Shelving MeleeMan Again

Shelving Rania and MeleeMan to take Exxy for another spin. My MeleeMan signature is being stored below.

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Zenny: 12325
Bugfrags: 20
<a href="javascript: togglebar('AimMan1'); void(0);">Operator</a><div id="AimMan1" class="signaturetab">Name: Rania Firebrand
Items: MeleeMan's PET, HP Memory x6, Process Upgrade x16, 1 unused Damascus .GMO
Subchips: 1x MiniEnergyPack, 2x EnergyPack, 2x Escape.
E-Mail: Rania Firebrand on Electopia Server
</div><br><a href="javascript: togglebar('AimMan2'); void(0);">Navi</a><div id="AimMan2" class="signaturetab">MeleeMan
Level: 20
Element: Fire/Melee
HP: 320
Stats: Attack=2, Charge=2, Rapid=2, Actions = 5
.GMO Files: Recovery.GMO</div><br><a href="javascript: togglebar('AimMan3'); void(0);">Navicust</a><div id="AimMan3" class="signaturetab">NaviCust Points: 25/40
NaviCust: Undershirt (10), HP +100 (15)
Extra: None
</div><br><a href="javascript: togglebar('AimMan4'); void(0);">Battlechips</a><div id="AimMan4" class="signaturetab">BattleChip Folder (26/30):
RageClaw x1
Gutpunch x1
Coldpunch x1
MagBolt1 x1
MagBolt2 x1
Firehit1 x4
Golemhit1 x1
Gaia1 x1
Heatshot x1
Heatbreath x1
LineOut x1
Skully1 x1
Yo-Yo1 x1
Firesword x1
StepSword x1
Windracket x1
AreaGrab x2
Guard x1
Mole1 x1
Rockcube x1
Lava Zone x1
Totem1 x1


Unused: None</div><br><a href="javascript: togglebar('AimMan5'); void(0);">Sig Attacks</a><div id="AimMan5" class="signaturetab">Soul Fist: Berserk Blitz
-180 melee fire damage + microburst, 6 TCD.
Soul Fist: Iron Grip
-20 damage melee + hold + hardbody, 3 TCD.
Soul Fist: Heatwave Suplex
-180 fire melee damage + stun, 6TCD.
Survivor's Code: Red Rage
-Passive 30 strengthen.
</div><br><a href="javascript: togglebar('AimMan6'); void(0);">Crosses</a><div id="AimMan6" class="signaturetab">Level 1 SeraphimCross: Change Normal/Melee, +10 to normal chip damage
--Dynamic Speed: +1 movement, passive
Level 2 RassCross: Change Normal/Object, +15 to normal chip damage, +20 HP, +1 action
--Spew System: 120 melee damage, lava seed effect, 4 TCD
Level 1 AnyisCross: Change Aqua/Melee, +15 to aqua chip damage, +20 HP, +1 action
--Ghost Infusion #1: 20 strengthen, passive
--Ghost Infusion #2: 20 strengthen, passive</div><br><a href="javascript: togglebar('AimMan7'); void(0);">FXP</a><div id="AimMan7" class="signaturetab">Rass- 84/150
Seraphim- 69/70
Red-15/30
TriggerMan-10/30
CrushMan- 7/30
Anyis- 73/70
</div><br><a href="javascript: togglebar('AimMan8'); void(0);">Support Programs</a><div id="AimMan8" class="signaturetab">Damascus.SP
Element/Type: Normal/Variable
Level: 10
HP: 60
ATK: 10
Actions: 2
Special: Chip Preset - Stepsword
Sigs:
Steel Skin - Ironbody, 2 TCD
GMO:
Swimsuit.GMO
</div>
,'3
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Raikotsu (IC): "Huh, what kind of weirdo argues with his navi."

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DNRprincessofdouchery: Burt should go and die in a volcano
</div><br><a href="javascript: togglebar('AimMan8'); void(0);">
OH NO MY BUSTING PARTNER

... Oh wait, I have MeleeCross already. Carry on, shelving approved.
HELLO.

I'VE COME TO TAKE MY NAVI BACK.

That is, I have another slot open for an active navi and would like to put MeleeMan in that slot.
DENIED, MELEEMAN IS TOO BIG FOR ONE SLOT.

(Approved)