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Subtypes are a constant issue here at RERN. So, to try and find a permanent solution, we're asking everyone what they want in Subtypes. Take some time to think about it and say what you really think. This is your own opinion; no one else's.
1: What do you like about Subtypes?
The variety they add over just Elements.
2: What do you dislike about Subtypes?
The lack of depth. The current setup makes them seem more like an afterthought than a system. That, and I don't like the idea of choosing a certain subtype reducing your abilities elsewhere (i.e. a Break Navi being bad with guns).
3: What would you change about them?
Expand them. They're lacking in depth.
4: What would you like to see them as instead?
An actual system on equal standing with Elements.
5: What would you add to them? (Elaborate as much as possible, please.)
More subtypes (GIVE ME OBJECT, DAMNIT!) and more abilities per subtype. Having drawbacks/nerfs is probably necessary, although I'd want make them as small as possible.
6: What would you like to never see added to them?
PASSIVE NERFS. I am totally against a permanent reduction in any sort of ability. It's telling someone "You can't do this because you suck at it". Looking at it like that, would anyone want that?
7: Do you have your own unique ideas about it?
Considering I don't know what a "standard" idea would qualify as... probably not. <__<
8: Would you like it if Elements were somehow involved? Explain.
Eh... I doubt it. I see Elements as sort of the basis, where as subtypes are the specialization. Tampering with the base is usually a bad idea. <__<
9: If Elements were added into it, how would you like to see it done?
Ergh... I guess make it sort of a mix and match thing; combine Elements and Subtypes into just "types", and let players choose two of them.
10: In light of question 9: What would you change?
... I guess blend the effects of Elements and Subtypes together, considering my answer to 9. Of course, that would involve re-assigning to the Subtypes to Battlechips so they could get chip bonuses. <__<
11: In light of question 9: What would you leave the same?
The Element's chip bonus system seems fine to me, so I'd at least leave that in there.
12: If you like. feel free to add anything else you'd like to say about this topic or the survey itself here.
Bah, making it sound like you're the only one that's going to be looking at the results. This was my idea, damnit. <__<
You're looking at them now.