Type: Break (Mass Destruction/Smash)
Appearance: Jazz takes the appearance of an anthropomorphic White Mountain Hare, two pairs of hands with four fingers and a thumb on each, while keeping the general appearance of a rabbit's feet, while having three large toes as well as keeping the pink paw pads of each foot (three smaller ones under where his toes would be at, and one larger one to cushion his heels) as well as the curved, dull black nails (that don't go longer than a few inches, at most when fully out) to go along with the toes as well as his own more human fingers, though those tend to be trimmed to much less lengthy and look more like a human's nails, as well as ears that stick up to half a foot long with a curved design that flows inwards to the inner ear and beyond.
To go into details, the white rabbit stands at an above average six feet tall when flat footed with his body structure leaning to be a bit more feminine than most navis of his structure. There is some errant fat on his body to add to his fluff, making him weigh in at a slightly above average 177 pounds, leaving him for the most part slimmer in the upper body than most navis out there, granting him greater flexibility and speed in battle when it comes down to that. Though his body might be generally slim and compact, a bit of his weight comes from his larger thighs. Much like the animal he is based upon he has large thighs to allow him to hop and jump around better than the more human navis that walk around the net, he is generally quick to move and even quicker to jump out of a situation.
His eyes are a deep ruby red color due to the color of his snow-white fur, the bunny navi's arms a little on the shorter side than most, but his legs help make up for that as he uses them to smash into his enemies. Wearing an aqua colored navi suit to keep decent and covered, the animal-based navi's face looks more like the animal he is based upon, a muzzle that juts from his face forming his little black nose at the end with two small slits for nostrils and a small set of buck teeth that hang down from his upper lip to about three and a half centimeters downwards and to top things off, a small cottonball tail that comes out from his tailbone and a navi emblem with a simple yellow musical note as well as a small brown staff crossing over the top of it.
Personality: Jazz is simply put, a brash individual with ulterior motives behind his actions. He has a tendency to take advantage of a person as much as he can, however he can, when they have something that he wants. Be it money, chips or what have you, if he thinks it might be a bigger help to him than to you, he will try to get it from you. He however DOES have a sweeter side to him, but he very rarely shows this to strangers, very rarely allows himself to be "passive" or "submissive" to another person...though if said person has a big rack and a bigger bank account, then he -might- be persuaded to take the submissive "cute" role to get to his ends meets. He is also a big fan of many musical types, from classical to the newest thing (within reason) and this is something he wishes to practice making one day, a thing that soothes him to his core.
Custom Weapon: Jazz uses his legs to attack foes up close, be it jumping on them or giving them a kick in the chest. For a long range attack, Jazz attacks with a musical note that hits like a ball of steel.
Max caps: 140 (210) Active, 25 Passive
Signature points: 460
Rabbit Barrier: Willing a barrier around himself, Jazz keeps himself safe for a scant moment. (25 HP Barrier) (100)
Soily Ballad: Jazz touches down on the ground in front of him and sings a little song that causes soil panels to start forming around the area in a generous quantity. (Large Terrain Change to Soil. 1TCD) (40)
Healing Melody: Jazz sings a song that can soothe weary hearts and the physical wounds of himself or someone else. (Heal 60, 2TCD) (80)
Bunny Pound: Acting like a wild beast, Jazz jumps onto one of his opponents for damage to a single target. (Drop-Attribute, 100 Wood to one target, 3TCD) (100)
Explosive Note: Jazz belts out a little tune as a note is summoned over his target, before it promptly drops down to the ground, creating a small-ish explosion of energy. (70 Wood+Blast2, 4TCD) (140)