"How much damage does a goblin do?" --Player
"It depends on what he is weilding..." --DM
"No...I mean if I pick him up and throw him!" --Player
also, I heard of this game that involved a haunted house in the middle of the woods, it whent like this...
GM: you are in a foggy clearing that wasn't there before you went to sleep. dead center of the clearing is a old wooden house.
mage: I search the area.
GM: you find nothing but dried leaves and twigs.
mage: perfect!
GM: wha?
mage: warrior, you go gather branches. Rouge, you help me gather enough kindiling...
GM: wait, come on, I paid money for this.
[10 rounds later]
GM: the fog lifts as the last of the house if consumed by the fire. also, I hate you.
D&D exerpts
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Actually, you do know there are feats for 'Fling Ally' and 'Fling Enemy', right? I'm actually looking into them as a serious PC option for my Barbarian 7/Bear Warrior 1 build. I'm hoping to end up with Barbarian 7/Bear Warrior 10/Warshaper 3, mainly for the insane strength bonuses I'd get when I rage. By 20th level, I'd have, let's see ... Strength 25 when not raging, and Strength 45 when I do, with Con 20 and Con 28 when raging. I could've made it higher by playing an Orc and having stat penalties, but I really didn't feel like playing an Orc. Though, actually, I kinda wanna figure out what my overall attack bonus would be at 20th level ... if I kept the current weapon...
+47 to hit outside of raging, with +67 inside. I have no idea what that's like at 20th level, but ... wow. And, of course, my weapon bonus will go up. I'm just counting the +2 weapon I have right now. Need to work on my AC, though. At 8th level, it's only 23...
+47 to hit outside of raging, with +67 inside. I have no idea what that's like at 20th level, but ... wow. And, of course, my weapon bonus will go up. I'm just counting the +2 weapon I have right now. Need to work on my AC, though. At 8th level, it's only 23...
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wait?
In the newest system, IS HIGHER AC GOOD?
Nal confused me, I always though it was -10 <-> 10 from best to worst
CLAIMED FOR CONFUSION
In the newest system, IS HIGHER AC GOOD?
Nal confused me, I always though it was -10 <-> 10 from best to worst
CLAIMED FOR CONFUSION
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AC is basically the number you have to beat or equal to hit something. You get your armor bonus, shield bonus, dex modifier, size modifier, natural armor,deflection modifier and your misc modifier (usually because of magic). I still dunno if 23 is good or bad...
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Uh, yeah. What version are you playing, common, Original? XD
But yeah, 23 AC for 8th level is pretty darn good. It's kinda average for a heavy fighting class like Barbarian, though. My highest level character, Furok, topped out at level 17 with an AC of 27, which is fairly god-like for a Druid. And, of course, that wasn't counting all of the Wild Feat bonuses I had, as well. I want to say with everything on that could boost me, I had an AC of 34, but I'm not entirely sure on that.
Also, common, the average starting player starts with at level 1 with an AC of about 13-19, depending on their class. A common townsfolk would probably have an AC of about 9-11.
But yeah, 23 AC for 8th level is pretty darn good. It's kinda average for a heavy fighting class like Barbarian, though. My highest level character, Furok, topped out at level 17 with an AC of 27, which is fairly god-like for a Druid. And, of course, that wasn't counting all of the Wild Feat bonuses I had, as well. I want to say with everything on that could boost me, I had an AC of 34, but I'm not entirely sure on that.
Also, common, the average starting player starts with at level 1 with an AC of about 13-19, depending on their class. A common townsfolk would probably have an AC of about 9-11.