Name: ClampMan
Gender: Male
Element/Subtype: Aqua/Ground
Physical Description: ClampMan is obviously designed after a crustacean, very similar so to the "Fiddler Crab." Supported by eight armored, sandy-greenish brown legs, his overall stature reaches only around 4.5 net-standard feet, though he can stretch up to nearly 6 with his legs fully extended. His legs support his large, almost spherical main body, which appears to be a water reservoir. The lower half of his carapace is made of a highly durable, but transparent material which reveals his body is filled with lightly blue-tinged, bubbling water. Slung under his carapace just behind his rear legs are a pair brass axles complete with classic "screw" propellers, and two small brass rudders extending just behind the tips of each propeller. While they aren't capable of pushing the Navi at high speed, they give him much more control while submerged, especially if he doesn't sink to the bottom and dig in with his legs. The upper half of his carapace is slightly darker than his legs, save for the portions of his face, while the lower rim is lined with 6 blunted pikes. His eyes are quite large and angled, with two stalk-like "eyebrows" that swivel from a point just above the most inward upper point of his eyes. They can swivel from an angle slightly below horizontal to directly vertical (much like the eye stalks of real crabs), partially to convey emotion, but also curve 90 degrees at the tip to form a pair of periscopes, which ClampMan can use while mostly submerged. His mouth consists of two mandibles which look like a trapezoid split vertically down the middle, set just below his eyes. They do poorly to convey emotion, as they move fairly little while he speaks or expresses emotion.
His most prominent feature is a massive, red-tinged right claw, which almost dwarfs his central body. The claw appears to be a mix of natural and mechanical design; the claw's hinges and shape are very reminiscent of the crustaceans which inspired his design, but the inner surfaces of the claws form a hex-nut shape, like an adjustable wrench. Two ducts are attached between the inward-facing side of the claw and his hydraulic reservoir body, which provides the impressive crushing and locking force often displayed by that claw, which ClampMan naturally holds across the front of his body, like a makeshift shield. He has a left claw as well, but it's a significantly small fraction in size. While small, it's more capable of fine movement, and appears to work with smaller diameter hex-nuts. His Navi emblem, a closed upward-facing claw it a water droplet-shaped gap between the pincers is on the front of ClampMan's transparent, water-filled "chest," below his face
Personality/Background: ClampMan was made and employed as the one-man maintenance crew for the Widget's networked digital systems. As such, he spent the majority of his time scuttling around fixing and maintaining different monitoring and safety programs, including the Widget's bilge pumps, fuel and oil distribution, gearbox, performance indicators, and communications systems. Unfortunately with the Widget in dry dock, he didn't have much of a job save for the occasional progress update. Jack's nephew took the opportunity to outfit ClampMan with a basic virus-busting upgrade, to give both his Uncle and the Navi something to do in their off time.
ClampMan is naturally excitable and quick to react, often resulting in an attempt to intimidate his alleged aggressor. Such attempts include raising his body up and circling the "foe" while waving and snapping his claw threateningly. Jack finds the act hilarious, but ClampMan vehemently swears to its effectiveness. He usually expresses frustration or stress by slowly venting built up pressure in the form of a small stream of bubbles from his mouth. When truly steamed, ClampMan produces so many bubbles he starts to foam at the mouth.
His almost neurotic behavior is only partially diminished by being hard at work, or being submerged. Both are equally soothing, the former is more familiar to Jack, while the latter seems appropriate for the creatures from which ClampMan was designed. He too is used to working alone, so he naturally distrusts others at first. The only person he appears to fully trust is Jack, whom he refers to as "Cap'n" or "Skipper." An odd quirk previously unseen until now is a nearly compulsive fascination with pinching stuff, whether it be objects or Navis; usually while they're unaware. Of course their reaction often results in more attempts in intimidation, which only exacerbates Jack's increasing amusement and laughter.
Buster: Up close, ClampMan delivers a sharp pinch with his claw, or fires off a quick burst of pressurized water from his mouth to hit targets at range.
Battlechips: Cannon x1, Shotgun x1, RageClaw x1, AquaNeedle x1
NCP: Undershirt, SetSea
Signature Attack: 60 max (90 w/nerfs) / 15 passive
Increased PSI
ClampMan's internal bilge pump is efficient enough to retain a significant amount of pressure whilst actuating his multiple limbs, allowing for an extra, albeit small, boost in raw strength. (Passive Strengthen15) (15x4=)[60pts]