.exe every turn.

[Samurai's Focus] - [Take Aim] [Passive] Sparks tenses all his senses allowing him to focus in on his next attack.

[Sparking Delicacy] - [Imbue Element] [Passive] Sparks adds electricity to his next null typed battle chip.

[Fire Doju Slash] - [Melee Type] 30 Fire Damage + Slashing + Feint [2 TCD] Accuracy: B(C + Sword Mastery)

[Cloud Barrier] - [20 HP barrier] [1 TCD] A thin clear bubble of protection surrounds Sparks' body protecting him from attacks.


FXP
Crosses
Sparks.EXE Crosses
Drago Cross
Drago C
Element: Null
Subtype: Speed
Bonuses: +10 to all chips of the Null element
Passive: Scramble
Active: Afterburner

Signatures:
[Dragon's Protection] - 40HP Barrier + 30HP Recovery Summons 40HP barrier, and heals 30HP simultaneously. 40 + 40 = 80 sig point 2(TCD)
[Dragon's Wings] - Passive movement. The Navi moves as if there were wings on his back driving him forward. Whether he actually had wings or not. (20 x 4) = 80
Lee Cross
Lee Cross
Element: Fire
Subtype: Guts
Bonuses: +10 to all chips of the Fire element
Passive: Resilient: Nullifies the effect of Pull and Knockback, halves the effect of Microburst and Gravity, and you are more resistant to being knocked down.
Active: Intimidation: As a free action, unleash a Stun with an area of effect of Nova 1 + (Level/20) with base B accuracy. This effect caps at Nova 4. (Once Per Turn)

Signatures:
1. [Double Flame Lunge] - [Melee Type] 40 Fire Damage x 2[2 TCD](40 x 2) = 80. Accuracy: B. He attempts to stab the enemy two times with his newly wielded halberd, when using this attack the blade is bathed in a mystical flame.
GMO
Upgrades
Hp Memory x3
Process upgrade V11
Power up x1
Speed Upgrade v3
Joseph's Chip Folder -30/30
[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E

[1] RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D

[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E

[1] Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E

[1] ZapRing1Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: D

[2] SwordDamage: 80 + Slashing
Accuracy: B
Description: Creates a sword made of solidified energy, with a very short blade. Hits one target per slash
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D

[1] PhoenixShot1Damage: 70 + Wide Attack
Accuracy: A
Description: Fires a wide wave of fire resembling a phoenix that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Fire
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: D

[1] SideBubble1Damage: (60 x2 bubbles / 60 + Break x2 anchors)
Accuracy: E / A
Description: Summons two bubbles, one to each side of you. Once summoned, they float slowly forward in a helix pattern until they reach the edge of the field, touch something, or sustain an attack. When touched, they will burst, and release the anchor within in the direction the bubble was touched from. The anchor is auto targeting, and flies very quickly, as if fired from a gun. Rare
Duration: One to Two turns.
Element: Aqua
Special: This chip attacks indiscriminately, and can harm the user or allies if used carelessly.
Trader Rank: C

[1] BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D

[1] BambooKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of solid wood, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Wood
Trader Rank: D

[1] PickpocketDamage: 0
Accuracy: B
Description: Summons a Bandcoon to steal from opponents before vanishing.
Duration: Once
Element: Null
Special: Success and quality of theft affected by RP quality and luck.
Trader Rank: C

[1] MachineGun1Damage: (30 x 9 Shots) + Spray Fire
Accuracy: D
Description: Creates a machine gun that fires 9 shots at a single enemy. While inaccurate, its missed shots are capable of hitting others.
Duration: Once
Element: Null
Special: Spray Fire: If a shot from this attack misses its primary target, it has a chance to hit something near the enemy instead of completely missing. Good RP increases the chance of triggering this effect.
Trader Rank: D

[1] ElecSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of electrical energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Elec
Trader Rank: C

[1] AirShot1Damage: 40 + Microburst
Accuracy: A
Description: A buster-like gun that shoots a bullet of compressed air, sending whatever it hits flying.
Duration: Once
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D

[1] RedWave1Damage: 50 + Ground Attack + To-All-Clause (Others) + Lava Terrain Boost 50
Accuracy: B
Description: Creates a wave of lava to burn everything and everyone other than the user, even their allies. Can be jumped over, but requires perfect timing. More effective if there is lava in the vicinity to fuel it.
Duration: Once
Element: Fire
Trader Rank: D

[2] MaruBlaster1Damage: 60 + Glitch
Accuracy: B (Special)
Description: A taser shot that bugs the enemy's coding.
Duration: Once
Element: Elec
Special: If the user used a Melee or Sword chip immediately prior to MaruBlaster, this attack's accuracy is raised to A.
Trader Rank: D

[1] LineOut2Damage: 80 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: C

[1] FireHit2Damage: 90 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: C

[1] BigHammer1Damage: 160 + Impact + Break
Accuracy: B
Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
Duration: Once
Element: Null
Trader Rank: D

