1: 110 / 30 (3TCD)
2: 120 / 20 (3TCD)
Level 1 Sig
- Description: An armored panel on Broadside's upper torso opens to reveal a smooth bore mortar. Broadside calculates the attack trajectory, and adjusts the mortar's tilt and charge, then fires a Reaction R.A.P. Canister round. The rocket assisted projectile reaches attack range, then uses reaction thrusters to kick the canister into line with the target. The canister then explodes, sending a shotgun-blast of micro plasma bomblets towards the target. The bomblets are capable of pericing armor before exploding, and their EMP effect wreaks havoc on most targets, causing stun.
Aditionally, I am changing my other 2 sigs to the following:
1-A: Towering Guard (5 Hit Block, Max 3 TCD, NCP Boosted)
1-C: Missile Barrage (5 Elec x 18 Missiles + Homing Attack, 3 TCD)