Pimp my DNR down or up please!

ORIGINAL ORIGINAL ORIGINAL
evel 1 Sigs:
1.Anesthesia: DNR turns his hands into syringes and shoots Anesthisia into the victim. The attack will sleep the victim for a turn and deal 40 DMG. The serum is so powerful that it cant be woken up, even by attack . A two turn cooldown period then happens where it cant be used.

2. Defibrillator Gauntlets: In response to Polonius's dreams to become a renowned Cardiologist, DNR gains the ability to turn his knuckles into miniature defibrillators! Using their electrical circuits, DNR can either punch the enemy right to their heart, offsetting their heart beat levels. Through this same system however, DNR can stabilize his own by punching himself hard enough. (Heals 60 or Hits 80 TCD 2)

3. Reflex Hammer
Quite Simply, DNR just takes a small, triangular hammer and taps the ankle or any part of the body for stimulation. What the "Patient" won't know is that it has an electric shock than can render an opponent in a bad position. (90 + stun Oh and if there are any extra smacks, that is just fluff... 3TCD)

Level 2 Sigs
1. Cadaver
As an examining tool, Cadavers are essential to teach students the inner workings of the bodies. In battle, however, thanks to the tactical mind of the insane navi DNR, These walking cadavers can be used as shields, or can be sacrificed to show the enemy the meaning of the word "Rigor Mortis". (Maximum 2 Cadavers, 1 cadaver only= 85 HP, 2 in battle= 42 HP each, Takes one action to explode 1 Cadaver, does remaining HP + Splash... 3TCD after all are gone)
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NEW NEW NEW NEW NEW

Level 1 Sigs:
1.Anesthesia: DNR turns his hands into syringes and shoots Anesthisia into the victim. The attack will sleep the victim for a turn and deal 30 DMG. A two turn cooldown period then happens where it cant be used. (30DMG + 50 Sleep/ 380 total Pool)

2. Defibrillator Gauntlets I: In response to Polonius's dreams to become a renowned Cardiologist, DNR gains the ability to turn his knuckles into miniature defibrillators! Using their electrical circuits, DNR can punch the enemy right to their heart, offsetting their heart beat levels. (Hits 80 TCD 2) (80/380 Pool)

2b. Defibrillator Gauntlets: In response to Polonius's dreams to become a renowned Cardiologist, DNR gains the ability to turn his knuckles into miniature defibrillators! Through this same system however, DNR can stabilize his own by punching himself hard enough. (Heals 60, TCD 2) (80/380)

3. Reflex Hammer
Quite Simply, DNR just takes a small, triangular hammer and taps the ankle or any part of the body for stimulation. What the "Patient" won't know is that it has an electric shock than can render an opponent in a bad position. (110 + stun Oh and if there are any extra smacks, that is just fluff... 3TCD) (140/380)
That should do it

EDIT:
level 8, Cap? Ummm... 100/20 cap and 380 Pool total

EDIT 2: Apparently, it seems to Pool is for ALL the sigs, so bye bye Cadavers! 380/380 in all
List level, caps, and point usage please. Makes our jobs easier.
Edited mister Greco!
Re-edited for like the 19th time
24-hour pimp bump!

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Stun: 30 (Per action, per target) [Cancels one action]


Pool exceeded by 10. Try again Y/N?

Yano what, since it's minor enough... *scratches 120 to 110 and calls it a day.*

Approved unless there are issues on your side.