[1] MindbenderEffect: Confuse 1 + To-All-Clause
Accuracy: S
Description: A flash of light confuses all, even you.
Duration: Once
Element: Null
Special: Affects entire field.
Trader Rank: C

[1] Gaia1Damage: 100 + Ground Attack + To-All-Clause (Others)
Accuracy: C
Description: Creates a massive shock wave that devastates all battle participants except the user, including their own allies. Due to its lack of width, it can be leaped over with great timing. Rare
Duration: Once
Element: Null
Trader Rank: C

[1] MarkCannon1Damage: 70 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: D

[1] FireTower1Damage: 100 + Piercing + Ground Attack + Line-Chain
Accuracy: D
Description: Pillars of fire march across the field.
Duration: Once
Element: Fire
Special: Line-Chain: This attack moves forward in a rough line, but may shift side to side slightly as it advances to engage more targets in its general path. The attack cannot ever stray more than 45 degrees from its original path, and cannot make greater than a 45 degree turn at any given time.
Trader Rank: D

[1] Katana1Damage: (60 + Slashing + Wide Attack) Then (60 + Slashing + Long Attack)
Accuracy: B
Description: Creates a long metal blade with exceptional cutting speed. Hits with a wide slash, then a long slash in the span of a single action, hitting 3 and 2 targets, respectively. Only one target can be hit with both slashes. Rare
Duration: Until Overridden/Broken. Breaks automatically after 2 uses.
Element: Null
Trader Rank: C

[1] HotBody1Effect: Adds +20 Fire and Nova3 to Charged Buster Attack
Accuracy: Buster Accuracy = C
Description: Blasts the surrounding area with a nova-like explosion from your Charged Buster attacks.
Duration: 6 Uses.
Element: Fire
Special: Overrides Buster. Disables Buster Shot.
Trader Rank: D

[1] MeteorKnuckle1Damage: 30 + Impact + Break + Knockback + Variable Targeting x 3 Fists
Accuracy: B
Description: Launches a triple rocket punch. Each fist targets separately.
Duration: Once
Element: Null
Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D

[1] StandOutDamage: 180 + Impact
Accuracy: B
Description: Launches a powerful fiery tackle at a single enemy. Rare
Duration: Once
Element: Fire
Trader Rank: C

[1] FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C

Joseph's chip pack
N/A
Support Programs
Lucky.SP
Lucky.SP
Lucky Signature Attacks 120/520
[Metalic Flame Burst] - [Large Metal Terrain Change] Lucky shoots a silver colered ball of fire that magically changes the terrain to metal spreading out to 2/3's of the battlefield. [1 TCD]

[Flame Burst] - [Shot Type] 30 Fire Damage + Break. [1 TCD] Accuracy: A Lucky shoots a ball of fire at an enemy that is strong enough to break through most defenses.

[Puppy Protection] - [30 HP barrier] [1 TCD] A thin clear bubble of protection surrounds Lucky's body protecting him from attacks.

Navi Customizer
Points:20/40
Hp+50:10
Undershirt:10
Subchips
N/A

Layla Mercedes & Frio.exe - zenny:600, Bounty:BombCorn - 1 kills
Net Op
Name:Layla Mercedes
Email:LaylaMercedes@Sharo.Net
Key items:Sixth Generation Pet, Stop-Go Snow-Globe
Navi
Frio.exe

Signature Attacks
Points:200/200

Used: 100/200
[Icicle punch] - [Melee type] 60 aqua damage + Ice + Break (60 + 20 + 20 = 100). [2 TCD] Accuracy: B
An Icicle covers his closed fist as he punches at an enemy that will cause freeze effects on ice and snow terrain, and will change sea to ice, and freeze things underwater.

Used: 40/200
[Ice body] - [40 HP Casing] (40:40 = 40). [1 TCD] Accuracy: S
Frio surrounds himself in a thin layer of ice, that protects him till destroyed.

Used: 60/200
[Tundra Spikes] -[Ground Type] 40 aqua damage + Ice (40 + 20 = 60). [1 TCD] Accuracy: B(Standing)/D or lower(Flying)
Frio uses his ability to bring forth a few thin frozen spikes from underneath an enemy, that will cause freeze effects on ice and snow terrain, and will change sea to ice, and freeze things underwater.
FXP
WarriorMan:31
Crosses
N/A
GMO
N/A
Upgrades
HP Memory v1
Process Upgrade v3
Power Up v1
Layla's Chip Folder 17/30
[1] Wave1Damage: 50 + Ground Attack + To-All(Others) + Sea/Onsen Terrain Boost 50
Accuracy: B
Description: Creates a tsunami to drown everything and everyone other than the user, even their allies. Can be jumped over, but requires perfect timing. More effective if there is already water in the vicinity to fuel it.
Duration: Once
Element: Aqua
Trader Rank: D

[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E

[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E

[1] ShockWaveDamage: 40 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: E

[2] Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E

[1] Varitails1Damage: 10 x 9 hits + Slashing
Accuracy: D
Description: Summons a complex whip-like weapon to attack enemies with.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Special: Has multiple applications.
Trader Rank: D

