Energy Harvest

Total Pool: 420

Level 5: Energy Harvest
Type of Sig: Passive
Points used: 80
Total Pool used: 360/420.
Pool Remaining: 60/420
CD: N/A
Nerfs: None

Effects: Regenerate 5 HP for every action used.

After some trial and error over the years, Chris successfully devised a system to harvest the Net equivilant of kinetic energy and utilize it for other means, like rebuilding something. He implemented this system in Binary, allowing the Navi to utilize the energy he produces from making any sort of movement (such as making a tentacle, lifting an arm, throwing his head, etc) to power his digits in such a fashion that they will be able to self-replicate, thus making his Shell regenerate over time.

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Regeneration: 20 (Per round, per target, stackable) [Regenerate 5HP / Action]


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Passive sigs are created at 20 Sig Points = 5 Passive Points. Passive sigs are basically sigs that require no action to be used, and are used automatically.
[I GIVE YOU GUYS A PAIR OF CANDLE2 CHIPS, AND THE FIRST THING YOU DO IS GO MAKE REGEN SIGNATURE ATTACKS!]
...Yanno, I kinda forgot about the Candle for a moment.

Either way, I'll edit it. If I'm right, wouldn't the points add up to be one Regen1 (5 HP) per turn for 80 points?
*Smack.*

I'm feeling generous, so I'll just tell you what it is.

Passive Regen1: 80 points. Regenerate 5 HP for each action, each round.

D:
Oooooh. Thanks, man, and sorry for being a bother. Edited once more.

Alright, then. Am I good to go?
Approved.