[1] Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D

[1] UnderGuard1Protection: Damage Reduction 20
Accuracy: S
Description: Reduces the damage of all non-Impact attacks taken by 20. Impact ignores the effect and deals double damage.
Duration: 2 turns
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D

[1] PileDriver1Damage: 40 x 2 Melee Attack + Impact + Break + Knockback + Piledriver
Accuracy: B
Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage.
Duration: Once
Element: Null
Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage.
Trader Rank: D

[1] BarrierProtection: Combined Damage up to 10HP
Accuracy: S
Description: Defensive field that prevents damage up to 10HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E

[1] FireBurner1Damage: 50 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: D

[1] BubblerDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a bubble blast whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Aqua
Trader Rank: D

[1] ElecKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of electrical energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Elec
Trader Rank: D

[1] AquaDragon1Damage: 100 + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WaterDragon that attacks enemies as it glides across the ground. Changes terrain to Sea as it passes.
Duration: Once
Element: Aqua
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D

[1] IceBall1Damage: 120 + Break + Small Ice Terrain Change
Accuracy: C
Description: A bomb that changes the ground it lands on to Ice
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D

[1] HammerToss1Damage: 40 + Break + Spin Attack / 80 + Break
Accuracy: Depends on number of targets. / C
Description: The user swings a track and field hammer around, then throws it at an enemy.
Duration: Once
Element: Null
Special: Spin Attack: Strikes at all enemies in an 8-panel circle around the user. Accuracy varies depending on the number of targets designated: 1-3 targets @ B Accuracy, 4-6 targets @ C Accuracy, 7-8 targets @ D Accuracy.
Trader Rank: D

Layla's chip pack
N/A
Support Programs
N/A
Navi Customizer
Points:25/40
Undershirt:10
Set Ice: 15
Subchips
[3]minienergy

Julius Ramon & GigaMan.exe - zenny:1660 - BugFrags:0 - FP:0 - Bounty:Shrimpy - 0 kills
Net Op
Name:Julius Ramon
Email:Juliu$MoneyBags@Netopia.Net
Key items:Sixth Generation Pet
Navi
GigaMan.EXE
Signature Attacks
Points:200/200
[GigaBarrier] - [HP Barrier] 40 HP Barrier. (40:40) = 40 points. ACC: S [1 TCD]
Generates a HP Barrier.

[GigaBlast] - [Shot Type] (30 Null)Blast2. (30)(2) = 60 points. ACC: A [2 TCD]
GigaMan fires a large golden energy ball at an enemy that explodes into a 3x3 area of damage.

[High Focus] - [Passive Take Aim] (10 x 4) = 40 points.
GigaMan achieves a state of mental focus that raises the accuracy of his next attack.

[Viral Roar] - [Shot Type] [Stun1 + Nova2] (30)(2) = 60 Points ACC: A [2 TCD]
GigaMan releases a loud roar that strikes fear into his surrounding enemies.

FXP
N/A
Crosses
N/A
GMO
Upgrades
HP Memory v1
Process Upgrade v3
Julius' Chip Folder 12/30
[1] RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D

[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E

[2] Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D

[1] TwinFang1Damage: 70 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: D

[1] RollingLog1Damage: 50 + Ground Attack + Wide Attack (2) + Double Attack
Accuracy: C
Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
Duration: Up to 2 uses before the end of the turn.
Element: Wood
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Note: This chip used to be known as RingLog1
Trader Rank: D

[1] DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D

[2] EnergyBombDamage: 40 x 3 + Blast1
Accuracy: C
Description: A powerful bomb that hits three times.
Duration: Once
Element: Null
Trader Rank: D

[1] MachineGun1Damage: (30 x 9 Shots) + Spray Fire
Accuracy: D
Description: Creates a machine gun that fires 9 shots at a single enemy. While inaccurate, its missed shots are capable of hitting others.
Duration: Once
Element: Null
Special: Spray Fire: If a shot from this attack misses its primary target, it has a chance to hit something near the enemy instead of completely missing. Good RP increases the chance of triggering this effect.
Trader Rank: D

[1] CactusBall1Damage: 30 x 4 Hits + Ground Attack
Accuracy: C
Description: Rolls a spiked ball at an enemy, but if it ceases hitting its target, it will harmlessly roll off into the distance.
Duration: Once
Element: Wood
Special: Attacks the same target up to four times, but the attack will end immediately if it misses at any point.
Trader Rank: D

[1] FireBurner1Damage: 50 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: D

[1] DoubleNeedleDamage: 50 x 2 Shots
Accuracy: B
Description: Fires two sharp spears at the same target.
Duration: Once
Element: Null
Trader Rank: D

Julius' chip pack
N/A
Support Programs
N/A
Navi Customizer
Points:25/40
Undershirt:10
Set Lava: 15
Subchips
[4] MiniEnergy
[2] Untrap
[1] Escape